- sham021 - 2009-05-01 11:33
ibejaminben Wrote:Paul in my xbmc/skins folder i have aeon aurgia. In that folder i have 720, fonts,language, media, sounds, and skin xml. Where did i go wrong?
i had the same problem, all i did was renamed the "720" folder to "720p" and it worked.
- paul - 2009-05-01 14:52
sham021 Wrote:i had the same problem, all i did was renamed the "720" folder to "720p" and it worked.
Ah sorry i missed that one. can anyone else confirm that i made a blunder thanks.
so thay the same mistake does not happen again.
- g00fy1 - 2009-05-01 23:19
Hey Paul, unless a sub menu for shutdown is added in Auriga, do you want to add this to your version?
I added a sub menu for shutdown, I always do.
Open Includes_Submenu.xml and find:
Code:
<control type="group">
<posx>282</posx>
<posy>406</posy>
<visible>ControlGroup(942).HasFocus()</visible>
<animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>
<include>Animation_CommonFade</include>
<control type="image">
<width>717</width>
<height>33</height>
<texture>home/submenubar_tv.png</texture>
</control>
<control type="grouplist" id="942">
<posx>39</posx>
<width>655</width>
<height>33</height>
<itemgap>0</itemgap>
<onup>300</onup>
<ondown>352</ondown>
<orientation>horizontal</orientation>
<control type="button" id="40">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31920</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,recentlyaddedepisodes,return)</onclick>
</control>
<control type="button" id="41">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31933</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowtitles,return)</onclick>
</control>
<control type="button" id="42">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31922</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowgenres,return)</onclick>
</control>
<control type="button" id="43">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31924</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowactors,return)</onclick>
</control>
<control type="button" id="44">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31923</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowyears,return)</onclick>
</control>
</control>
</control>
Paste this after that:
Code:
<!-- MOD: SHUTDOWN -->
<control type="group">
<posx>282</posx>
<posy>406</posy>
<visible>ControlGroup(943).HasFocus()</visible>
<animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>
<include>Animation_CommonFade</include>
<control type="image">
<width>717</width>
<height>33</height>
<texture>home/submenubar_tv.png</texture>
</control>
<control type="grouplist" id="943">
<posx>39</posx>
<width>655</width>
<height>33</height>
<itemgap>0</itemgap>
<onup>300</onup>
<ondown>352</ondown>
<orientation>horizontal</orientation>
<control type="button" id="45">
<include>Submenu_Button</include>
<label>Restart</label>
<onclick>XBMC.Reset()</onclick>
</control>
<control type="button" id="46">
<include>Submenu_Button</include>
<label>Reload</label>
<onclick>XBMC.RestartApp()</onclick>
</control>
<control type="button" id="47">
<include>Submenu_Button</include>
<label>Refresh</label>
<onclick>XBMC.ReloadSkin()</onclick>
</control>
<control type="button" id="48">
<include>Submenu_Button</include>
<label>Dashboard</label>
<onclick>XBMC.Dashboard()</onclick>
</control>
<control type="button" id="49">
<include>Submenu_Button</include>
<label>Timer</label>
<onclick>AlarmClock($LOCALIZE[20144],XBMC.Shutdown(),)</onclick>
</control>
</control>
</control>
Open Includes_MainMenu.xml
Find this:
Code:
<control type="button" id="351">
<onfocus>SetFocus(941)</onfocus>
<visible>Container(300).HasFocus(1)</visible>
</control>
Paste this after it:
Code:
<control type="button" id="351">
<onfocus>SetFocus(943)</onfocus>
<visible>Container(300).HasFocus(22)</visible>
</control>
(forgive the downsized screentshots)
Results are this:
![[Image: screenshot002.jpg]](http://f3ar.net/screenshot002.jpg)
Oh and I've been working with the dark images. This is using your latest rev and making a few changes:
- paul - 2009-05-01 23:40
g00fy1 Wrote:Hey Paul, unless a sub menu for shutdown is added in Auriga, do you want to add this to your version?
I added a sub menu for shutdown, I always do.
