Are we supposed to report build failures? - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Kodi Application (https://forum.kodi.tv/forumdisplay.php?fid=93) +--- Thread: Are we supposed to report build failures? (/showthread.php?tid=40833) |
Are we supposed to report build failures? - TheQuestor - 2008-11-22 Just wondering because though it doesn't happen often, it does happen. [often ] and tonight is another example. Build 16272 The Xbox and Linux trunks build fine, this time it is only the Win32 Build that borks XBMC_PC error LNK2019: unresolved external symbol "public: static bool __cdecl CWNETHelper::GetShares(class CFileItemList &)" (?GetShares@CWNETHelper@@SA_NAAVCFileItemList@@@Z) referenced in function "public: virtual bool __thiscall DIRECTORY::CSMBDirectory::GetDirectory(class CStdStr<char> const &,class CFileItemList &)" (?GetDirectory@CSMBDirectory@DIRECTORY@@UAE_NABV?$CStdStr@D@@AAVCFileItemList@@@Z) XBMC_PC fatal error LNK1120: 1 unresolved externals - topfs2 - 2008-11-22 SVN isnt always stable, not all devs have all os to test on so we might make mistakes, we´re only humans afterall If you notice a build failure wait atleast 24hs before reporting it becuase generally we pick it up faster than that and fix it. usually its just an ifdef thats left out. Cheers, Tobias. - WiSo - 2008-11-22 Use vs2008 to build XBMC since the vs2003 build file isn't always up to date. Edit: vs2003 should be fixed now. |