New Script: YouTube2 - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +--- Thread: New Script: YouTube2 (/showthread.php?tid=24803) |
New Script: YouTube2 - dsvensson - 2007-02-12 As of recently the old YouTube 1.8b finally broke completly, I have no idea why and the source code was a bit messy so I now bring you YouTube2. I'm not the author of the other YouTube script and this script is written from scratch. It's not fully implemented yet as I wanted to get something out the door so that all you YouTube heads out there could get your daily fix. I'll probably be posting a couple of updates in the near future until I feel the script is feature complete. Happy YouTubing everyone! http://exodus.xmms.se/~nano/YouTube2-0.90.zip (it will probably pop up in the XBMCScripts installer in a near future) - Nuka1195 - 2007-02-12 have you heard of guibuilder.py. It allows you to skin your scripts like any XBMC window. May I suggest you use that. You can grab the latest from SVN. Apple Movie Trailers uses it. https://xbmc-scripting.googlecode.com/svn/trunk/Apple%20Movie%20Trailers/extras/lib/guibuilder.py There will be an update to guibuilder.py in a day or so. <focusedcolor> was added to python's controlbutton. I don't want to release it yet as you would need an XBMC build of today or later. - dsvensson - 2007-02-12 Nopes, new to me. But the url you provided needed login. Care to provide the public url instead? - B4tm4n - 2007-02-12 http://xbmc-scripting.googlecode.com/svn/trunk/Apple%20Movie%20Trailers/extras/lib/ - dsvensson - 2007-02-12 I don't suppose any of you guys have managed to get xbmc_pc.exe to run in wine or cedega under Linux? It gets boring when debugging scripts directly on the xbox. - Sydney30 - 2007-02-13 Have not checked out the script yet but thanks for doing one up.. U tube script is a v cool app.. and I am glad it is working again.. Cheers - Sydney30 - 2007-02-13 Do you think you could do a Cnet TV one as well?? - dsvensson - 2007-02-13 Nuka1195 Wrote:have you heard of guibuilder.py. It allows you to skin your scripts like any XBMC window. May I suggest you use that. You can grab the latest from SVN. Apple Movie Trailers uses it. Playing a bit with guibuilder, but it seems I'm missing something. I use this code snippet to start it all: Code: def load_skin(self, name=None): And my very minimalistic skin Code: <window> The printed skin paths and gfx paths are: Code: Q:\scripts\xbmc_test\skins\default\gfx SUCCEEDED is set to False, and I only get a black picture, but no other error in the log. Have I missed something obvious? No exceptions are cast either. - dsvensson - 2007-02-13 Oh, and I've tried both with and without a backslash before the filename in the skin.xml - dsvensson - 2007-02-13 the problem was an outdated version of xbmc, 2.0.1 was too old, using t3ch-070209 now. - Nuka1195 - 2007-02-13 Yeah, sorry about the url, thanks B4tm4n. It does require the newest builds as you found out. I try to keep up with additions in XBMC. Glad you got it working. Hopefully skinners will create there own skins for it. - dsvensson - 2007-02-15 Updated to use guibuilder, you need to use a fairly new xbmc, I use 2007-02-09 so that one works at least. http://exodus.xmms.se/~nano/YouTube2-0.91.zip It can also be grabbed from svn: http://xbmc-scripting.googlecode.com/svn/trunk/Youtube/ the name will be changed to just YouTube soon. - anywonder - 2007-02-18 Thanks for this, I've had troubles with the original Youtube script crashing after playing 2 or 3 videos.. - Solo0815 - 2007-02-19 How about adding a option to save the videos to the HD like in the "old" script? Maybe with a progress-bar? - dsvensson - 2007-02-21 Solo0815 Wrote:How about adding a option to save the videos to the HD like in the "old" script? Maybe with a progress-bar? Yeah, that will happen sooner or later. But as I'm spoiled with a fast connection it's not on the top of my todo list. I'll probably push out a new version this week. That feature will probably happen the version after that one. |