User experiences so far with the dx builds of xbmc - share them here.. - Printable Version
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- azido - 2009-11-03 17:11
spiff Wrote:while we haven't really announced, the dx build is to be considered the official windows build now and next release for windows will be dx based. i'm told it works decent now.
oh well. if it works like it does right now, i hope the gl builds will stay.
- FattyMcDirty - 2009-11-03 23:36
what could be wrong if i got flickering in fast scenes with the dx builds? i don'T have such flickering in the GL builds... i'd really like to use the DX builds but this small flickering is annoying. is this called tearing? i dunno... tried several setting with vsync and so on... dunno what else i shall do...
- FattyMcDirty - 2009-11-04 00:21
another quick question: aren't srt subtitles working with the latest DX builds?
working fine with GL - switched to DX --> subtitles aren't displayed
- jmarshall - 2009-11-04 01:25
Wait for the Camelot Alpha. Subs are working just fine.
- joshuass - 2009-11-04 01:31
Off-topic but I just realized your naming convention. Fictional locations, incrementing by first letter in the alphabet
- stoli - 2009-11-04 02:18
jmarshall Wrote:Wait for the Camelot Alpha. Subs are working just fine.
So it has been decided! So much for Caprica!
@ joshuass - see here
- jmarshall - 2009-11-04 03:20
I decided, yes. Whether the rest of the team goes along we'll have to wait and see
- joshuass - 2009-11-04 05:50
So you're saying there was no round table discussion about it? lol
- paul - 2009-11-04 06:26
That's a really terrible joke
- lonchaney - 2009-11-04 08:06
i used the xbmc updater (found here ) to update to 24195. does this mean i'm running dx or gl? also, when i set the resolution to 1080P60 (Full Screen) #2 it still opens on my primary monitor.