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[WIP] XBMC + Spotify = True (an XBMC implementation that uses Spotify's official API) - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Announcements, Info, and General Discussion (/forumdisplay.php?fid=85) +--- Forum: XBMC General Discussion (/forumdisplay.php?fid=6) +--- Thread: [WIP] XBMC + Spotify = True (an XBMC implementation that uses Spotify's official API) (/showthread.php?tid=67012) Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 |
- Flanhare - 2011-09-12 00:53 alex84 Wrote:Finaly got it working Sweet...Nice it is working :-) But I still don't get it, all those libs is already in the script. Or am I missing something? *shrugs* :-) - tsint - 2011-09-12 21:48 alex84 Wrote:And also a big thanks to Akeeze, this is the best thing happening to xbmc since sliced bread +1 I play spotify in xbmc several hours per day, love it!
- idlerobbo - 2011-09-13 00:07 will this work on ATV2? - KRKA01 - 2011-09-13 16:01 @Gr8rtek Thanks for the guide. Used it as a reference when i compiled and configured SpotifyXBMC on Windows. I had one problem though, you also need the "Microsoft DirectX SDK" dated August 2009 or later to be able to compile. More information here: http://wiki.xbmc.org/index.php?title=XBMC_for_Windows Also, according to the "HOW-TO compile XBMC for Windows from source code" guide, you can also skip step 14 -16 and 25 -26 if you only want to build a Setup installer and you do not plan to Running/Debugging XBMC from Visual C++ Express 2010. - coendeurloo - 2011-09-13 19:30 Flanhare Wrote:Have you ran "apt-get update" before? Otherwise google how to install. Yes I have done that. Code: apt-get install libyajl-devStill can't be found. What should I google? Shouldn't there be an extra source in my sources list or something so it can find it? Edit: got it! For everyone who has the same error (which should be every default XBMCLive user <--- my case...?) run this: Code: sudo add-apt-repository ppa:team-iquik/xbmc-svnThen do an apt-get update and try it again. - coendeurloo - 2011-09-13 20:04 Well, even though I managed to install the missing libyajl-dev, I still can't find Spotify in my music addons. These are the last lines in Putty after running the missing libraries from IAmNotAUser: ![]() What could be wrong? - Gr8rtek - 2011-09-14 16:20 kooolkat357 Wrote:@Gr8rtek@KoolKat357 Glad the guide was helpful. Not sure why local files won't play. I would recommend turning on debugging and see if the log files turn up any information. - Gr8rtek - 2011-09-14 16:22 KRKA01 Wrote:@Gr8rtek@KRKA01 Thanks for catching this. I will see if I can edit the original post with these new details. As I stated in the original post, I'm not a developer and am completely new to compiling, and as such I left the debug steps in tact from the thread on "How to Compile XBMC for Windows". I appreciate the feedback! - Gr8rtek - 2011-09-14 16:52 @MDHog I have lots of thoughts, but not sure I can repost any of them here ![]() First guess (and this is a guess) would be that something failed prior to Step 15. As KRKA01 pointed out, my guide failed to include the DirectX SDK, which would be necessary if you are building a Release (DirectX) version. I don't know if this will help, but make sure you are running the latest Visual C++ version, latest .NET version with patches and try again. Not sure if any developers can chime in and provide insight as to where to look for additional error log information or not. Hope this helps, and best of luck! - MDHog - 2011-09-15 01:08 Gr8rtek Wrote:@MDHog It was SDK and skipping steps 14-16 (dont know which made the difference). Got it working now. Great to finally have spotify working on XBMC/Windows 7. Thanks to all for the help. |