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[WINDOWS] Internal Directshow Based Player [NO LONGER DEVELOPED] - Printable Version

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- blinkseb - 2010-04-03

Oh you were talking about the video gui settings, ok.

So, to be short : The OSD (pressing 'o') is filled by the information red from the dsfilterconfig.xml. It's not possible to know what is the video filter, audio decoder, ... by reading the graph directly. The video GUI settings is Filled by reading the graph : every filters which expose a certain interface will appear in the dialog.

So now, what if the graph connection fails?
  • First, if one is using a DXVA filter, we'll try with the non dxva filter (solve many problems). The OSD is updated correctly.
  • If the previous failed, the call the DirectShow Render() function. Basically, it tells Windows to load ANY filters it wants in order to make the graph complete. This will probably change in futur, I prefer having the rendering fails instead of having non wanted filters in the graph. With this method, the OSD ISN'T updated (no way to know which filter is what)

So, if the OSD isn't correct, please look at the log for a message saying that the graph connection failed Wink


- blinkseb - 2010-04-03

steelman1991 Wrote:Painless - I've got screenshots and uploaded them to imageshack - but when I attempt to include them in post - they show as full size, not scaled - what am I doing wrong?

Use the "Forum thumbnail" code, it will work


- steelman1991 - 2010-04-03

Thought you were away for the weekend Big Grin

OK here goes with the screenshot apologies if this sin't presented scaled

Image

This is what I see when using the respective OSD's

Here's a link to my dsfilterconfig file http://pastebin.com/3BwxAZLK

And here's one to the debug http://pastebin.com/LL2yHdNu

Now get away and enjoy your weekend.


- oldpainless - 2010-04-03

Steelman,

Whilst Seb looks at that - I took a look at your config. How did you get Reclock to show up as the audio renderer in the osd?

K


- steelman1991 - 2010-04-03

oldpainless Wrote:Steelman,

Whilst Seb looks at that - I took a look at your config. How did you get Reclock to show up as the audio renderer in the osd?

K

Chose it from the options available in dsplayer - System\Video\DSPlayer\Audio Renderer, then scrolled through options and chose reclock. Registered and included in dsfilterconfig.

Off out now, won't be back till tomorrow sometime any further queries I will respond to when I get back. Seb put that keyboard down and get away man.


- oldpainless - 2010-04-03

steelman1991 Wrote:Chose it from the options available in dsplayer - System\Video\DSPlayer\Audio Renderer, then scrolled through options and chose reclock. Registered and included in dsfilterconfig.

Off out now, won't be back till tomorrow sometime any further queries I will respond to when I get back. Seb put that keyboard down and get away man.

Got it- cheers


Have a good one.

K


- tiben20 - 2010-04-03

terranow Wrote:Hi Tiben / Blinkseb, I investigated a bit further my tearing issues under XP and noticed that i can reproduce the same exact effect by disabliing flush GPU before vsync on the VMR9 renderer in MPC-HC. Could you implement a similar option when you have some time. Also tearing does not occur with older builds (28017).
I kept the code for those option and also added a class to modify them i just didnt get the time to add them somewhere. I think ill just add it to the dsplayer section in the xbmc gui.


- oldpainless - 2010-04-03

tiben20 Wrote:I kept the code for those option and also added a class to modify them i just didnt get the time to add them somewhere. I think ill just add it to the dsplayer section in the xbmc gui.


Ok..

Anways, just to let you know, I'm also seeing tearing on the EVR too.


K


- tiben20 - 2010-04-03

steelman1991 Wrote:Thought you were away for the weekend Big Grin

OK here goes with the screenshot apologies if this sin't presented scaled

Image

This is what I see when using the respective OSD's

Here's a link to my dsfilterconfig file http://pastebin.com/3BwxAZLK

And here's one to the debug http://pastebin.com/LL2yHdNu

Now get away and enjoy your weekend.
Quote:10:58:08 T:5184 M:843485184 INFO: The video filters encountered an error so dsplayer changed the filters currently used.
thats the reason why you get a different
The only way i found rapidly to add the text the osd stripped in a way you dont get a shit load of text in the osd was too parse the osdname into a xml. But this xml is created before you get the loading error. Ill try to modify this in a way the player will retrive the currently used guid to get the osdname at the end of the loading


- Hammerer - 2010-04-03

Anyone tell me whar filter/splitter combination i need for rar support? Been trying random combo's and no luck. ver 28980.

Cheers

P.S. using a fullscreen window gets rid of the tearing for me - 9800gt, 196.21 drivers, win7 x64


- >>X<< - 2010-04-03

Hammerer Wrote:Anyone tell me whar filter/splitter combination i need for rar support? Been trying random combo's and no luck. ver 28980.

Cheers

P.S. using a fullscreen window gets rid of the tearing for me - 9800gt, 196.21 drivers, win7 x64

Yes Rar's not working in Rev28980 your have to wait for a fix Smile


- oldpainless - 2010-04-03

Hammerer Wrote:P.S. using a fullscreen window gets rid of the tearing for me - 9800gt, 196.21 drivers, win7 x64

Ok...thanks, will give that a try.

K


- terranow - 2010-04-03

tiben20 Wrote:I kept the code for those option and also added a class to modify them i just didnt get the time to add them somewhere. I think ill just add it to the dsplayer section in the xbmc gui.

Great Big Grin


- terranow - 2010-04-03

oldpainless Wrote:Ok...thanks, will give that a try.

K

Does not fix tearing in XP


- oldpainless - 2010-04-03

terranow Wrote:Does not fix tearing in XP

Ok...shame...I'll give it a try in win7 32bit later.

The thing we have to be carefull of when trying to eliminate tearing is that we dont end up with crap PQ - I've seen this with other players; no screen tearing, but not a very sharp picture.

K