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User experiences so far with the dx builds of xbmc - share them here.. - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Help and Support (/forumdisplay.php?fid=33) +--- Forum: XBMC General Help and Support (/forumdisplay.php?fid=111) +---- Forum: Windows support (/forumdisplay.php?fid=59) +---- Thread: User experiences so far with the dx builds of xbmc - share them here.. (/showthread.php?tid=57681) |
- Dudu.exe - 2009-10-12 17:18 mitul103 Wrote:Are you talking about moving through your movie/tv listings being slow and jerky with fanart enabled? If so, I found my solution here: http://forum.xbmc.org/showthread.php?tid=59498 looks like exacly my problem, i whould love the .exe, thanks very much! could you make it for dx Rev23658? - azido - 2009-10-12 18:23 hmmm.. 23548 dx does not recognize input by my remote?!? did i miss something? edit.. ah. nevermind.. i know whats wrong. - AzzX - 2009-10-13 08:08 How hard would it be to port the XBoX DX screensavers and Visualisations just for the Windows platform. Milkdrop shouldn't be too difficult, I'll look into it. - WiSo - 2009-10-13 10:40 I'm not an expert in this area but the main things would be to migrate it from dx8 to dx9 and change the interface a little. I also wanted to take a look at Milkdrop but please go ahead and share your findings
- azido - 2009-10-13 10:44 looking at my scrolling texts in a recent dx build textbox makes me think there are more animation settings affected than only that "flip animation" i told about. actually, a defined scroll speed like 3000 is slower (or at least not as smooth as usual) in a dx build than it was on svn 22516 gl. - azido - 2009-10-13 10:57 WiSo Wrote:I'm not an expert in this area but the main things would be to migrate it from dx8 to dx9 and change the interface a little. I also wanted to take a look at Milkdrop but please go ahead and share your findings doesn't projectm already use milkdrop presets? but of course it would be lovely to see the same render quality of those presets like one has in winamp when using milkdrop - there are some really stunning visual presets which just don't look good in projectm. - WiSo - 2009-10-13 11:08 projectM is openGL, Milkdrop is directx. But note that the source is only available for an older version of Milkdrop. - azido - 2009-10-13 13:02 WiSo Wrote:projectM is openGL, Milkdrop is directx. But note that the source is only available for an older version of Milkdrop. so no pixel shader 2? ![]() the best visualisations will not run then. - AzzX - 2009-10-13 13:08 ProjectM is only version 1 so no pixel shader 2 with that either. - azido - 2009-10-13 13:12 AzzX Wrote:ProjectM is only version 1 so no pixel shader 2 with that either. i know. i had hopes the including of a real milkdrop will enable those really cool visualisations available for milkdrop 2. |