Open Includes_Submenu.xml and find:
Code:
<control type="group">
<posx>282</posx>
<posy>406</posy>
<visible>ControlGroup(942).HasFocus()</visible>
<animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>
<include>Animation_CommonFade</include>
<control type="image">
<width>717</width>
<height>33</height>
<texture>home/submenubar_tv.png</texture>
</control>
<control type="grouplist" id="942">
<posx>39</posx>
<width>655</width>
<height>33</height>
<itemgap>0</itemgap>
<onup>300</onup>
<ondown>352</ondown>
<orientation>horizontal</orientation>
<control type="button" id="40">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31920</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,recentlyaddedepisodes,return)</onclick>
</control>
<control type="button" id="41">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31933</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowtitles,return)</onclick>
</control>
<control type="button" id="42">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31922</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowgenres,return)</onclick>
</control>
<control type="button" id="43">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31924</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowactors,return)</onclick>
</control>
<control type="button" id="44">
<include>Submenu_Button</include>
<include>TVShortcutBools</include>
<label>31923</label>
<onclick>XBMC.ActivateWindow(MyVideoLibrary,tvshowyears,return)</onclick>
</control>
</control>
</control>
Paste this after that:
Code:
<!-- MOD: SHUTDOWN -->
<control type="group">
<posx>282</posx>
<posy>406</posy>
<visible>ControlGroup(943).HasFocus()</visible>
<animation effect="slide" start="0,0" end="0,225" time="400" tween="cubic" easing="inout" condition="Skin.HasSetting(lowermainmenu)">Conditional</animation>
<include>Animation_CommonFade</include>
<control type="image">
<width>717</width>
<height>33</height>
<texture>home/submenubar_tv.png</texture>
</control>
<control type="grouplist" id="943">
<posx>39</posx>
<width>655</width>
<height>33</height>
<itemgap>0</itemgap>
<onup>300</onup>
<ondown>352</ondown>
<orientation>horizontal</orientation>
<control type="button" id="45">
<include>Submenu_Button</include>
<label>Restart</label>
<onclick>XBMC.Reset()</onclick>
</control>
<control type="button" id="46">
<include>Submenu_Button</include>
<label>Reload</label>
<onclick>XBMC.RestartApp()</onclick>
</control>
<control type="button" id="47">
<include>Submenu_Button</include>
<label>Refresh</label>
<onclick>XBMC.ReloadSkin()</onclick>
</control>
<control type="button" id="48">
<include>Submenu_Button</include>
<label>Dashboard</label>
<onclick>XBMC.Dashboard()</onclick>
</control>
<control type="button" id="49">
<include>Submenu_Button</include>
<label>Timer</label>
<onclick>AlarmClock($LOCALIZE[20144],XBMC.Shutdown(),)</onclick>
</control>
</control>
</control>
(forgive the downsized screentshots)
Results are this:
![[Image: screenshot002.jpg]](http://f3ar.net/screenshot002.jpg)
Oh and I've been working with the dark images. This is using your latest rev and making a few changes:
![[Image: screenshot003.jpg]](http://f3ar.net/screenshot003.jpg)
Yeh no problem it will save me right thumbclicking to get to restart glad you got this one working with djh's sub menu as i prefer that one. i don't suppose you know how to fix the menu bar in one position as it's a real pain in the bum when the sod moves up the screen when you don't want it to but i will implement this mod an about another 4 ihave if i cna get it done on time, oh well better start it now
- g00fy1 - 2009-05-02 04:07
paul Wrote:Yeh no problem it will save me right thumbclicking to get to restart glad you got this one working with djh's sub menu as i prefer that one. i don't suppose you know how to fix the menu bar in one position as it's a real pain in the bum when the sod moves up the screen when you don't want it to but i will implement this mod an about another 4 ihave if i cna get it done on time, oh well better start it now
Here's a quick hack to keep it locked, I'll look into adding a setting into customize for you.
