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Port XBMC to PS3 (PlayStation 3) to run on Linux ("Other OS") or natively on GameOS? - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Development (/forumdisplay.php?fid=32) +--- Forum: Feature Suggestions (/forumdisplay.php?fid=9) +--- Thread: Port XBMC to PS3 (PlayStation 3) to run on Linux ("Other OS") or natively on GameOS? (/showthread.php?tid=21849) |
- ralob - 2010-05-15 06:36 The devs has reiterated time and again that they have zero interest in dedicating any time to making XBMC run on PS3, XBox360, etc. Nothing has changed since they have made those announcements. If there WAS a change of policy, it would be stated on the front page. There is no indication that the team has changed their views. Period. Since it is opened source, feel free to port it independently. - saratoga - 2010-05-15 07:54 GregoryRasputin Wrote:I take offense to being called a troll, from guys who said it wasn't possible to run XBMC on the PS3, that were shown it was possible, its obvious that you guys didn't have the capabilities to get it running when you said it wasn't possible. It sounds like you're trolling because you're agreeing in the most disrespectful way possible. Stop doing that and you'll be offended less. - migueld - 2010-05-15 08:25 Nice work madshaun1984 I was surprised to see it running even though it's slow. I assumed that it was impossible to get anything remotely working based on the statements by the XBMC devs, but it's nice to see otherwise
- Jezz_X - 2010-05-15 08:32 GregoryRasputin Wrote:I take offense to being called a troll, from guys who said it wasn't possible to run XBMC on the PS3, that were shown it was possible, its obvious that you guys didn't have the capabilities to get it running when you said it wasn't possible.LOL I don't think anyone ever said it wouldn't run on a ps3 or that it wasn't possible after all they are just running ubuntu anyway. If anything they may have said that it wont run natively (like it did on xbox) or that team xbmc will never bother making it run on a ps3 - natethomas - 2010-05-15 09:31 Don't be too sad that the devs here don't want to play. That just gives each and every person out there a chance to look like a hero. Someone has supposedly just gotten a popcorn hour port running. Perhaps one day madshaun could be to the PS3 as that guy is to popcorn hour. - madshaun1984 - 2010-05-15 10:36 Jezz_X Wrote:LOL I don't think anyone ever said it wouldn't run on a ps3 or that it wasn't possible after all they are just running ubuntu anyway. If anything they may have said that it wont run natively (like it did on xbox) or that team xbmc will never bother making it run on a ps3 Did you even read my first post on this thread? it clearly states in what I quoted there that it cannot be done even so far as to say that just because linux runs on a ps3, doesnt mean xbmc can be run. The port to ppc for XBMC has unlocked a big door in enabling me to get this running, but the other lack the ps3 had was a driver capable of running it. I'm not aiming to get into an arguement over this, but have posted again, just to try and clear things up. I am not sure if the xbmc team were aware of the progress mesa have made with they're drivers (which would explain why they said it can not be done), and is is partly why I posted here, but now I know that the XBMC team is not interested in helping with a port, I'll happily set something up to try and progress with it else where. If anyone here is interested (and no I dont mean the XBMC team) I have posted a tut on how I got everything set up here... http://www.haxnetwork.net/showthread.php?t=12075 - topfs2 - 2010-05-15 11:16 GregoryRasputin Wrote:That said, i wasn't intending or trying to cause any offense, as i said, i have great respect for you guys, i love XBMC, i had it on my Xbox and i have it on my Media PC, i was merely stating fact as it is. Just to be fair, we have stated many times that the problem is not to compile and start xbmc but the lack of hw accel drivers. We HAVE also stated that the new cell drivers are interesting but afaik its just one dev that have a PS3 and he weren't interested in doing it. All in all, my reply was only to say we never said it was impossible. I mean its still a nice accomplishment no matter, I just think the threadstarter tramped on a few toes when saying team xbmc said that it was impossible, when we never have said such a thing. As jmarshall said, we would welcome patches for getting it to work, after all the more platforms xbmc runs on the better. - topfs2 - 2010-05-15 11:19 madshaun1984 Wrote:Did you even read my first post on this thread? it clearly states in what I quoted there that it cannot be done even so far as to say that just because linux runs on a ps3, doesnt mean xbmc can be run. Hehe, that FAQ entry was aimed at everyone, was simpler to just state it wasn't possible than to explain why (the drivers were the real problem). We wrote it when the celldriver was incredibly bad, I have no idea how much it has improved or if it may be in a useable state now. The threads were we explained that the driver was the problem many people never got the message so it was simpler to just say "hey, its not possible" even if that was a abit untrue. - madshaun1984 - 2010-05-15 11:33 Edited :- Sorry just saw the post that must of been typed as I was replying. Yeah I can see that as being the problem, as its exactly why its now possible to run it. Give it a few more months (judging by updates so far to the mesa driver) and it could be in a much better condition. Get the linux-cell driver going fully with it, and it'll just be a pure win
- nickritus - 2010-05-15 12:19 Pure win apart from the fact the whole feature was removed. Anyone with a new slim PS3 couldn't use it and anyone wanting to use PSN with older PS3s can't use it. Really sucks they removed the feature but what's done is done. |