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LinksBoks (Links2Browser Web-Browser) integration into XBMC - Printable Version

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+--- Thread: LinksBoks (Links2Browser Web-Browser) integration into XBMC (/showthread.php?tid=11640)



- Textbook - 2006-03-15

what is the default keymap suppossed to be?

because this is what mine looked like after compiling:

Quote: <webbrowser>
<gamepad>
<leftthumbbutton>pointernavigation</leftthumbbutton>
<leftthumbstick>analogmove</leftthumbstick>
<lefttrigger>xbmc.webbrowsercontrol(back)</lefttrigger>
<righttrigger>xbmc.webbrowsercontrol(forward)</righttrigger>
<black>webpageinfo</black>
<white>info</white>
<start>xbmc.activatewindow(2801)</start>
</gamepad>

i changed it to this and now i can actually do stuff.

Quote: <webbrowser>
<gamepad>
<dpadup>xbmc.webbrowsercontrol(gotourl)</dpadup>
<dpaddown>xbmc.webbrowsercontrol(reload)</dpaddown>
<dpadleft>xbmc.webbrowsercontrol(back)</dpadleft>
<dpadright>xbmc.webbrowsercontrol(forward)</dpadright>
<b>xbmc.webbrowsercontrol(stop)</b>
<x>xbmc.activatewindow(2801)</x>
<y>xbmc.activatewindow(2803)</y>
<leftthumbbutton>pointernavigation</leftthumbbutton>
<leftthumbstick>analogmove</leftthumbstick>
<rightthumbbutton>xbmc.activatewindow(2804)</rightthumbbutton>
<lefttrigger>xbmc.webbrowsercontrol(back)</lefttrigger>
<righttrigger>xbmc.webbrowsercontrol(forward)</righttrigger>
<black>webpageinfo</black>
<white>info</white>
<start>xbmc.activatewindow(2801)</start>
</gamepad>

i was just wondering if my default keymap is the same as everybody elses.


- Rand Al Thor - 2006-04-03

been pretty quiet around here lately. i was just wondering if we could get a sync to cvs? cheers :kickass:


- C-Quel - 2006-04-03

cannot see it until after 2.0 release... this has been mentioned before.


- Rand Al Thor - 2006-04-03

(pike @ mar. 07 2006,10:08 Wrote:we plan to include linkboks in xbmc cvs shortly after 2.0.0 is final, thus (to clarify) linksboks won't be included with 2.0.0
actually what they said was it will be included in cvs after 2.0, that was the xbmc devs speaking. i was asking about a sync so that i could compile my own build in the fashion that we have been doing since the projects inception. thanks for being rude.






- incognegro - 2006-04-04

Quote:thanks for being rude

lol


- ysbox - 2006-04-11

i updated the svn slighly tonight for those of you who care:

Quote:-04-10-06  updated: synced to xbmc cvs as of 04-10-06
-04-10-06  updated: default homepage now http://www.break.com/
-04-10-06  updated: <execute> tags in skin xmls changed to <onclick>
-04-10-06  updated: cosmetics changes to osd dialogs skinfiles to match new pm3 style
-04-10-06  added: osd settings screen lead to weather settings (soon to be "internet settings")
-04-10-06  added: exit confirmation dialog (will be switchable in the upcoming settings screen)
-04-10-06  fixed: screensaver timer not properly resetting in browser window

i've been idle for a long time but i'm not finished with this yet!

@textbook: the keymap is kept to a minimum but you're free to change it if you wish (like you did)

people who have missing textures in the osd, make sure you uploaded the image files from the skin\project mayhem iii\media directory...

cheers!


- Chandler - 2006-04-11

thank you for this update  :thumbsup:

ready to compile and try  :o


- Coolgamer30 - 2006-04-11

is the 4-10-06 xbmc source code available? when i try to download the source through tortoisecvs it doesn't download anything after 3-30-06. i even looked at the xbmc sourceforge repository and there is nothing later than 3-30-06. but i've seen builds later than that so does anyone know what the problem is?


- JustinT9669 - 2006-04-12

(coolgamer30 @ april 11 2006,22:22 Wrote:is the 4-10-06 xbmc source code available? when i try to download the source through tortoisecvs it doesn't download anything after 3-30-06. i even looked at the xbmc sourceforge repository and there is nothing later than 3-30-06. but i've seen builds later than that so does anyone know what the problem is?
use:

cvs -z3 -d :pserver:anonymous:@cvs-pserver.sourceforge.net:443/cvsroot/xbmc checkout xbmc


- Coolgamer30 - 2006-04-12

Quote:use:

cvs -z3 -d :pserver:anonymous:@cvs-pserver.sourceforge.net:443/cvsroot/xbmc checkout xbmc
how do i use that in tortoisecvs?


- JustinT9669 - 2006-04-12

(coolgamer30 @ april 12 2006,02:29 Wrote:
Quote:use:

cvs -z3 -d :pserver:anonymous:@cvs-pserver.sourceforge.net:443/cvsroot/xbmc checkout xbmc
how do i use that in tortoisecvs?
cvsroot:
:pserver:[email protected]:443/cvsroot/xbmc

module:
xbmc


- Rand Al Thor - 2006-04-12

i just tried to compile and default.xbe failed to build. im trying again right now. thanks for the update  :kickass: i still f@#king love this project.



edit: still wont build not sure why. thanks for the updates though :kickass:






- Coolgamer30 - 2006-04-12

Quote:cvsroot:
:pserver:[email protected]:443/cvsroot/xbmc

module:
xbmc
that worked.  thanks for your help.


- Chandler - 2006-04-12

(ysbox @ april 10 2006,23:07 Wrote:i updated the svn slighly tonight for those of you who care:

Quote:-04-10-06  updated: synced to xbmc cvs as of 04-10-06
-04-10-06  updated: default homepage now http://www.break.com/
-04-10-06  updated: <execute> tags in skin xmls changed to <onclick>
-04-10-06  updated: cosmetics changes to osd dialogs skinfiles to match new pm3 style
-04-10-06  added: osd settings screen lead to weather settings (soon to be "internet settings")
-04-10-06  added: exit confirmation dialog (will be switchable in the upcoming settings screen)
-04-10-06  fixed: screensaver timer not properly resetting in browser window

i've been idle for a long time but i'm not finished with this yet!

@textbook: the keymap is kept to a minimum but you're free to change it if you wish (like you did)

people who have missing textures in the osd, make sure you uploaded the image files from the skin\project mayhem iii\media directory...

cheers!
there was a problem who is now fixed on cvs for xbmsp,
- 11-04-2006 fixed: ccx/xbmsp shares

maybe a new sync will arrive or maybe i'll sync for myself :p

are you gonna sync nextly or i can do it myself ?
by the way, you made a really good work :kickass:

sorry for my really bad english  Blush






- Rand Al Thor - 2006-04-12

ive tried to compile mulitiple times now and im still getting that same error. anyone else getting this?