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[WINDOWS] GPU assisted video decoding in XBMC for Windows via a custom DXVA renderer? - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Development (/forumdisplay.php?fid=32) +--- Forum: Feature Suggestions (/forumdisplay.php?fid=9) +--- Thread: [WINDOWS] GPU assisted video decoding in XBMC for Windows via a custom DXVA renderer? (/showthread.php?tid=33323) |
- Dannydeman - 2009-08-15 18:39 DXVA is the only thing preventing me from using XBMC. It's just not perfect for 1080P, so I am forced to use Mediaportal (which supports DXVA with subtitle support). - Livin - 2009-08-15 19:18 Dannydeman Wrote:DXVA is the only thing preventing me from using XBMC. It's just not perfect for 1080P, so I am forced to use Mediaportal (which supports DXVA with subtitle support). If you used the external player methods (there are 2 different ways to do it) you'll have the best of XBMC and the use of the player of your choice with DXVA rendering... ZoomPlayer, VLC, Media Player Classic, etc - chapado - 2009-08-16 20:34 Livin Wrote:If you used the external player methods (there are 2 different ways to do it) you'll have the best of XBMC and the use of the player of your choice with DXVA rendering... ZoomPlayer, VLC, Media Player Classic, etcHow to: http://wiki.xbmc.org/?title=HOW-TO_use_an_External_Player_for_media_playback - Geeba - 2009-08-16 20:46 Dannydeman Wrote:DXVA is the only thing preventing me from using XBMC. It's just not perfect for 1080P, so I am forced to use Mediaportal (which supports DXVA with subtitle support). Hmmm didnt realise Mediaportal used DXVA? Is there no tips or tricks that could be pulled from MP to help the XBMC version along? - waldo22 - 2009-08-16 21:52 We need to get the DirectX port working first. JMarshall has already done the "basic" porting, but he says it's a mess and needs a lot of work... DXVA=DirectX Video Acceleration - Dannydeman - 2009-09-08 12:32 Geeba Wrote:Hmmm didnt realise Mediaportal used DXVA? Is there no tips or tricks that could be pulled from MP to help the XBMC version along? It's possible to use the MPC-HC video codec (or any other DXVA codec for that matter). Also, with the MPC-HC subtitle engine patch it's the only mediacenter-software which enables subtitle support with DXVA enabled in the internal player, since MPC-HC is the only player that can do that. But XBMC uses a much different approach, you can't use any custom codecs etc. XBMC for Windows would be so awesome if it had codec-customization, it would blow everything away. Maybe someday a developer wants to implent it. Or maybe if we're lucky ffmpeg will be majorly updated. - nekrosoft13 - 2009-09-08 19:21 waldo22 Wrote:We need to get the DirectX port working first. http://danielpatton.com/user-accounts/XBMC-updates/dx/ - spiff - 2009-09-08 19:50 which codec library you use has absolutely ZILCH to do with rendering subs on top of accelerated video. if anything using dshow (/ whatever the new and fancy name for it is in newer windowses) would make it harder to do, not easier since i'm sure the decode paths are less configurable, considering drm and all must be enforced! - IsleOfMan - 2009-12-10 17:05 nekrosoft13 Wrote:http://danielpatton.com/user-accounts/XBMC-updates/dx/ Does this build support DXVA, or just DX for the UI and underlying processes? - natethomas - 2009-12-11 06:32 DX only. Spend a little time looking around the windows specific forum. There is a lot of info on this topic. |