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[XBOX] Aeon Auriga unofficial 'Lite' version for the Xbox - Printable Version

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+---- Thread: [XBOX] Aeon Auriga unofficial 'Lite' version for the Xbox (/showthread.php?tid=47994)



- paul - 2009-05-01

g00fy1 Wrote:To clarify....

1. Download the archives.
2. Extract them to your local hard drive.
3. FTP the Auriga Lite Revision 3 directory to your XBox Q/skin directory.
4. FTP the Aeon fonts directory to the Auriga Lite Revision 3 directory on your XBox that you just uploaded.


Here's a screenshot of my directory structure on my xbox:

Thanks g00fy you have just saved me bashing out the same answer, and you want to see the new night and lite views that djh has just released it looks dam fantastic will get this so i will get revision 4.5 out for monday at the latestBig Grin
Image

ibejaminben Wrote:Thanks sorry its been a while since I have done this.
No problem mate we have all been there at some time or the other and i hope you like the skin as much as i do. just wait till you see what's coming next it will blow your socks offLaugh


Frowning face - ibejaminben - 2009-05-01

I just installed the latest update from t3ch and ftp that and the aeon auriga mod over with the fonts and it tells me that i can only use a skin 2.0 or above xbmc is telling me invalid skin. Please help.


- paul - 2009-05-01

ibejaminben Wrote:I just installed the latest update from t3ch and ftp that and the aeon auriga mod over with the fonts and it tells me that i can only use a skin 2.0 or above xbmc is telling me invalid skin. Please help.
Ah look inside the skins folder and look for the Auriga folder and inside you should just see 720 folder the fonts folder and media folder etc if you only see you folder then move that folder into the skins directory and try it againWink


Thanks Paul - ibejaminben - 2009-05-01

Paul in my xbmc/skins folder i have aeon aurgia. In that folder i have 720, fonts,language, media, sounds, and skin xml. Where did i go wrong?


- paul - 2009-05-01

ibejaminben Wrote:Paul in my xbmc/skins folder i have aeon aurgia. In that folder i have 720, fonts,language, media, sounds, and skin xml. Where did i go wrong?
Strange as you have not made the classic mistake! you could try deleting the skin.xml and copy in another one from say pm3 that may work your other option is to redownload it and try again as there is no reason for it not to work


- sham021 - 2009-05-01

ibejaminben Wrote:Paul in my xbmc/skins folder i have aeon aurgia. In that folder i have 720, fonts,language, media, sounds, and skin xml. Where did i go wrong?

i had the same problem, all i did was renamed the "720" folder to "720p" and it worked.


- paul - 2009-05-01

sham021 Wrote:i had the same problem, all i did was renamed the "720" folder to "720p" and it worked.
Ah sorry i missed that one. can anyone else confirm that i made a blunder thanks.
so thay the same mistake does not happen again.Eek


- g00fy1 - 2009-05-01

Hey Paul, unless a sub menu for shutdown is added in Auriga, do you want to add this to your version?

I added a sub menu for shutdown, I always do.

Open Includes_Submenu.xml and find:
Code:
        <control type="group">
            <posx>282</posx>
            <posy>406</posy>
            <visible>ControlGroup(942).HasFocus()</visible>
            <animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>            
            <include>Animation_CommonFade</include>            
            <control type="image">
                <width>717</width>
                <height>33</height>
                <texture>home/submenubar_tv.png</texture>
            </control>
            <control type="grouplist" id="942">
                <posx>39</posx>
                <width>655</width>
                <height>33</height>
                <itemgap>0</itemgap>
                <onup>300</onup>
                <ondown>352</ondown>
                <orientation>horizontal</orientation>
                <control type="button" id="40">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31920</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,recentlyaddedepisodes,return)</onclick>
                </control>
                <control type="button" id="41">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31933</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowtitles,return)</onclick>
                </control>
                <control type="button" id="42">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31922</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowgenres,return)</onclick>
                </control>
                <control type="button" id="43">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31924</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowactors,return)</onclick>
                </control>
                <control type="button" id="44">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31923</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowyears,return)</onclick>
                </control>
            </control>            
        </control>

Paste this after that:
Code:
        <!-- MOD: SHUTDOWN -->
        <control type="group">
            <posx>282</posx>
            <posy>406</posy>
            <visible>ControlGroup(943).HasFocus()</visible>
            <animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>
            <include>Animation_CommonFade</include>            
            <control type="image">
                <width>717</width>
                <height>33</height>
                <texture>home/submenubar_tv.png</texture>
            </control>
            <control type="grouplist" id="943">
                <posx>39</posx>
                <width>655</width>
                <height>33</height>
                <itemgap>0</itemgap>
                <onup>300</onup>
                <ondown>352</ondown>
                <orientation>horizontal</orientation>
                <control type="button" id="45">
                    <include>Submenu_Button</include>
                    <label>Restart</label>
                    <onclick>XBMC.Reset()</onclick>
                </control>
                <control type="button" id="46">
                    <include>Submenu_Button</include>
                    <label>Reload</label>
                    <onclick>XBMC.RestartApp()</onclick>
                </control>
                <control type="button" id="47">
                    <include>Submenu_Button</include>
                    <label>Refresh</label>
                    <onclick>XBMC.ReloadSkin()</onclick>
                </control>
                <control type="button" id="48">
                    <include>Submenu_Button</include>
                    <label>Dashboard</label>
                    <onclick>XBMC.Dashboard()</onclick>
                </control>
                <control type="button" id="49">
                    <include>Submenu_Button</include>
                    <label>Timer</label>
                    <onclick>AlarmClock($LOCALIZE[20144],XBMC.Shutdown(),)</onclick>
                </control>
            </control>            
        </control>

