From the changelog:
2007-07-08 9520 fixed: rotatex and rotatey weren't quite right.
2007-07-08 9519 fixed: Missing file from 3D guilib commit
2007-07-08 9517 added: rotatex and rotatey animation types + moved the guilib anim system to 3D internally.
does this mean what i think it means? is a coverflow style interface on the cards now?
Theoretically, yes. Though it relies on many more changes than just these ones.
Now of course we can't do CoverFlow because that would be a patented Apple thing probably
But we can sure do nicer wrap lists like this
And in action
It's good to see you've updated the right skin
That's pretty cool. I was playing with those settings, but didn't succeed.
Nice nice :-)
Well now is just antialiasing and a 3D Look from the covers missing, then it would be perfect!
carousel animation is possible. It took me a few trys to get what I wanted. Before I did, It orbited like that.
My question is how do you loop it continuously.
loop="true" should loop stuff around.
That's what I thought, first thing I tried.
This is what I tried on a XBMC-2007.07.09-Rev9523 build:
Code:
<animation effect="rotatey" loop="true" center="585" start="0" end="-360" time="3000">Visible</animation>
It didn't work. It rotates one complete turn, like a spinning coin.
Sorry for the continued noob questions. Theres just a lot more you can do with skinning now and I want to add some interesting effects.
Edit: It must have something to do with the condition. The following works.
Code:
<animation effect="rotatey" center="585" start="0" end="-360" time="3000" loop="true" condition="Control.HasFocus(100)">Conditional</animation>
Now I need to find the right condition.
Don't take my word for it but i know loop="true" requires it to be Conditional... have you tried condition="true"?
Yes, I have. I copied directly from Jezz_X Xbox-Classic.
The following does not work. But I will take your word for it. Since the only way it worked for me was with a condition. The Control.IsVisible() condition does not work either.
Code:
<animation effect="rotatey" center="585" start="0" end="-360" time="3000" loop="true" condition="true">Conditional</animation>