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[RELEASE] OzWeather - Australian Weather Addon using BOM data - Printable Version

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+---- Thread: [RELEASE] OzWeather - Australian Weather Addon using BOM data (/showthread.php?tid=116905)

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RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - PetSue - 2012-10-02 13:38

Hopefully this help, thank you Smile

xbmc.log


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - bossanova808 - 2012-10-02 13:51

Hmm yeah that's right, run into this before. On ATV2 there is an issue with the Python Image Library (PIL) - pretty sure it is fixed in Frodo - don't know if you can try a recent build easily?

I don't think there's much I can do about it - it will probably do the basics if you turn off extended features but the radar is the best bit Sad

If you look back in this thread there is some info about it...

(basically you can manually download the backgrounds, then hack the script not to do that anymore, and get radar, but you'll need to get your hands dirty to do this, or wait for Frodo where the ATV2 has PIl support I believe....)


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - PetSue - 2012-10-03 12:55

Ok bugga, thanks anyways mate Sad


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - bossanova808 - 2012-10-03 12:56

Frodo is only a couple months away now I'd say, so sit tight and it will work then...


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - PetSue - 2012-10-04 12:32

Thanks mate, updated to Nighlty and it's working fine now Smile

Although still have nfi how to show more than the current day on the screen. Using Neon skin and see others showing following 2 days, but can't work that bit out. Also need to have a play with how to show radar, but will get there, thanks again Smile


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - bossanova808 - 2012-10-04 12:39

You need some Neon skin files - there are some on the wiki page but I don't know how up to date they are...
http://wiki.xbmc.org/index.php?title=Add-on:Oz_Weather


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - BlissSol - 2012-10-06 15:11

If its useful to anyone... here's the list of the BOM Radar code's;
~ I went looking for it, after finding the link in the wiki page incorrect. Huh

ref: http://www.bom.gov.au/inside/itb/dm/idcodes/tables/current/radar_products.shtml


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - bossanova808 - 2012-10-07 05:34

Updated the wiki (which, just BTW, anyone can do....it's a ... wiki ... after all)


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - PetSue - 2012-10-09 02:12

(2012-10-04 12:39)bossanova808 Wrote:  You need some Neon skin files - there are some on the wiki page but I don't know how up to date they are...
http://wiki.xbmc.org/index.php?title=Add-on:Oz_Weather

Thanks mate but not showing any more than the standard 1, not sure if it's dead or I'm not selecting something, ah well.


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - bossanova808 - 2012-10-09 03:30

can you screenshot, I have no idea what you mean to be honest? There's no general issue with Eden or Frodo installs right now...


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - Ozpeg - 2012-10-13 15:54

I have just found this post and have been trying to get the radar running for the last 2 hours wiythout success

I am
* running a Win7 64bit machine
* running XBMC Eden
* Oz Wweather 4.3 addon

I coped the files (mentioned in post #1) to the confluence skin - the only folder i could fine was in C:\Program Files (x86)\XBMC\addons\skin.confluence\720p

I then set up my weather locations and restarted XBMC

When the program restarted there is an error message at the bottom right-hand corner of the screen

I am selecting 2 locations - Newcastle (postcode 2300 and BOM radar IDR043) and Hobart (p/code 7000 and BOM radar IDR373)

Error!
Script Failed! Weather.ozweather


Can someone tell me where i have stuffed up ?


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - bossanova808 - 2012-10-14 02:17

Ok well start with a debug log (always) - http://wiki.xbmc.org/index.php?title=Log_file#Debug_log_add-on - there's a LOT of useful info in there, so pastebin the whole thing (from start to error, but just get it to do the error, don't muck around with other stuff so there is less to wade through).

I have just tried both of those with no issue here, so will definitely need a log. I'm on Win 7 64 bit and Frodo nightlies, but I test with Eden regularly too.


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - BlissSol - 2012-10-21 08:43

Hi bossanova808... im hoping you might be able to help me;

I compile my own build of XBMC, and have changed the default weather forecaster in my build to OzWeather ~ and that works.

But when i run it, i get the following error message:
"Error!
Script Failed! Weather.ozweather"

And if i go into settings and click "Change Postcode 1", it dosen't respond & wont allow me to add a postcode?


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - bossanova808 - 2012-10-21 11:33

Can't say I have ever tried that. Do the same settings work on non custom compiled version? And can you post a debug log?


RE: [RELEASE] OzWeather - Australian Weather Addon using BOM data - BlissSol - 2012-10-21 13:06

Hi bossanova808;

If i compile my source with the default Weather forecaster (weather.wunderground), then i have no issue adding the OzWeather forecaster later (thru the standard addons) and it will work fine.
Anyway, here the log file from a version i compiled with OzWeather as the default ~
ref: http://pastebin.com/GWWNF48r

The problem appears to be a module (or function) named "CommonFunctions" which is called in default.py ~
"ImportError: No module named CommonFunctions"

As to making OzWeather the default weather forecaster ~ i modified this line here:
ref: https://github.com/xbmc/xbmc/blob/master/xbmc/settings/GUISettings.cpp#L281
And then added the OzWeather folder to the addon's folder ~
ref: https://github.com/xbmc/xbmc/tree/master/addons