Open Includes_MainMenu.xml

Find this:
Code:
    <control type="button" id="351">
        <onfocus>SetFocus(941)</onfocus>
        <visible>Container(300).HasFocus(1)</visible>
    </control>

Paste this after it:
Code:
    <control type="button" id="351">
        <onfocus>SetFocus(943)</onfocus>
        <visible>Container(300).HasFocus(22)</visible>
    </control>

(forgive the downsized screentshots)
Results are this:
Image


Oh and I've been working with the dark images. This is using your latest rev and making a few changes:

Image


- paul - 2009-05-01

g00fy1 Wrote:Hey Paul, unless a sub menu for shutdown is added in Auriga, do you want to add this to your version?

I added a sub menu for shutdown, I always do.

Open Includes_Submenu.xml and find:
Code:
<control type="group">
            <posx>282</posx>
            <posy>406</posy>
            <visible>ControlGroup(942).HasFocus()</visible>
            <animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>            
            <include>Animation_CommonFade</include>            
            <control type="image">
                <width>717</width>
                <height>33</height>
                <texture>home/submenubar_tv.png</texture>
            </control>
            <control type="grouplist" id="942">
                <posx>39</posx>
                <width>655</width>
                <height>33</height>
                <itemgap>0</itemgap>
                <onup>300</onup>
                <ondown>352</ondown>
                <orientation>horizontal</orientation>
                <control type="button" id="40">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31920</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,recentlyaddedepisodes,return)</onclick>
                </control>
                <control type="button" id="41">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31933</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowtitles,return)</onclick>
                </control>
                <control type="button" id="42">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31922</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowgenres,return)</onclick>
                </control>
                <control type="button" id="43">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31924</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowactors,return)</onclick>
                </control>
                <control type="button" id="44">
                    <include>Submenu_Button</include>
                    <include>TVShortcutBools</include>                    
                    <label>31923</label>
                    <onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowyears,return)</onclick>
                </control>
            </control>            
        </control>
Paste this after that:
Code:
<!-- MOD: SHUTDOWN -->
        <control type="group">
            <posx>282</posx>
            <posy>406</posy>
            <visible>ControlGroup(943).HasFocus()</visible>
            <animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>
            <include>Animation_CommonFade</include>            
            <control type="image">
                <width>717</width>
                <height>33</height>
                <texture>home/submenubar_tv.png</texture>
            </control>
            <control type="grouplist" id="943">
                <posx>39</posx>
                <width>655</width>
                <height>33</height>
                <itemgap>0</itemgap>
                <onup>300</onup>
                <ondown>352</ondown>
                <orientation>horizontal</orientation>
                <control type="button" id="45">
                    <include>Submenu_Button</include>
                    <label>Restart</label>
                    <onclick>XBMC.Reset()</onclick>
                </control>
                <control type="button" id="46">
                    <include>Submenu_Button</include>
                    <label>Reload</label>
                    <onclick>XBMC.RestartApp()</onclick>
                </control>
                <control type="button" id="47">
                    <include>Submenu_Button</include>
                    <label>Refresh</label>
                    <onclick>XBMC.ReloadSkin()</onclick>
                </control>
                <control type="button" id="48">
                    <include>Submenu_Button</include>
                    <label>Dashboard</label>
                    <onclick>XBMC.Dashboard()</onclick>
                </control>
                <control type="button" id="49">
                    <include>Submenu_Button</include>
                    <label>Timer</label>
                    <onclick>AlarmClock($LOCALIZE[20144],XBMC.Shutdown(),)</onclick>
                </control>
            </control>            
        </control>
(forgive the downsized screentshots)
Results are this:
Image


Oh and I've been working with the dark images. This is using your latest rev and making a few changes:

Image
Yeh no problem it will save me right thumbclicking to get to restart glad you got this one working with djh's sub menu as i prefer that one. i don't suppose you know how to fix the menu bar in one position as it's a real pain in the bum when the sod moves up the screen when you don't want it toSmile but i will implement this mod an about another 4 ihave if i cna get it done on time, oh well better start it now


- g00fy1 - 2009-05-02

paul Wrote:Yeh no problem it will save me right thumbclicking to get to restart glad you got this one working with djh's sub menu as i prefer that one. i don't suppose you know how to fix the menu bar in one position as it's a real pain in the bum when the sod moves up the screen when you don't want it toSmile but i will implement this mod an about another 4 ihave if i cna get it done on time, oh well better start it now

Here's a quick hack to keep it locked, I'll look into adding a setting into customize for you.