In Includes_MainMenu.xml find this:
Code:
<include name="PushForSub">
<ondown>Skin.SetBool(lowermainmenu)</ondown>
<onup>Skin.Reset(lowermainmenu)</onup>
</include>
<include name="DownForSub">
<onup>Skin.Reset(lowermainmenu)</onup>
<ondown>351</ondown>
</include>
Replace it with this:
Code:
<!-- END MOD: Lock Menu Bar -->
<!--
<include name="PushForSub">
<ondown>Skin.SetBool(lowermainmenu)</ondown>
<onup>Skin.Reset(lowermainmenu)</onup>
</include>
<include name="DownForSub">
<onup>Skin.Reset(lowermainmenu)</onup>
<ondown>351</ondown>
</include>
-->
<include name="DownForSub">
<onup>300</onup>
<ondown>351</ondown>
</include>
<!-- END MOD: Lock Menu Bar -->
In Includes_Submenu.xml find this:
Code:
<control type="button" id="352">
<onfocus>Skin.SetBool(lowermainmenu)</onfocus>
<onfocus>SetFocus(300)</onfocus>
</control>
And comment it out like this:
Code:
<!--
<control type="button" id="352">
<onfocus>Skin.SetBool(lowermainmenu)</onfocus>
<onfocus>SetFocus(300)</onfocus>
</control>
-->
- paul - 2009-05-02 07:54
g00fy1 Wrote:Here's a quick hack to keep it locked, I'll look into adding a setting into customize for you.
In Includes_MainMenu.xml find this:
Code:
<include name="PushForSub">
<ondown>Skin.SetBool(lowermainmenu)</ondown>
<onup>Skin.Reset(lowermainmenu)</onup>
</include>
<include name="DownForSub">
<onup>Skin.Reset(lowermainmenu)</onup>
<ondown>351</ondown>
</include>
Replace it with this:
Code:
<!-- END MOD: Lock Menu Bar -->
<!--
<include name="PushForSub">
<ondown>Skin.SetBool(lowermainmenu)</ondown>
<onup>Skin.Reset(lowermainmenu)</onup>
</include>
<include name="DownForSub">
<onup>Skin.Reset(lowermainmenu)</onup>
<ondown>351</ondown>
</include>
-->
<include name="DownForSub">
<onup>300</onup>
<ondown>351</ondown>
</include>
<!-- END MOD: Lock Menu Bar -->
In Includes_Submenu.xml find this:
Code:
<control type="button" id="352">
<onfocus>Skin.SetBool(lowermainmenu)</onfocus>
<onfocus>SetFocus(300)</onfocus>
</control>
And comment it out like this:
Code:
<!--
<control type="button" id="352">
<onfocus>Skin.SetBool(lowermainmenu)</onfocus>
<onfocus>SetFocus(300)</onfocus>
</control>
-->
You are an absolute star as i have been after a way to do that for ages and it works just fine
allthough i did not get the other mod to work but that may just be my bad codeing skills if i still can't get it working could you post an .xml with it in thanks......
- neal73 - 2009-05-02 10:57
![[Image: screenshot002.jpg]](http://f3ar.net/screenshot002.jpg)
Is that a free memory reading next to the date & time? How'd you do that?
- g00fy1 - 2009-05-02 11:00
@Paul: My bad... You also have to edit Includes_MainMenu.xml
Find this:
Code:
<control type="button" id="351">
<onfocus>SetFocus(941)</onfocus>
<visible>Container(300).HasFocus(1)</visible>
</control>
Paste this after it:
Code:
<control type="button" id="351">
<onfocus>SetFocus(943)</onfocus>
<visible>Container(300).HasFocus(22)</visible>
</control>
I've updated the original post also.
- g00fy1 - 2009-05-02 11:09
neal73 Wrote:![[Image: screenshot002.jpg]](http://f3ar.net/screenshot002.jpg)
Is that a free memory reading next to the date & time? How'd you do that?
Yes it is, I was wondering if anyone was going to notice that. 
I got tired of switching debug on and off.
Open up Includes_Furniture.xml
There are several instances (6) of them that you have to change, I'll just give you one example, it's easy enought to find.
Code:
<!-- MOD: Display Memory -->
<label>[COLOR FFe5e5e5][b][color=red]$INFO[System.FreeMemory] |[/color][/b] [UPPERCASE]$INFO[System.Date][/UPPERCASE] | [/COLOR][COLOR FFcdcdcd]$INFO[System.Time][/COLOR] </label>
I just added the bold red text (and the "MOD:" comments) to the lines that look like that.
- paul - 2009-05-02 13:05
[quote=neal73]![[Image: screenshot002.jpg]](http://f3ar.net/screenshot002.jpg)
Ere it's one of goofy's little mod's
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