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Serenity - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Help and Support (/forumdisplay.php?fid=33) +--- Forum: Skin Help and Support (/forumdisplay.php?fid=67) +---- Forum: Skin Archive (/forumdisplay.php?fid=179) +----- Forum: Serenity (/forumdisplay.php?fid=104) +----- Thread: Serenity (/showthread.php?tid=44469) |
- digitalhigh - 2009-03-05 17:09 joebrady Wrote:Well, since we're talking about music, DH, I think we've talked about this, but I have my xbox set-up to start in the music section and then auto play a playlist after booting. Shortly there after, the visualization kicks in with info for the Album cover, the Artist, the Album the Track # and Title, a status bar for the time of the track and Playing Next. Since I've collected a lot of Artist fanart now, I'd like to see the fanart pop-up for the Artist 10-20 seconds each time a new song starts and then fade back to the visulization. I tried throwing the fanart into the mix for the visualization...no luck. As I suspected, it's just not there for playing items. I think it would require the creation of a musicplayer.fanartimage infolabel. Here are shots of the music OSD/visualizations windows. Checked out XTV and Vision after the fact...this is pretty similar to their displays. ![]()
- Waffa - 2009-03-05 18:12 Wauw, just looked to the youtube video. This is going to be a great skin. - digitalhigh - 2009-03-05 18:22 Waffa Wrote:Wauw, just looked to the youtube video. This is going to be a great skin. LOL...and that youtube video is outdated and has a lot of broken stuff. The version I've got going now is a lot cleaner, smoother, and faster. ![]() Maybe I'll update that video today. Show off the new boner-inspiring features... - xbs08 - 2009-03-05 18:31 Will this skin work on the old XBOX or is it too much for 64MB? - Waffa - 2009-03-05 18:31 If you need a tester I'm in for it. - digitalhigh - 2009-03-05 18:52 xbs08 Wrote:Will this skin work on the old XBOX or is it too much for 64MB? To be honest, I have not tried it on an Xbox yet. The textures themselves are pretty damned small...other than a few backdrops for the info boxes. The entire gfx folder, uncompressed, is only 2mb, if that tells you anything. The biggest problem I could forsee would be if you're using really high-rez fanart images, as a lot of the skin is fanart-driven. That aside, I would imagine it should go pretty well. When doing the sections, I positioned as many screen elements as possible relative to the closest border...meaning that rescaling for SD shouldn't be a problem. Tell you what...I'll go fire up the ol' Xbox now, see how it looks.
- joebrady - 2009-03-05 18:59 I'd like to test on xbox since that's all I use. - digitalhigh - 2009-03-05 19:03 joebrady Wrote:I'd like to test on xbox since that's all I use. Subtle. ![]() I'm updating my Xbox now with the newest build, I'll do a little runthrough, then maybe consider allowing one or two people to give a thorough examination... - Waffa - 2009-03-05 19:04 Small textures mean a lot for the xbox, and fanart isn't a problem ýou can always resize it. Mine xbox runs great with mediastream and a lot off fanart (1280x720). But still I'm curious to. - digitalhigh - 2009-03-05 19:10 Waffa Wrote:Small textures mean a lot for the xbox, and fanart isn't a problem ýou can always resize it. Consider this...about 75% of the graphics used in the skin come from two files...dropback.png and dropback-f.png, both of which are 10x10 semi-transparent white/black squares. Okay...off to do some preliminary tests.
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