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[Windows] AudioEngine testers - Windows platform only - Printable Version

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RE: [Windows] AudioEngine testers - Windows platform only - liquidskin76 - 2012-04-09 12:23

(2012-04-08 22:39)DDDamian Wrote:  The wonderful world of A/V muxing & demuxing lol. Doesn't sound like you need it, but the Global A/V Delay patch is included in these builds, and of course you can set and save the delay for each movie. Happy Easter Smile

Sorry... just tested the files using mpc-hc and lavfilters at 24p and the sync is out there as well, so file related! Blush

Strange that the sync on those files is fine when played with 2:3 pulldown at 60hz. The sync is out only when played at 24p. I'll remux the file, etc and see if that corrects.

Cheers again for your hard work... you're doing a great job! Wink


RE: [Windows] AudioEngine testers - Windows platform only - ix400 - 2012-04-09 15:38

Hi,

I just testet DDDamians recent build and still observe the switching bug. Here's the link to a "clean" log file:

http://dl.dropbox.com/u/7782292/120409_xbmc.log

And here's the audio driver info:

http://dl.dropbox.com/u/7782292/120409_Driver.JPG

Like Aemstel, I'm using a Pioneer Amp. We both see the switching bug with AE builds.

Anybody out there who got it working (DTS-Master) using a Pioneer amp?

Cheers,

Chris


RE: [Windows] AudioEngine testers - Windows platform only - pyrodex - 2012-04-09 16:59

New person here using the Windows AE branch and I would like to report success with one minor issue. My system build is as follows:

AMD A6-3500
8GB RAM
Windows 7 64Bit
SSD Drive
Catalyst 12.3 drivers
HDMI connection to DENON AVR-991 connected to a 5.1 setup.

I watched two Blu-Ray ISO rips this weekend and both where TrueHD audio streams. The streams themselves are 7.1 but the audio came out fine in 5.1 but I could tell there were a few audio hiccups here and there where a quick blip of audio dropped out. I do stream the ISOs over my GiGe network to my HTPC from a NAS that is able to pump out 100MB/s so could that be the problem? Thanks for the hard work and look forward to testing and helping out.


RE: [Windows] AudioEngine testers - Windows platform only - da-anda - 2012-04-09 18:17

Hey Damian, just grabbed your XBMC-AE-20120406 build and gave it a shoot. Unfortunately XBMC crashes when I try to select SPDIF as output target. I'm running Win7 x64.

Error-Log shows these lines repeating several times
Code:
18:11:20 T:5644   ERROR: exception in CApplication::Render()
18:11:20 T:1016   ERROR: CAESinkWASAPI::AddPackets: GetBuffer failed due to AUDCLNT_E_BUFFER_SIZE_ERROR
18:11:20 T:5644   ERROR: Previous line repeats 51 times.
18:11:20 T:5644   ERROR: m_pD3DDevice->BeginScene() failed. 8876086C - D3DERR_INVALIDCALL (Invalid call)
18:11:20 T:1016   ERROR: CAESinkWASAPI::AddPackets: GetBuffer failed due to AUDCLNT_E_BUFFER_SIZE_ERROR

on a second try it only showed this error
Code:
18:12:13 T:3808 WARNING: Failed to find previously selected audio sink
18:12:27 T:3808 WARNING: Previous line repeats 2 times.
18:12:27 T:3808  NOTICE: CAESinkWASAPI::InitializeExclusive: WASAPI Sink Initialized Successfully!!!
18:12:27 T:3808   ERROR: CAEEncoderFFmpeg::Initialize - AC3 encoder ready
18:12:27 T:1008   ERROR: CAESinkWASAPI::AddPackets: GetBuffer failed due to AUDCLNT_E_BUFFER_SIZE_ERROR

If you need some more info, just ping me on IRC for some "live" debugging/testing Smile

Sorry, just noticed that debug logging was disabled. Just enabled it - here is the full xbmc.log: http://pastebin.com/unagC6Ga


RE: [Windows] AudioEngine testers - Windows platform only - DDDamian - 2012-04-09 18:19

@pyrodex - thx for the info - two things - can you copy one of those files locally and try again? If you see an issue please post your debug log here.

@ix400 & Aemstel - it is starting to look like most Denon's work fine and not Pioneer's - hopefully we hear from others on this too. Based on feedback from the two of you I'm starting to suspect that we are not framing the DTS-MA data correctly, and some receivers take it in stride, other's lose their lock on the stream and drop back to PCM. Last night I found an issue with the framing, and a frame overrun error. This is now looking much more like the cause of the problem, not the event-driven mode I'd suspected at first. New build coming Smile

@liquidskin - that's actually very valuable info - when pull-up correction is applied XBMC re-calcs the frame duration (seemingly correctly lol). I'll pass that tidbit to our video gurus as they set the clock there!


RE: [Windows] AudioEngine testers - Windows platform only - DDDamian - 2012-04-09 18:22

@da-anda - third report of us borking the spdif mode - luckily that one is clear as a bell from the log. See you on IRC Smile


RE: [Windows] AudioEngine testers - Windows platform only - Aemstel - 2012-04-09 18:26

(2012-04-09 18:19)DDDamian Wrote:  @pyrodex - thx for the info - two things - can you copy one of those files locally and try again? If you see an issue please post your debug log here.

@ix400 & Aemstel - it is starting to look like most Denon's work fine and not Pioneer's - hopefully we hear from others on this too. Based on feedback from the two of you I'm starting to suspect that we are not framing the DTS-MA data correctly, and some receivers take it in stride, other's lose their lock on the stream and drop back to PCM. Last night I found an issue with the framing, and a frame overrun error. This is now looking much more like the cause of the problem, not the event-driven mode I'd suspected at first. New build coming Smile

That is great to hear. Can't wait to test it out! Smile Good luck.


RE: [Windows] AudioEngine testers - Windows platform only - TRaSH - 2012-04-09 19:40

well i'm using the [WINDOWS][PATCH]Bitstream output of HD audio formats for some time,
everything works great with it.

but i wantd to test the new AE buid.

playing 2.0/5.1 no issues,
but when playing something with DTS or higher i get audio glitches.
DEBUG LOG

the same test samples play fine with the other patch


RE: [Windows] AudioEngine testers - Windows platform only - DDDamian - 2012-04-09 20:06

thx for the log TRaSH - but can you redo without Artwork Downloader running? Can't read a thing. Also you've got the pvr.spam bug with your Aeon skin.


RE: [Windows] AudioEngine testers - Windows platform only - TRaSH - 2012-04-09 20:24

Default Skin no plugins debug log