In Includes_MainMenu.xml find this:
Code:
<include name="PushForSub">
    <ondown>Skin.SetBool(lowermainmenu)</ondown>
    <onup>Skin.Reset(lowermainmenu)</onup>
</include>

<include name="DownForSub">
    <onup>Skin.Reset(lowermainmenu)</onup>
    <ondown>351</ondown>
</include>

Replace it with this:
Code:
<!-- END MOD: Lock Menu Bar -->
<!--
<include name="PushForSub">
    <ondown>Skin.SetBool(lowermainmenu)</ondown>
    <onup>Skin.Reset(lowermainmenu)</onup>
</include>

<include name="DownForSub">
    <onup>Skin.Reset(lowermainmenu)</onup>
    <ondown>351</ondown>
</include>
-->
<include name="DownForSub">
    <onup>300</onup>
    <ondown>351</ondown>
</include>
<!-- END MOD: Lock Menu Bar -->

In Includes_Submenu.xml find this:
Code:
        <control type="button" id="352">
            <onfocus>Skin.SetBool(lowermainmenu)</onfocus>
            <onfocus>SetFocus(300)</onfocus>
        </control>

And comment it out like this:
Code:
<!--
        <control type="button" id="352">
            <onfocus>Skin.SetBool(lowermainmenu)</onfocus>
            <onfocus>SetFocus(300)</onfocus>
        </control>
-->



- paul - 2009-05-02

g00fy1 Wrote:Here's a quick hack to keep it locked, I'll look into adding a setting into customize for you.

In Includes_MainMenu.xml find this:
Code:
<include name="PushForSub">
    <ondown>Skin.SetBool(lowermainmenu)</ondown>
    <onup>Skin.Reset(lowermainmenu)</onup>
</include>

<include name="DownForSub">
    <onup>Skin.Reset(lowermainmenu)</onup>
    <ondown>351</ondown>
</include>
Replace it with this:
Code:
<!-- END MOD: Lock Menu Bar -->
<!--
<include name="PushForSub">
    <ondown>Skin.SetBool(lowermainmenu)</ondown>
    <onup>Skin.Reset(lowermainmenu)</onup>
</include>

<include name="DownForSub">
    <onup>Skin.Reset(lowermainmenu)</onup>
    <ondown>351</ondown>
</include>
-->
<include name="DownForSub">
    <onup>300</onup>
    <ondown>351</ondown>
</include>
<!-- END MOD: Lock Menu Bar -->
In Includes_Submenu.xml find this:
Code:
<control type="button" id="352">
            <onfocus>Skin.SetBool(lowermainmenu)</onfocus>
            <onfocus>SetFocus(300)</onfocus>
        </control>
And comment it out like this:
Code:
<!--
        <control type="button" id="352">
            <onfocus>Skin.SetBool(lowermainmenu)</onfocus>
            <onfocus>SetFocus(300)</onfocus>
        </control>
-->
You are an absolute star as i have been after a way to do that for ages and it works just fine
allthough i did not get the other mod to work but that may just be my bad codeing skills if i still can't get it working could you post an .xml with it in thanks......SmileSmile


- neal73 - 2009-05-02

Image

Is that a free memory reading next to the date & time? How'd you do that?


- g00fy1 - 2009-05-02

@Paul: My bad... You also have to edit Includes_MainMenu.xml

Find this:
Code:
    <control type="button" id="351">
        <onfocus>SetFocus(941)</onfocus>
        <visible>Container(300).HasFocus(1)</visible>
    </control>

Paste this after it:
Code:
    <control type="button" id="351">
        <onfocus>SetFocus(943)</onfocus>
        <visible>Container(300).HasFocus(22)</visible>
    </control>

I've updated the original post also.


- g00fy1 - 2009-05-02

neal73 Wrote:Image

Is that a free memory reading next to the date & time? How'd you do that?

Yes it is, I was wondering if anyone was going to notice that. Laugh

I got tired of switching debug on and off.

Open up Includes_Furniture.xml

There are several instances (6) of them that you have to change, I'll just give you one example, it's easy enought to find.

Code:
<!-- MOD: Display Memory -->
<label>[COLOR FFe5e5e5][b][color=red]$INFO[System.FreeMemory]  |[/color][/b]  [UPPERCASE]$INFO[System.Date][/UPPERCASE]  |  [/COLOR][COLOR FFcdcdcd]$INFO[System.Time][/COLOR] </label>

I just added the bold red text (and the "MOD:" comments) to the lines that look like that.


- paul - 2009-05-02

[quote=neal73]Image

Ere it's one of goofy's little mod's