[WINDOWS] Internal Directshow Based Player [NO LONGER DEVELOPED] - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: General Support (https://forum.kodi.tv/forumdisplay.php?fid=111) +---- Forum: Windows (https://forum.kodi.tv/forumdisplay.php?fid=59) +---- Thread: [WINDOWS] Internal Directshow Based Player [NO LONGER DEVELOPED] (/showthread.php?tid=61355) Pages:
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- darthy001 - 2010-09-15 darthy001 Wrote:blinkseb: Here is my debug-log:bump - blinkseb - 2010-09-15 Jani Wrote:About my RAR(?) problem earlier. I just updated to the latest build and it's still crashing. darthy001 Wrote:Hope this belongs in the dev thread. If not, please excuse me. I have a weird issue in XBMC using dsplayer. It seems like your both issues are related. Can you try with r33834? It should solve the issue. - Jani - 2010-09-15 Jani Wrote:I guess 720p might do the job, I'll check it tomorrow.Yeah, the debug build runs fine with 720p.. But no crashes. I've been watching TV for ~3hrs now and not a single crash. Is there anything that might differ between the debug and the release build except the additional prints? Maybe some structs get zeroed with the debug build or sth? Or timing or something.. Well, if it's fixed in r33834/r33835, I'll be very happy :> blinkseb Wrote:It seems like your both issues are related. It seems like your both issues are related. Can you try with r33834? It should solve the issue.Ah, okay. I'll try later today, gotta do some stuff now. I'm really hoping this fix the problem. And yeah, I was about to post saying that our issues might be the same, but then I decided against it, because I wasn't sure. - darthy001 - 2010-09-15 blinkseb Wrote:It seems like your both issues are related. Can you try with r33834? It should solve the issue. If someone could provide me with the complete build I would be happy to test, but I haven't done anything in visual studio since 2004 and haven't even got it installed atm. So I'm afraid there is no real chance of me compiling this on my own any time soon. - gav1577 - 2010-09-15 Question does anyone get a delay in loading an mkv file using mkvsource & mkvsplitter? I don't get it with haali at all, odd thing is once the move loads with a delay once the next time loads instantly snip from the debug log here 357 16:42:48 T:4024 M:2132279296 NOTICE: CFGLoader::InsertFilter Successfully added "MKV Source" to the graph 358 16:43:07 T:4024 M:2163597312 NOTICE: CFGLoader::InsertSourceFilter Successfully loaded file in the splitter/source 19 seconds to load Debug log: http://pastebin.com/r9fSd7zb - blinkseb - 2010-09-15 gav1577 Wrote:Question does anyone get a delay in loading an mkv file using mkvsource & mkvsplitter? I don't get it with haali at all, odd thing is once the move loads with a delay once the next time loads instantly snip from the debug log here That's a splitter issue, not related to dsplayer. It's the same thing with mpc or wmp. - gav1577 - 2010-09-15 I see thanks for letting me know. I still have black screen when switching from evr to vrm9 after restarting xbmc is this a know n problem ? - dlmh - 2010-09-15 Hi, I followed Damian's tutorial on bitstreaming HD audio to my receiver with XBMC DSPlayer and that part works great. Except that with DSPlayer, XBMC will crash at random intervals and the lights on my receiver are flickering (like it's switching input really fast). I tried every possible combination of filters and settings, but it keeps crashing, with apparent cause in the log. When I disabled Windows Aero, I noticed that the crashes became less frequent, but still a few times in a movie. Surprisingly (?), when I changed the renderer for DSPLayer from EVR to VMR9, the crashes stopped occuring. MPC-HC with the same ffdshow and filters works perfectly, so that can't be the reason. Any ideas? - gav1577 - 2010-09-15 Just tried making the installer for rev3384 Getting this error whilst building with buildsetup.bat FilterCoreFactory.obj : error LNK2001: unresolved external symbol "public: void __thiscall CShadersSelectionRule::GetShaders(class CFileItem const &,class std::vector<unsigned int,class std::allocator<unsigned int> > &,bool)" (?GetShaders@CShadersSelectionRule@@QAEXABVCFileItem@@AAV?$vector@IV?$allocator@I@std@@@std@@_N@Z) FilterCoreFactory.obj : error LNK2001: unresolved external symbol "public: __thiscall CShadersSelectionRule::CShadersSelectionRule(class TiXmlElement *)" (??0CShadersSelectionRule@@QAE@PAVTiXmlElement@@@Z) XBMC\Release (DirectX)\XBMC.exe : fatal error LNK1120: 2 unresolved externals - blinkseb - 2010-09-15 gav1577 Wrote:Just tried making the installer for rev3384 Getting this error whilst building with buildsetup.bat Visual studio 2008 project has not been updated. Try using the script with the parameter "vs2010" - gav1577 - 2010-09-15 blinkseb Wrote:Visual studio 2008 project has not been updated. Try using the script with the parameter "vs2010" Ok thanks seb - Jani - 2010-09-16 Jani Wrote:Ah, okay. I'll try later today, gotta do some stuff now.Works very well! 2hrs and no crashes with the release build @1080p24! Many, many thanks! I'm really grateful, since now I can ditch my external player and move to dsplayer completely. Btw, I was able to compile r33835 with vs2008. - blinkseb - 2010-09-16 Jani Wrote:Works very well! 2hrs and no crashes with the release build @1080p24! Many, many thanks! I'm really grateful, since now I can ditch my external player and move to dsplayer completely. Good news VS2008 project has been fixed, it should compile fine for everybody now. Shaders support has been improved. You can now choose shaders from the mediasconfig.xml file. See the updated one to an example. The wiki will be updated soon. - gav1577 - 2010-09-16 blinkseb Wrote:Good news VS2008 project has been fixed, it should compile fine for everybody now. Nice job with the shaders seb was playing about with them last night got a really nice picture now. Also that problem i was having with the video way ahead of the audio seems fixed too - blinkseb - 2010-09-16 gav1577 Wrote:Nice job with the shaders seb was playing about with them last night got a really nice picture now. Also that problem i was having with the video way ahead of the audio seems fixed too Indeed, under special circumstances (especially after a seek), rendering may be delayed by 4-5 frames, even more. I think that could cause some a/v sync issues! |