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[RELEASE CANDIDATE] Aeon Nox 3.0 - Printable Version

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+---- Thread: [RELEASE CANDIDATE] Aeon Nox 3.0 (/showthread.php?tid=127670)



RE: [WIP] Aeon Nox 3.0 - explodedk - 2012-04-16 20:47

took the easy way and installed another skin i knew had this feature also / and now it works Big Grin

ok i kinda works... i can set item now, but when i go to the item it shows this. if i go to favourites / TEGNEFILM it works like it should. is this the script.favourite or skin?

[Image: screenshot006.png]


RE: [WIP] Aeon Nox 3.0 - explodedk - 2012-04-16 21:19

just tested with another favourite (a video-addon insted of folder), and it works like it should. weird shit...


RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-16 21:21

did it work in 2.0? didn´t use that yet.


RE: [WIP] Aeon Nox 3.0 - BigNoid - 2012-04-16 21:24

that is a known xbmc bug with adding files as favorites.


RE: [WIP] Aeon Nox 3.0 - explodedk - 2012-04-16 21:27

(2012-04-16 21:24)Big_Noid Wrote:  that is a known xbmc bug with adding files as favorites.

ye working perfect in 2.0... it\s not a file, but a folder... got it running in the living room..

also in 2.0 you could set custom sub menus in custom1 etc. will that return in 3.0 ?


RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-16 21:34

(2012-04-16 21:27)explodedk Wrote:  
(2012-04-16 21:24)Big_Noid Wrote:  that is a known xbmc bug with adding files as favorites.

ye working perfect in 2.0... it\s not a file, but a folder... got it running in the living room..

also in 2.0 you could set custom sub menus in custom1 etc. will that return in 3.0 ?

ok, will look at it.
and yes, custom submenus will return (but probably not for all 9 custom items, perhaps for 3)


RE: [WIP] Aeon Nox 3.0 - explodedk - 2012-04-16 21:42

(2012-04-16 21:34)phil65 Wrote:  
(2012-04-16 21:27)explodedk Wrote:  
(2012-04-16 21:24)Big_Noid Wrote:  that is a known xbmc bug with adding files as favorites.

ye working perfect in 2.0... it\s not a file, but a folder... got it running in the living room..

also in 2.0 you could set custom sub menus in custom1 etc. will that return in 3.0 ?

ok, will look at it.
and yes, custom submenus will return (but probably not for all 9 custom items, perhaps for 3)

sounds great. again i could only reproduce the error with folders, not addons (nor folders in addons - e,g dr bonanza - boern - cirkeline)


RE: [WIP] Aeon Nox 3.0 - BigNoid - 2012-04-16 21:58

(2012-04-16 21:27)explodedk Wrote:  
(2012-04-16 21:24)Big_Noid Wrote:  that is a known xbmc bug with adding files as favorites.

ye working perfect in 2.0... it\s not a file, but a folder... got it running in the living room..

also in 2.0 you could set custom sub menus in custom1 etc. will that return in 3.0 ?
Yes i know its not a file, i mean the files node. Anyway search before you ask because this has been adressed numerous times:
http://forum.xbmc.org/showthread.php?tid=89151&pid=942653#pid942653


RE: [WIP] Aeon Nox 3.0 - john.cord - 2012-04-16 23:02

(2012-04-16 19:56)phil65 Wrote:  when it is ready.
it was already explained several times how to remove that debug line.

thats right but not the new one (upper left and right corner).


RE: [WIP] Aeon Nox 3.0 - explodedk - 2012-04-16 23:04

(2012-04-16 21:58)Big_Noid Wrote:  Yes i know its not a file, i mean the files node. Anyway search before you ask because this has been adressed numerous times:
http://forum.xbmc.org/showthread.php?tid=89151&pid=942653#pid942653

thanks. that did the trick... however never had the error in 2.0...


RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-16 23:08

(2012-04-16 23:02)john.cord Wrote:  
(2012-04-16 19:56)phil65 Wrote:  when it is ready.
it was already explained several times how to remove that debug line.

thats right but not the new one (upper left and right corner).

to quote myself:

(2012-04-04 00:34)phil65 Wrote:  [WIP] Aeon Nox 3.0

And please keep in mind that this is still "work in progress", so be aware that some areas will not work correctly, most bugs are known to us.
we still recommend to use the last official 2.0 release or the master branch on github for now, so this is just for people who know what they´re doing.

we´ll remove all the debugging stuff once we hit feature freeze. that´s not too far off, but until then get on with it or check my commits and look what i added/changed


RE: [WIP] Aeon Nox 3.0 - john.cord - 2012-04-16 23:13

(2012-04-16 23:08)phil65 Wrote:  
(2012-04-16 23:02)john.cord Wrote:  
(2012-04-16 19:56)phil65 Wrote:  when it is ready.
it was already explained several times how to remove that debug line.

thats right but not the new one (upper left and right corner).

to quote myself:

(2012-04-04 00:34)phil65 Wrote:  [WIP] Aeon Nox 3.0

And please keep in mind that this is still "work in progress", so be aware that some areas will not work correctly, most bugs are known to us.
we still recommend to use the last official 2.0 release or the master branch on github for now, so this is just for people who know what they´re doing.

we´ll remove all the debugging stuff once we hit feature freeze. that´s not too far off, but until then get on with it or check my commits and look what i added/changed

forgot the Wink just joking! Sry!


RE: [WIP] Aeon Nox 3.0 - Martijn - 2012-04-16 23:15

(2012-04-16 23:08)phil65 Wrote:  to quote myself:

Rofl already told BigNoid it would have been better to have some secret lair to finish the skin before all those guys who don't know anything about coding/development came nagging why all stuff was borked and they had that stupid line on top


RE: [WIP] Aeon Nox 3.0 - phil65 - 2012-04-16 23:21

(2012-04-16 23:15)Martijn Wrote:  
(2012-04-16 23:08)phil65 Wrote:  to quote myself:

Rofl already told BigNoid it would have been better to have some secret lair to finish the skin before all those guys who don't know anything about coding/development came nagging why all stuff was borked and they had that stupid line on top

+1 for private git repositories hosted by Team XBMC Big Grin
and -1 for passion xbmc distributing dev versions. i can understand why some people want that, but it really doesn´t help.


RE: [WIP] Aeon Nox 3.0 - explodedk - 2012-04-16 23:23

(2012-04-16 23:21)phil65 Wrote:  
(2012-04-16 23:15)Martijn Wrote:  
(2012-04-16 23:08)phil65 Wrote:  to quote myself:

Rofl already told BigNoid it would have been better to have some secret lair to finish the skin before all those guys who don't know anything about coding/development came nagging why all stuff was borked and they had that stupid line on top

+1 for private git repositories hosted by Team XBMC Big Grin

-1 - i would miss out on alot Big Grin