User experiences so far with the dx builds of xbmc - share them here.. - Printable Version
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- azido - 2009-11-02 05:11
somewhere between svn 24155 and 24171 GL the ability to select fullscreen resolution on screen #2 has been gone.
only fullscreen on screen #1 and windowed are available.
tried my own build 24181 with same result. did you remove screen#2 setting deliberately?
edit: seems to be the change at 24160. can i manually change the number of monitors somewhere? windows knows i have 2
- jmarshall - 2009-11-02 06:03
@azido: Please post in the vsync thread about that - it's related.
I'm currently deep in DX land trying to come up with a sane way to handle this (I have something done for UI, but video playback could be tricky.)
- jmarshall - 2009-11-02 08:37
@azido: Also, does this happen on DirectX or GL or both? It still shows the resolution option, right?
- azido - 2009-11-02 14:38
jmarshall Wrote:@azido: Please post in the vsync thread about that - it's related.
ok, no problem. just building 24194 gl/dx and then i will post my test results there.
jmarshall Wrote:@azido: Also, does this happen on DirectX or GL or both? It still shows the resolution option, right?
i was referring to GL only. will test them both now. the resolution option in settings/video was still there, but the entry for setting xbmc to screen #2 was missing.
- ashlar - 2009-11-02 15:54
Honestly I think this thread has outlived its usefulness. At 59 pages and counting it's become unbrowable by a newcomer, the first post doesn't offer any kind of summary of information. GL and DX get mixed up.
I think that, given the prominence of DX in the future of XBMC (I remember a developer mentioning that the future of the GL version under Windows it's unclear once DX is up and running), the forum would better off by a simple rule concerning thread titles:
[DX] Title of the discussion
[GL] Title of the discussion
And let's go back to one thread per problem instead of a single mega-thread. What do you all think?
- azido - 2009-11-02 16:10
ashlar Wrote:Honestly I think this thread has outlived its usefulness. At 59 pages and counting it's become unbrowable by a newcomer, the first post doesn't offer any kind of summary of information. GL and DX get mixed up.
this thread has been started for only one reason: to not fill the forum with support requests and issue reports all over the place during the merge phase. i did not see any statements by the devs announcing the end of that phase, but i also see jonathan asking for creating new threads for specific issues like all would be back to normal - so i dunno.
- rd1979 - 2009-11-02 18:51
Just tried the newest DX build kricker put out, and SSA/ASS subtitles look great now that they are using a D3D overlay renderer.
But there is a problem.
If I hit Tab to go back to the menu while the video is still playing, the moment another subtitle fires off, XBMC freezes up, but the audio continues to play. I have to kill it in the task manager. I've sure this is subtitle related because if there are any longer segments where no subtitles are displayed, I can switch in and out fine.
Also, changing subtitle tracks in an MKV makes XBMC not display anything until I go back or forward some in the video.
Just FYI. I cleared out my cache beforehand as well.
- Hitcher - 2009-11-03 15:59
LyndonW Wrote:Some things I think could be thrown into the actual GUI. A good example being:
I didn't know about it but I'm glad I do now.
- spiff - 2009-11-03 16:23
while we haven't really announced, the dx build is to be considered the official windows build now and next release for windows will be dx based. i'm told it works decent now.
in conclusion; separate threads are fine.
- joshuass - 2009-11-03 17:04
Quote:Just tried the newest DX build kricker put out, and SSA/ASS subtitles look great now that they are using a D3D overlay renderer.
Lastnight jmarshall managed to correct most of that issue. Basically the behavior now is that during subtitles, the screen will flash white, but the app will no longer crash. The screen flashes at a 1:1 timing with when subs show up on screen.