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[Release] MLBMC - a Major League Baseball (video) add-on - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Help and Support (/forumdisplay.php?fid=33) +--- Forum: Add-ons Help and Support (/forumdisplay.php?fid=27) +---- Forum: Video Add-ons (/forumdisplay.php?fid=154) +---- Thread: [Release] MLBMC - a Major League Baseball (video) add-on (/showthread.php?tid=104391) |
RE: [Release] MLBMC - a Major League Baseball (video) add-on - tmoe - 2012-06-06 17:23 (2012-06-05 05:02)gnrtool82 Wrote: Just made a post about something not working. where did you make that post? (2012-06-05 05:02)gnrtool82 Wrote: Best add-on there is! cant live w/o it
RE: [Release] MLBMC - a Major League Baseball (video) add-on - divingmule - 2012-06-06 18:43 (2012-06-04 19:45)tmoe Wrote: Yupp, my guess is that something causes the communication between the mlbhls child process and the calling process to drop out when dealing with such huge files. Maybe we could play around with the Popen() call to see if it makes a difference, e.g alter i/o streams (sdin, stdout, stderr) parameters. That's what I was thinking also, tried a few things but haven't had any luck... In the mean while I've rewritten how we get the innings start time so that the coverage directory doesn't have to be reloaded to get updated innings. RE: [Release] MLBMC - a Major League Baseball (video) add-on - sdsnyr94 - 2012-06-06 20:07 I am going to go out on a limb here.... and I am sure this will not work but I am throwing it out there anyway. Can you get the start time of each inning on the fly (while video is playing), and is there a stop time for the end of each inning? Is there a way, using this information, that you could stop/start mlbhls so that it creates a new file every inning (or every couple of innings) to prevent the file size from getting so large? RE: [Release] MLBMC - a Major League Baseball (video) add-on - tmoe - 2012-06-06 21:35 (2012-06-06 18:43)divingmule Wrote:(2012-06-04 19:45)tmoe Wrote: Yupp, my guess is that something causes the communication between the mlbhls child process and the calling process to drop out when dealing with such huge files. Maybe we could play around with the Popen() call to see if it makes a difference, e.g alter i/o streams (sdin, stdout, stderr) parameters. maybe I find time to do some testing... i was thinking about calling some other function to fire up mlbhls; so in a way that these two processes arent linked and run independently/asynchronous (fire-and-forget)?! something like shell_exec(), exec(), whatsoever. Does that make sense?! (2012-06-06 20:07)sdsnyr94 Wrote: Can you get the start time of each inning on the fly (while video is playing), and is there a stop time for the end of each inning? Is there a way, using this information, that you could stop/start mlbhls so that it creates a new file every inning (or every couple of innings) to prevent the file size from getting so large? nice idea that would mean that we kill the running mlbhls process, remember the last played inning and then exec another mlbhls process right after starting from inning + 1. i dont know if that is doable and didnt cause trouble since from my understanding u have to login again, get the stream again, etc... but nice thought
RE: [Release] MLBMC - a Major League Baseball (video) add-on - divingmule - 2012-06-07 15:25 (2012-06-06 21:35)tmoe Wrote: maybe I find time to do some testing... i was thinking about calling some other function to fire up mlbhls; so in a way that these two processes arent linked and run independently/asynchronous (fire-and-forget)?! something like shell_exec(), exec(), whatsoever. Does that make sense?! Sure, I'm busy with other things and, with my sometimes* flaky dsl, I have a hard time testing. @sdsnyr94, that may likely work except I don't think* there is a way to stop mlbhls at a given time
RE: [Release] MLBMC - a Major League Baseball (video) add-on - munch9000 - 2012-06-10 07:16 Hi folks. Sorry for the newbie question, but I was hoping someone can quickly summarize (or point me to the specific posts with details) how to get this plugin working with the HD streams from MLB.tv on a Windows machine. I've downloaded the main plugin from the Add-ons menu...noticed it was not in HD...then came here and tried to read up on the problem (honestly not reading every post). I just tried downloading the MLBMC(mlb-hls) plugin 0.0.5, and that gives me an error when I try to play an archived game. I assume it'll give me the same error for a live game, but there's no live games to test it with at the moment. I see references in this thread to other things I've never heard of: openelec, etc. Are there other dependencies I need to install first? What's the basic procedure? Thanks in advance! RE: [Release] MLBMC - a Major League Baseball (video) add-on - Dixon Butz - 2012-06-10 14:59 (2012-06-10 07:16)munch9000 Wrote: Hi folks. Sorry for the newbie question, but I was hoping someone can quickly summarize (or point me to the specific posts with details) how to get this plugin working with the HD streams from MLB.tv on a Windows machine. I've downloaded the main plugin from the Add-ons menu...noticed it was not in HD...then came here and tried to read up on the problem (honestly not reading every post). I just tried downloading the MLBMC(mlb-hls) plugin 0.0.5, and that gives me an error when I try to play an archived game. I assume it'll give me the same error for a live game, but there's no live games to test it with at the moment. I see references in this thread to other things I've never heard of: openelec, etc. Are there other dependencies I need to install first? What's the basic procedure? Max res in windows is 520. The 720HD with hls is linux. RE: [Release] MLBMC - a Major League Baseball (video) add-on - munch9000 - 2012-06-10 16:48 Ah ok. Well that is a bummer. Any chance anyone is working on that? I know Boxee gives you the HD option (though it doesn't do the Nexdef-autoadjustment). Either way, thanks for all the hard work. RE: [Release] MLBMC - a Major League Baseball (video) add-on - Dan0208 - 2012-06-14 04:25 This may or may not be possible with addon limitations and also might have been mentioned before by someone else? I'm a big baseball fan from Australia and due to timezone differences when I go into sections such as MLBTV to watch a game that is currently live I have to pick yesterday's games as yesterday's date in Aus (GMT +10) is the date of the game in the US. Is it possible for the Today's games, Yesterday's games, etc to actually retrieve results based on your local timezone? For example: Today's Games when viewing from Australia (or anywhere in the world for that matter) show games that are on that date/time. Working with GMT time irrespective of timezones. I understand the MLB feed most likely displays game times in US Date Times but if this was converted to GMT and then it could be presented in the user's local timezone as determined by XBMC date settings. This is very easy to do in iPhone development, however I am unsure of the restrictions or limitations in place for XBMC addons, the language used or the MLB feed itself. RE: [Release] MLBMC - a Major League Baseball (video) add-on - divingmule - 2012-06-14 18:41 Hi Dan, if you look at the addon's default.py, near the bottom you will find the "class dateStr" If you change it from Code: class dateStr:to Code: class dateStr:This should convert UTC to EDT, and give the results you expect. I hope ![]() Let me know how it goes, Thanks. |