12.2 Crash on Library scan for TV - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: General Support (https://forum.kodi.tv/forumdisplay.php?fid=111) +---- Forum: Mac OS X (https://forum.kodi.tv/forumdisplay.php?fid=56) +---- Thread: 12.2 Crash on Library scan for TV (/showthread.php?tid=167666) |
12.2 Crash on Library scan for TV - RustyKnight - 2013-06-22 OSX Version: 10.8.4 Hardware: Mini Mac, mid 2011 2.7gz, Inteal Core i7, 8gb 1333mhz DDR3 Installed from DMG XBMC 12.2, GIT:2130502-32b1a5e, Compiled May 2, 2013 Fresh install. Added a single file source via a mount (/Volumes/{mount}/{path/to/tv/shows/directory}). Select TheTVDB as the parser and opt to update the library Media source repo contains predefined meta data and art work Logs @ http://pastebin.com/3k5zR36y Tried using SMB with the same result RE: 12.2 Crash on Library scan for TV - Memphiz - 2013-06-24 Post the Crashreporter log too please. RE: 12.2 Crash on Library scan for TV - RustyKnight - 2013-06-29 Have the crash logs moved? I can't seem to find any? Looked in /Users/{me}/Library/Logs/CrashReporter This is the details from the "XBMC quit unexpectedly" dialog... http://pastebin.com/vWEam6uu RE: 12.2 Crash on Library scan for TV - Memphiz - 2013-07-01 Well there is a bad image file somewhere hidden in your folder structure and xbmc crashs on trying to decode it. I sadly can't even tell you which one it is . Thats an ugly problem with some broken image files and we are still not able to find a suitable solution or a graceful error handling for that one Using the 32bit version of XBMC might help - or it might not... RE: 12.2 Crash on Library scan for TV - RustyKnight - 2013-07-06 I thought I might need to "purge" the cached content. I will see what I can find. Cheers RE: 12.2 Crash on Library scan for TV - RustyKnight - 2013-07-06 I think I can see the problem (now that I've looked up the FAQ/Wiki for for thumbnails for Frodo). Basically, as I understand it, all images HAD to be named *.jpg, regardless of there format, which meant I had mixed JPG and PNG files in my library... |