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[MOD] MediaStream_Redux MOD Pack - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Help and Support (/forumdisplay.php?fid=33) +--- Forum: Skin Help and Support (/forumdisplay.php?fid=67) +---- Forum: MediaStream (/forumdisplay.php?fid=69) +---- Thread: [MOD] MediaStream_Redux MOD Pack (/showthread.php?tid=54207) |
- SlaveUnit - 2009-07-17 01:16 Jezz_X Wrote:Like I said in the other topic its a space thing because the writer feild on the other side is designed to wrap down to multiple lines so if that happens and the flagging icons go over 1 more it would overlap. Ohh sorry Jezz_X, I didnt even see you respond to my post in your thread. If I did I wouldnt have mentioned it again here. - Aenima99x - 2009-07-17 01:44 Jezz_X Wrote:Like I said in the other topic its a space thing because the writer feild on the other side is designed to wrap down to multiple lines so if that happens and the flagging icons go over 1 more it would overlap. It's fixed. I set the writer field to just scroll instead of multlinewrap. The media flags can extend over further now. I also adjusted all the other text slightly up. I also adjusted the clock text position. - Aenima99x - 2009-07-17 01:46 Jezz_X Wrote:If he is using xbmctex on linux it had some issues recently particuarly with aniamated gifs I used xbmctex on ubuntu to pack it, but he's using an xbox. - kautious - 2009-07-17 02:19 Im just sticking with Jezz's XPR from MediaSream_Redux. Dont know if Im miss out on anything except for the animated weather icons that use to work. They work with the Transparency skin![]() Thanks for talking a look at it!
- ronie - 2009-07-17 03:25 Aenima99x Wrote:I used xbmctex on ubuntu to pack it, but he's using an xbox. yep, i encountered the same issue some time ago. if you create the textures file on linux, it'll work fine on both windows and linux, but not on the xbox: http://forum.xbmc.org/showpost.php?p=347327&postcount=18 apart from that, there's a recent issue which effects animated gifs on linux distro's: http://forum.xbmc.org/showthread.php?tid=54479 - Aenima99x - 2009-07-17 03:31 ronie Wrote:yep, i encountered the same issue some time ago. if you create the textures file on linux, it'll work fine on both windows and linux, but not on the xbox: Thanks for the heads up Ronie. Do you know by chance if there's a Trac ticket or status about the xbmctex issue? I guess in the meantime, I'll just fire up my windows vm and make the xpr there. - Aenima99x - 2009-07-17 04:24 kautious Wrote:Im just sticking with Jezz's XPR from MediaSream_Redux. Hey Kautious - pull the latest git now, I just uploaded a new Textures.xpr that I packed on Windows. Let me know how it works. - kautious - 2009-07-17 07:16 Aenima99x Wrote:Hey Kautious - pull the latest git now, I just uploaded a new Textures.xpr that I packed on Windows. Let me know how it works. :laugh:That did it!!!![]() Now sitting nice and sharp with on corrupted textures!! Thanks, Your a real king among men! ![]() did you take the animated weather icons out? - SlaveUnit - 2009-07-17 07:20 Thanks again Aenima99x for all the work done here. "Hey Kautious - pull the latest git now, I just uploaded a new Textures.xpr that I packed on Windows. Let me know how it works." http://rapidshare.com/files/256710161/aenima99x-MediaStream_Redux_Mod-27ef10b73a5dac68654a954e72b43d796c2e5a7c.zip.html or http://www.mediafire.com/?sharekey=928023ce86d402a4e5c3dee5769931ecdee201053d300219c95965eaa7bc68bc - kautious - 2009-07-17 07:35 SlaveUnit Wrote:Thanks again Aenima99x for all the work done here. ![]()
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