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[Solved] 10-bit h264 (Hi10) Support? - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Development (/forumdisplay.php?fid=32) +--- Forum: Feature Suggestions (/forumdisplay.php?fid=9) +--- Thread: [Solved] 10-bit h264 (Hi10) Support? (/showthread.php?tid=106051) |
- ashlar - 2012-02-14 15:54 jwcalla Wrote:I think he was referring to an audio delay bug; something completely unrelated to 10-bit.Yes. And I know it's off-topic, it's just that it was somehow roadmap related. - YodaEXE - 2012-02-14 16:07 isamu.dragon Wrote:10-Bit is a FEATURE, not a BUG. He's talking about the audio lag bug, not 10-bit. EDIT: Aaaand I'm slow.
- seer_tenedos - 2012-02-16 04:13 Any chance of a new build of the windows XBMC with hi10 support that was made earlier in this thread or a repost of the latest version of it? On the wiki http://wiki.xbmc.org/index.php?title=Hi10P_playback it states the link is dead to the latest version. I am hoping an update from the original version my fix a few of my hi10 playback issues
- Hypknox - 2012-02-16 07:43 The link appears to work seer tenedos, despite the fact that it states link dead next to it. My concern would be does this actually resolve the quality of 10-bit or does it simply allow it to play. As is the current official release plays 10-bit files that I would otherwise receive a green screen when attempting to play through VLC (Plays fine though MPC, of course). I'm not looking for a partial fix, where the file will play but at a decrease in quality. I'm looking for a way to play a 10-bit file that plays at the same quality as it would through MPC. Is that achieved through the version of XBMC in the first post of this thread? - seer_tenedos - 2012-02-16 07:49 I think mine is the second version though quite old and yes generally it seems to play the same as an external player apart from 2 things. 1. It only seems to use 1 core of my cpu. 2. 1080P and a few files lag and get jump because of it. This is caused by point 1 i think as the external players work but use more than 1 core to play the file. I remember in a past that my version was meant to have multi core support but then posts said it did not work and later on there was a release to fix that but at the time my videos were not high enough quality for it to show as an issue. I will give the link a go and see if that version fixes the multi core issue. Running it on an old first edition quad core so the per core speed is a little low for some HI10 but with the multi core it is fine. ----- EDIT ----- Just tested and the new version seem to fix my issue from my quick tests or at least it is efficient enough for it to no longer jump in the tests i did. - Hypknox - 2012-02-16 13:34 seer tenedos, I also tested this extensively today and it does appear that it fixes the quality of 10-bit files but I have noticed an overall decrease in performance of the media center in terms of speed. This can likely be attributed to the older version that this is run on, or that is my guess at least. It would be nice to see the newest version of FFmpeg implemented into the newest version of XBMC. - seer_tenedos - 2012-02-16 14:03 yea i would love that as well Hypknox but only one person seems to have ever made this build and does not seem to be posting on this thread any more
- boingman - 2012-02-16 21:27 If you're a Windows user and need hi10 support, DSPlayer is the best way to go. From my experience bambi73's is fine if you're only playing file with fairly low bitrates such as anime fansubs. Anything that needs more CPU power, in other words multiple cores, leads to frame drops, be it 10bit or 8bit files. - Hypknox - 2012-02-17 00:18 That ends up being a solution outside of XBMC. I haven't come across a file that wouldn't play through MPC for that matter. The goal is to get everything to play in XBMC if at all possible. - Ned Scott - 2012-02-17 03:13 Hypknox Wrote:That ends up being a solution outside of XBMC. I haven't come across a file that wouldn't play through MPC for that matter. The goal is to get everything to play in XBMC if at all possible. The DSPlayer player build has DSPlayer internally, so it is all within XBMC. |