[RELEASE CANDIDATE] Aeon Nox 3.0 - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Skins Support (https://forum.kodi.tv/forumdisplay.php?fid=67) +---- Forum: Aeon Nox: Silvo (https://forum.kodi.tv/forumdisplay.php?fid=142) +---- Thread: [RELEASE CANDIDATE] Aeon Nox 3.0 (/showthread.php?tid=127670) Pages:
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RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-10 If the problem also exists in 2.0 then I´m not too sure how we can fix this. will be looked at. didn´t recognize that till now (but I´m using SSDs so this is perhaps not representative) RE: [WIP] Aeon Nox 3.0 - Raytestrak - 2012-04-10 (2012-04-10, 10:38)phil65 Wrote: If the problem also exists in 2.0 then I´m not too sure how we can fix this. will be looked at. didn´t recognize that till now (but I´m using SSDs so this is perhaps not representative) No, it happens in 2.0 stable. Not in 2.0 SVN. SVN 1332353376 works like a charm. I'm also using an SSD, so that's not the problem. It is only an E350, so it doesn't have a very powerfull cpu. In regards to the black bar on the fanart on the homescreen, it's bigger than that. All the fanart everywhere is placed too high. The top falls off the screen and the bottom is placed too high. RE: [WIP] Aeon Nox 3.0 - CutSickAss - 2012-04-10 (2012-04-10, 11:37)Raytestrak Wrote: In regards to the black bar on the fanart on the homescreen, it's bigger than that. All the fanart everywhere is placed too high. The top falls off the screen and the bottom is placed too high. That was a temporary error in the code. Phil65 fixed it very quickly, but shortly after today's SVN was released. You can make a git pull now, or wait until tomorrow's release for the fix. RE: [WIP] Aeon Nox 3.0 - bigbodiehard - 2012-04-10 Love the new skin great work guys very usable especially the infowall view as good which saves me from hitting right 10 times. Is there a way to disable the backgroud panel in version 2.0 like you have done in 3.0 version? RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-10 (2012-04-10, 16:48)bigbodiehard Wrote: Love the new skin great work guys very usable especially the infowall view as good which saves me from hitting right 10 times. Is there a way to disable the backgroud panel in version 2.0 like you have done in 3.0 version? no RE: [WIP] Aeon Nox 3.0 - bigbodiehard - 2012-04-10 Im surprised version 3.0 is WIP it's been working great for me no bugs no crashes. How to get rid of the text at the top that says window:addonbrowser so Ican use 3.0as my default skin? RE: [WIP] Aeon Nox 3.0 - dannycorker - 2012-04-10 (2012-04-10, 18:26)bigbodiehard Wrote: Im surprised version 3.0 is WIP it's been working great for me no bugs no crashes. How to get rid of the text at the top that says window:addonbrowser so Ican use 3.0as my default skin? If I understand correctly it will be fixed in the next SVN update, already fixed on Git? RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-10 this won´t be "fixed" as it is intentional for now. RE: [WIP] Aeon Nox 3.0 - Rygrath - 2012-04-10 To get rid of the debugging code at the top you can edit the addon.xml file in the skin's folder Find the line that says debugging="true" and change it to debugging="false" Reload/Restart However, you'll need to delete the file before doing another GiT pull and make the change again until Phil is done with it and reverts it back to false as default. RE: [WIP] Aeon Nox 3.0 - bigbodiehard - 2012-04-10 (2012-04-10, 18:52)Rygrath Wrote: To get rid of the debugging code at the top you can edit the addon.xml file in the skin's folderThanks so much. Now how do you get rid of None on the main menu? RE: [WIP] Aeon Nox 3.0 - Martijn - 2012-04-10 (2012-04-10, 19:18)bigbodiehard Wrote:(2012-04-10, 18:52)Rygrath Wrote: To get rid of the debugging code at the top you can edit the addon.xml file in the skin's folderThanks so much. Now how do you get rid of None on the main menu? Install 2.0 from XBMC repo or have some weeks patience until everything is working again like they are intending to RE: [WIP] Aeon Nox 3.0 - Rygrath - 2012-04-10 What Martijn said. You can't get rid of the None. Phil has said a few times now that heavy work is going into Widgets and it's going to be broken for a while. So, at this point, probably best you go back to 2.0. Any changes you do to "fix" what's intentionally broken will only be overwritten the next time you update. Addon.xml is one thing, going into code just to get rid of a "none" is quite another. Anyways, 3.0 is Work in Progress, things will be broken and fixed for a bit until they work everything out. I only run it on my desktop pc as a test bed. Wouldn't run 3.0 on the main setup that gets used by everyone, too unstable at this point. RE: [WIP] Aeon Nox 3.0 - Deano316 - 2012-04-10 Good advice, I'm going back to 2.0 for now. Have to say though it's nice to get a peek at what's round the corner, great work all of you The future of Nox is bright. RE: [WIP] Aeon Nox 3.0 - BigNoid - 2012-04-10 If you update git now you will loose all your custom menu items But you will get a shiny new customizer in return in which you can activate playlist widgets if the item is set to playlist or any other widget you please. The custom menu items can be anything you want Reason I post this is that it needs testing preferably with all 9 custom items and with widgets. So please test this new functionality and provide some feedback if you can Custom submenus for custom items will return shortly Oh and the customizer is also changed for the regular items. You can now set every widget for any menu item and any sort background for every menu item. Please test RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-10 (2012-04-10, 22:57)Big_Noid Wrote: If you update git now you will loose all your custom menu items didn´t think that we would get that done that fast, but it was worth the effort. now no more complaints about home menu customizability please |