HTTP Live/Dynamic Streaming support? - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=26) +--- Thread: HTTP Live/Dynamic Streaming support? (/showthread.php?tid=111431) |
HTTP Live/Dynamic Streaming support? - j0yb0y - 2011-10-02 Hockeystreams.com, a donation hockey streaming site, is soon offering a dynamic streaming format which I'd like to see supported in the XBMC plugin here: https://github.com/jlongman/xbmc-hockeystreams-plugin. It already supports wmv and their other formats (except silverlight). They have an example (non-live) stream at http://www.hockeystreams.com/preview/flash. Immediately it is obvious they are using strobemediaplayback - an open-source flash-based player. Looking at the play file available it looks like: Code: <manifest xmlns="http://ns.adobe.com/f4m/1.0"> wireshark'ing the connection it accesses via http urls that looks like: /vod/PREMIUM_HSTV_24/livestream2Seg1Seg1-Frag19, Frag20, Frag21, etc. These are clearly the dynamic streaming fragments at the 3200 bitrate. Can I play this in xbmc? How? I've tried an rtmp url but don't know the PlayPath required - it can't find any variations of the path I've tried - and in any case the flash client doesn't use rtmp. Code: #rtmp url is the reference to the f4m file quoted above Any help appreciated! - j0yb0y - 2011-10-02 Yep they're not running rtmp. They are running HTTP Live Streaming and/or HTTP Dynamic Streaming, which it looks like the mlbtv plugin has a binary to work around... So I;m guessing there isn't an xbmc solution. - divingmule - 2011-10-03 Yeah, HLS is very limited at this time see this thread http://forum.xbmc.org/showthread.php?tid=94552 It may still work if you don't need stream selection or decryption. - j0yb0y - 2011-10-03 Thanks for the pointer, I'll look at it asap. Stream selection might be nice, decryption is not an issue, but logging in might be important. - j0yb0y - 2011-10-06 Looks like it works using a nightly build with a lot of skipping and noise. Thanks for the pointer and I'll look at it some more. |