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[WINDOWS] Launcher plugin for XBMC - Printable Version

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New Version - leo2 - 2008-08-02 18:38

thanks to Nuka1195, now you can browse thumbnail search results and see the thumbnail image before downloading.
download url:
http://xbmc-launcher.googlecode.com/files/Launcher0.3beta.zip
or directly from svn.
the version also contains an untested support in xbox.


- kricker - 2008-08-02 22:45

Thanks for the SVN links leo2.


- kricker - 2008-08-04 07:34

I am a bit new to making the XBMC win32 builds, and I have a question:
I have the SVN checkout of this plugin on a folder called "launcher" inside a plugins\programs folder. This plugins folder is the root folder for the build process so all the plugins contained within get added to the build. When I get the SVN for launcher it makes another folder called "Launcher" within itself, so the path becomes:
Code:
plugins\programs\launcher\Launcher
Is there a way around this so the path is only:
Code:
plugins\programs\Launcher



- kricker - 2008-08-04 08:09

I am using the current SVN, which it said was at revision 4.

I am starting with a clean install, no launchers.xml file. I enter launcher then use the pop-up to try to add a .bat file. No .bat files will show up under either program or file launcher. If you cancel out without adding anything XBMC will just sit there as if it is locked up. I have to use the task manager to kill XBMC.


- davidw89 - 2008-08-04 09:48

Quote:1. copy Launcher directory into "Plugins/programs folder"
2. run XBMC and launch the plugin from "Programs" section.
(if programs section isn't available, switch to MC360 skin, go to Games->Applications, mark Launcher as Favorite and switch back to your default skin)

1. Done that
2. I can't find the plugins anywhere..
3. How do i switch to MC360 skin?

thank you


- kricker - 2008-08-04 17:39

kricker Wrote:I am a bit new to making the XBMC win32 builds, and I have a question:
I have the SVN checkout of this plugin on a folder called "launcher" inside a plugins\programs folder. This plugins folder is the root folder for the build process so all the plugins contained within get added to the build. When I get the SVN for launcher it makes another folder called "Launcher" within itself, so the path becomes:
Code:
plugins\programs\launcher\Launcher
Is there a way around this so the path is only:
Code:
plugins\programs\Launcher
Got it figured out. I just needed to think about it for a minute.


- leo2 - 2008-08-04 20:24

davidw89 Wrote:1. Done that
2. I can't find the plugins anywhere..
3. How do i switch to MC360 skin?

thank you

3. you need to download & install it first. try google, i don't remember where is it.
then you should go to settings->appearance->skin and choose MC360


- leo2 - 2008-08-04 20:47

kricker Wrote:I am using the current SVN, which it said was at revision 4.

I am starting with a clean install, no launchers.xml file. I enter launcher then use the pop-up to try to add a .bat file. No .bat files will show up under either program or file launcher. If you cancel out without adding anything XBMC will just sit there as if it is locked up. I have to use the task manager to kill XBMC.

I've just try to recreate the bug... it popup to try to add a .bat or .exe file, I added an exe and it appears correctly.
When I canceled it got stuck, It's a bug. but it happens only when there is no launchers at all. once you add a launcher, it should stuck anymore.


- kricker - 2008-08-04 20:55

leo2 Wrote:I've just try to recreate the bug... it popup to try to add a .bat or .exe file, I added an exe and it appears correctly.
When I canceled it got stuck, It's a bug. but it happens only when there is no launchers at all. once you add a launcher, it should stuck anymore.
Can you see .bat files when you try to add a new launcher?


- leo2 - 2008-08-04 21:08

kricker Wrote:Can you see .bat files when you try to add a new launcher?

oh, sorry, only exe. but it's a simple fix, here... done.
now you can add .bat in svn.