XBMC_PC Win32 GUI Development Environment for skinners (skin developers) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Skinning (https://forum.kodi.tv/forumdisplay.php?fid=12) +--- Thread: XBMC_PC Win32 GUI Development Environment for skinners (skin developers) (/showthread.php?tid=23235) |
- kricker - 2007-01-29 Nuka1195 Wrote:I believe T3CH includes it with his/her build.Correct! I just got a new build and found it thanks. - blittan - 2007-01-29 that is the one from tech, will update the xbmcscripts one with every new tech build or if there is a major change i might even compile a new one myself.. Updates - donno - 2007-02-01 I recently did a few changes to XBMC_PC, that are now available in the SVN trunk. First one is i changed the icon (now has a nicer aspect ratio and different sizes). Secondly, after forgetting to run the bat to create the substituted (virtual) drives. and just having XBMC_PC 'lockup', I added detection to check whether the Q:\ doesn't exist and is not a CD-ROM (it will give u a message and quit). Be sure Q:\ p:\ s:\ z:\ are writable as I (xbmc_pc) does not check that. Thirdly, at the request of Smokehead, I hooked up F11 to 'fullscreen' XBMC PC. It’s not the best as it’s not telling direct to go full screen, more or less it removes the window title and borders and stretches the window to the size of your screen and the Menu Bar is still there. Few issues sometimes where ht task bar is still present u will need to click on the window to get it full screen. I tried to make the Menu bar be visible/ hidden with another function key but had no luck. The Q:\ detection is the most useful - Coolgamer30 - 2007-02-05 I found out a little bit more info on the problem I am having with xbmc pc. If there is a Textures.xpr file in the media directory in the skin then xbmc pc crashes. So what I did was copy all the textures from svn and put them in the media directory and this time it loaded up but not all the text was showing. So it looks like there is a problem loading the Textures.xpr. Here is a screenshot of what I mean when I say the text doesn't show: http://i82.photobucket.com/albums/j250/Coolgamer30/xbmc.jpg Have OSD in XBMC_PC - w84no1 - 2007-02-08 XBMC_PC is awesome for us skinners, but one thing it is lacking is the ability to use the on screen display. Could it be added? Say you click on a video, the on screen display could be available, with a solid color background or a picture of a cat whatever. I think that is would make it a lot easier for us. Thanks jmarshall, this app has allowed me to start skinning at work without the need for an Xbox, except for the OSD. - jmarshall - 2007-02-08 Guess you haven't tried it. It works just fine. It doesn't switch to fullscreen on playback start though - press TAB to switch. - Jezz_X - 2007-02-08 then M to bring up the OSD - w84no1 - 2007-02-08 Jezz_X Wrote:then M to bring up the OSD Right - paulm - 2007-02-13 This is great stuff! Bought an xbox just recently for my son's birthday next month (ok ok... he wanted a PS2 but i pursued him to have the xbox, guess why?). XBMC_PC enables me to dive into the art of python scripting before the present is even unwrapped Thanks jmarshall - very nice job! where I can download xbmc_pc? - windragz2 - 2007-02-18 I would like to create a couple of scripts for myself. The link posted by jmarshall doesn't work any longer. - jmarshall - 2007-02-18 T3CH includes it with his builds. Search google. - redsolo - 2007-02-19 I had problems starting some scripts when using the T3CH build on my PC, until I found out that I did not have a q:\cache folder. It seems like the weather module depends on it as well to be created, as when i start the emulator the log is filled with: Code: 23:08:37 M:161636352 ERROR: DIRECTORY::CDirectory::Create - Error creating Z:\weather\ Therefore I updated my batch file to this: Code: subst q: . Who should create the folder anyway? (But it works great now!) - kricker - 2007-02-21 -jmarshall I am running XBMC-SVN_2007-02-16_rev7841-T3CH on both the Xbox and the PC port. I have logging enabled at level 3 for both. I am trying to figure out a problem with the SageTv script, but the logs from the PC port and the Xbox do not look the same. The PC port shows an attempt to play back the selected item (but it fails) and the Xbox never shows this attempt. Here is the part of the PC log that never shows up on the Xbox log: Quote:00:18:53 M:1311907840 DEBUG: CPlayerCoreFactor::GetPlayers(smb://Pvr/recordings/GoodEats-HittintheSauce-3611740-0.mpg) - spiff - 2007-02-21 maybe because there's no movie player in the pc version? - kricker - 2007-02-21 spiff Wrote:maybe because there's no movie player in the pc version? Uhhh...the PC log is the one that shows the attempt to play the file. |