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XBMC_PC Win32 GUI Development Environment for skinners (skin developers) - Printable Version

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+--- Thread: XBMC_PC Win32 GUI Development Environment for skinners (skin developers) (/showthread.php?tid=23235)

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- jmarshall - 2007-02-08 22:40

Guess you haven't tried it. It works just fine. It doesn't switch to fullscreen on playback start though - press TAB to switch.


- Jezz_X - 2007-02-08 23:14

then M to bring up the OSD


- w84no1 - 2007-02-08 23:42

Jezz_X Wrote:then M to bring up the OSD


Right Smile


- paulm - 2007-02-13 21:15

This is great stuff! Bought an xbox just recently for my son's birthday next month (ok ok... he wanted a PS2 but i pursued him to have the xbox, guess why?). XBMC_PC enables me to dive into the art of python scripting before the present is even unwrapped Big Grin
Thanks jmarshall - very nice job!


where I can download xbmc_pc? - windragz2 - 2007-02-18 20:18

I would like to create a couple of scripts for myself.
The link posted by jmarshall doesn't work any longer.


- jmarshall - 2007-02-18 22:30

T3CH includes it with his builds. Search google.


- redsolo - 2007-02-19 00:11

I had problems starting some scripts when using the T3CH build on my PC, until I found out that I did not have a q:\cache folder. It seems like the weather module depends on it as well to be created, as when i start the emulator the log is filled with:

Code:
23:08:37 M:161636352   ERROR: DIRECTORY::CDirectory::Create - Error creating Z:\weather\
23:08:37 M:157290496   ERROR: DIRECTORY::CDirectory::Create - Error creating Z:\weather\64x64
23:08:37 M:157257728   ERROR: DIRECTORY::CDirectory::Create - Error creating Z:\weather\64x64

Therefore I updated my batch file to this:
Code:
subst q: .
subst p: q:\userdata
subst t: q:\userdata
mkdir q:\cache
subst z: q:\cache
XBMC_PC.exe
subst q: /d
subst p: /d
subst t: /d
subst z: /d

Who should create the folder anyway? (But it works great now!)


- kricker - 2007-02-21 19:59

-jmarshall
I am running XBMC-SVN_2007-02-16_rev7841-T3CH on both the Xbox and the PC port. I have logging enabled at level 3 for both. I am trying to figure out a problem with the SageTv script, but the logs from the PC port and the Xbox do not look the same. The PC port shows an attempt to play back the selected item (but it fails) and the Xbox never shows this attempt. Here is the part of the PC log that never shows up on the Xbox log:
Quote:00:18:53 M:1311907840 DEBUG: CPlayerCoreFactor::GetPlayers(smb://Pvr/recordings/GoodEats-HittintheSauce-3611740-0.mpg)
00:18:53 M:1311870976 DEBUG: Playback has started
00:18:53 M:1311858688 DEBUG: CGUIInfoManager::SetCurrentMovie(smb://Pvr/recordings/GoodEats-HittintheSauce-3611740-0.mpg)



- spiff - 2007-02-21 21:28

maybe because there's no movie player in the pc version?


- kricker - 2007-02-21 21:41

spiff Wrote:maybe because there's no movie player in the pc version?

Uhhh...the PC log is the one that shows the attempt to play the file.