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XBMC_PC Win32 GUI Development Environment for skinners (skin developers) - Printable Version

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+--- Thread: XBMC_PC Win32 GUI Development Environment for skinners (skin developers) (/showthread.php?tid=23235)

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- spiff - 2007-01-08 17:10

renamed the xbe. my oh my. renaming a file doesnt magically turn it into another file format you know (although windows sure gives that impression).

xbe != exe

even if you change the extension. you need a EXE built for WIN32


- zap brannigan - 2007-01-24 19:59

Coolgamer30 Wrote:I've tried a new build with that fix but it still crashes after the splash. I guess my graphics card is just not supported. Here is the log file:
Code:
21:21:36 M:147902464  NOTICE: -----------------------------------------------------------------------
21:21:36 M:147881984  NOTICE: Starting XBoxMediaCenter.  Built on Nov 19 2006
21:21:36 M:147881984  NOTICE: Q is mapped to: \
21:21:36 M:147881984  NOTICE: Log File is located: Q:\xbmc.log
21:21:36 M:147881984  NOTICE: -----------------------------------------------------------------------
21:21:36 M:147746816  NOTICE: Setup DirectX
21:21:36 M:147296256  NOTICE: load settings...
21:21:36 M:147288064  NOTICE: loading T:\guisettings.xml
21:21:36 M:147128320  NOTICE: Getting hardware information now...
21:21:36 M:147120128  NOTICE: Checking resolution 10
21:21:36 M:147120128  NOTICE: Setting autoresolution mode 6
21:21:36 M:147099648  NOTICE: Getting hardware information now...
21:21:36 M:147099648  NOTICE: Checking resolution 10
21:21:36 M:147099648  NOTICE: Setting autoresolution mode 6
21:21:36 M:147099648  NOTICE: Per AV pack settings are on
21:21:36 M:147099648  NOTICE: Unknown found : loading T:\avpacksettings.xml
21:21:36 M:147079168  NOTICE: Getting hardware information now...
21:21:36 M:147070976  NOTICE: Checking resolution 10
21:21:36 M:147070976  NOTICE: Setting autoresolution mode 6
21:21:36 M:147124224  NOTICE: q:\userdata\sources.xml
21:21:36 M:145666048  NOTICE: Checking the Date!
21:21:36 M:145666048  NOTICE: start dvd mediatype detection
21:21:36 M:145657856  NOTICE: initializing playlistplayer
21:21:36 M:145645568  NOTICE: load default skin:[Project Mayhem III]
21:21:36 M:145604608 WARNING: file doesnt have <fontset> with name 'Default', defaulting to first fontset
21:21:36 M:145551360   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:145477632   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:145231872   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:145227776   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:145149952   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:145141760   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:145063936   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:145035264   ERROR: CGUIFontTTF::CreateShader - Failed to create pixel shader
21:21:36 M:144003072   FATAL: EXCEPTION_ACCESS_VIOLATION (0xc0000005)
                              at 0x6d9f764f

Have same issue as Coolgamer30 on this one. Running it on a VIA C3 with S3 Unichrome type graphics (DX9 "compatible").


- kricker - 2007-01-28 22:37

Is there a more recent version of this available?


- blittan - 2007-01-28 23:41

http://www.xbmcscripts.com/index.php?option=com_docman&task=search_result&Itemid=Array&search_mode=phrase&search_phrase=XBMC PC Emulator


- Nuka1195 - 2007-01-28 23:42

I believe T3CH includes it with his/her build.


- kricker - 2007-01-29 00:17

Nuka1195 Wrote:I believe T3CH includes it with his/her build.
Correct! I just got a new build and found it thanks.


- blittan - 2007-01-29 00:19

that is the one from tech, will update the xbmcscripts one with every new tech build or if there is a major change i might even compile a new one myself..


Updates - donno - 2007-02-01 07:34

I recently did a few changes to XBMC_PC, that are now available in the SVN trunk.

First one is i changed the icon (now has a nicer aspect ratio and different sizes).

Secondly, after forgetting to run the bat to create the substituted (virtual) drives. and just having XBMC_PC 'lockup', I added detection to check whether the Q:\ doesn't exist and is not a CD-ROM (it will give u a message and quit). Be sure Q:\ p:\ s:\ z:\ are writable as I (xbmc_pc) does not check that.

Thirdly, at the request of Smokehead, I hooked up F11 to 'fullscreen' XBMC PC. It’s not the best as it’s not telling direct to go full screen, more or less it removes the window title and borders and stretches the window to the size of your screen and the Menu Bar is still there. Few issues sometimes where ht task bar is still present u will need to click on the window to get it full screen.

I tried to make the Menu bar be visible/ hidden with another function key but had no luck.

The Q:\ detection is the most useful Smile


- Coolgamer30 - 2007-02-05 03:18

I found out a little bit more info on the problem I am having with xbmc pc. If there is a Textures.xpr file in the media directory in the skin then xbmc pc crashes. So what I did was copy all the textures from svn and put them in the media directory and this time it loaded up but not all the text was showing. So it looks like there is a problem loading the Textures.xpr. Here is a screenshot of what I mean when I say the text doesn't show: http://i82.photobucket.com/albums/j250/Coolgamer30/xbmc.jpg


Have OSD in XBMC_PC - w84no1 - 2007-02-08 22:14

XBMC_PC is awesome for us skinners, but one thing it is lacking is the ability to use the on screen display.

Could it be added? Say you click on a video, the on screen display could be available, with a solid color background or a picture of a cat Oo whatever.

I think that is would make it a lot easier for us. Thanks jmarshall, this app has allowed me to start skinning at work without the need for an Xbox, except for the OSD.