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[WINDOWS] Internal Directshow Based Player [NO LONGER DEVELOPED] - Printable Version

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+---- Thread: [WINDOWS] Internal Directshow Based Player [NO LONGER DEVELOPED] (/showthread.php?tid=61355)



- blinkseb - 2011-01-05

alexrose1uk Wrote:Seb is extremely busy with exams (which is why we've only had a couple of unofficial DSPlayer builds since Dharma), and Tiben can't be here all the time Smile

Yes, sorry about the lack of news recently. I'll be done with exams tomorrow, so I'll have a talk with the team about dsplayer and the recent git change (you can notice the dsplayer branch is no longer on the official xbmc repository).

With the help of theuni, I think we will switch to a fork system: I'll have my own dsplayer repository based on xbmc, but with dsplayer changes. This will allow easy merging using git, our own wiki and bug system on github. Moreover, I think it will still be possible to provide nightly build of dsplayer this way, but it's still unsure (sorry about that either, the svn -> git change wasn't planned at this time).

More news soon!

Thanks everybody Smile


- oldpainless - 2011-01-05

Hi Seb,

Just a quickie....is this correct for appling two shaders at the same time?

<rule filetypes="mkv">
<shaders>
<shader id="21|18" />
</shaders>
<source filter="mkvsource" />
<splitter filter="mkvsplitter" />
<video filter="cyberlinkvideodec" />

Cheers

K


- blinkseb - 2011-01-05

oldpainless Wrote:Hi Seb,

Just a quickie....is this correct for appling two shaders at the same time?

<rule filetypes="mkv">
<shaders>
<shader id="21|18" />
</shaders>
<source filter="mkvsource" />
<splitter filter="mkvsplitter" />
<video filter="cyberlinkvideodec" />

Cheers

K

Nop, you should use :
Code:
<rule filetypes="mkv">
      <shaders>
        <shader id="21" />
        <shader id="18" />
      </shaders>
      <source filter="mkvsource" />
      <splitter filter="mkvsplitter" />
      <video filter="cyberlinkvideodec" />
</rule>



- uncertainty - 2011-01-05

oldpainless Wrote:Hi Seb,

Just a quickie....is this correct for appling two shaders at the same time?

<rule filetypes="mkv">
<shaders>
<shader id="21|18" />
</shaders>
<source filter="mkvsource" />
<splitter filter="mkvsplitter" />
<video filter="cyberlinkvideodec" />

Cheers

K

BTW I also use shader 18 (sharpen complex 2) and recommend anyone who is upscaling SD material to a large screen to enable it. Very little cpu overhead is needed and, unlike many sharpening shaders, it does not add the annoying ring u sometimes see. Its night and day when you compare SD material with dvdplayer vs dsplayer+shader 18.


- oldpainless - 2011-01-06

blinkseb Wrote:Nop, you should use :
Code:
<rule filetypes="mkv">
      <shaders>
        <shader id="21" />
        <shader id="18" />
      </shaders>
      <source filter="mkvsource" />
      <splitter filter="mkvsplitter" />
      <video filter="cyberlinkvideodec" />
</rule>

Thanks Seb,

Could you tale a look at this debug for me - black screen with audio playing:

http://pastebin.com/S4y6mcfH

Clean install of xp with all dx and drivers uptodate.

Cheers

K


- gav1577 - 2011-01-06

oldpainless Wrote:Thanks Seb,

Could you tale a look at this debug for me - black screen with audio playing:

http://pastebin.com/S4y6mcfH

Clean install of xp with all dx and drivers uptodate.

Cheers

K

This bug has been around for a long time, vc1 in mkv works fine,but x264 does not.
Try changing use fullscreen window rather than a true fullscreen option Wink
it worked for me in the past.


- oldpainless - 2011-01-06

gav1577 Wrote:This bug has been around for a long time, vc1 in mkv works fine,but x264 does not.
Try changing use fullscreen window rather than a true fullscreen option Wink
it worked for me in the past.

Yeah...but I've been on win7 for a while and just setup a dual boot system, just to see what it's now like on xp.

Sooo......things have now changed...now getting a yellow screen with audio playing OoEekConfused

http://pastebin.com/snLbeNLC

K

UPDATE - scrub that...too much like hard work, gone back to Win7. Stare


- td854 - 2011-01-07

Hello. Is there currently any way to get the default MKV splitter/source to play linked files? I've used Haali in the past but I can't get it to work now and I'd rather not use it anyway. I have everything else working A/V wise, just not linked files which unfortunately for me, most of my videos use.

Thanks.


- ashlar - 2011-01-07

Could the stickied post be updated? The title still refers to a very old build.


- steelman1991 - 2011-01-07

ashlar Wrote:Could the stickied post be updated? The title still refers to a very old build.
As far as I know, that was the last 'official' dsplayer build, any others are unofficial and unsupported.


- liquidskin76 - 2011-01-07

I thought build XBMCSetup-Rev33619-dx.exe dated 8th Sept 2010 (the only build on the download link, other than tiben's vmr9 test build) was the last official build posted by seb?

[EDIT] Ignore me, i'm talk crap! Just looked at the sticky and that's the build i'm talking about, so steelman dude, you're right!


- oldpainless - 2011-01-08

UPDATE 2 - Fresh install of win7....SetupReClock1870, dsplayer build XBMCSetup-Rev35694, shaders 18 & 21, default video codec mpc, experience skin....running as sweet as a nut.....pq is simply just awesome - thanks Tiben and Seb for all your hard work!


- oldpainless - 2011-01-08

Tiben\Seb,

Quick question - it's not added in the shaders.xml by default, but is this right?

<shader name="Resizer" id="22">
<path>resizer.psh</path>
<profile>ps_2_0</profile>
</shader>

if yes, then just use Bicubic to ebable?

Cheers

K


- blinkseb - 2011-01-08

oldpainless Wrote:Tiben\Seb,

Quick question - it's not added in the shaders.xml by default, but is this right?

<shader name="Resizer" id="22">
<path>resizer.psh</path>
<profile>ps_2_0</profile>
</shader>

if yes, then just use Bicubic to ebable?

Cheers

K

No, that's not correct. The resizer shader is auto-loaded by dsplayer when resizing is enabled. You just need to choose the upscaler in the video settings, that's all.


- oldpainless - 2011-01-08

blinkseb Wrote:No, that's not correct. The resizer shader is auto-loaded by dsplayer when resizing is enabled. You just need to choose the upscaler in the video settings, that's all.

Ok....where is the upcsaler setting?..may have missed that one

K