Initial native support for DXVA2 in SVN - Time to say goodbye to your firstborns - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: General Support (https://forum.kodi.tv/forumdisplay.php?fid=111) +---- Forum: Windows (https://forum.kodi.tv/forumdisplay.php?fid=59) +---- Thread: Initial native support for DXVA2 in SVN - Time to say goodbye to your firstborns (/showthread.php?tid=69306) |
- Hijo del sol - 2010-02-02 nokmond Wrote:I'm running Windows 7 with a 8800gt GPU - I'm getting a green bottom half of the screen on some movies. Is there something I need to do or is it just a case of work in progress? Let us know how the ASROCK does. - DurhamDev - 2010-02-02 steelman1991 Wrote:I don't think XP is supported in this build, as it is based on DXVA2,, xp will only comply with DXVA1 - see post no 14. Win7 and Vista compatible. Thank God I have a spare copy of Windows 7 lying around... Upgrade to come! - oldpainless - 2010-02-02 Doolie Wrote:How is the picture quality guys? PQ IMO is far better using DX....far sharper....looks great. Now if only I could find a way to register coreavc and for dvdplayer to call it....oh well...lol Great work! K - Doolie - 2010-02-02 oldpainless Wrote:PQ IMO is far better using DX....far sharper....looks great. Now if only I could find a way to register coreavc and for dvdplayer to call it....oh well...lol Great!! Can't wait to get home and try it out! Again...Great work from all the people involved....the best HT experience available yet. - DurhamDev - 2010-02-02 Ok - would someone be so kind as to lay out what the benefits are in a general sense? Let's pretend I'm new here (heh) and that I have XBMC running on an XP box with current hardware (lets say an ATI 4550 HDMI card) and beside it, I have XBMC running on a Windows 7 box... With the different programs running (XP with 'basic' and Win7 with 'DXVA') what would look different between the two? - spiff - 2010-02-02 it's all about using your gpu to decode rather than the cpu. if you cpu can decode your shit without struggling, zilch is to be gained. - DurhamDev - 2010-02-02 spiff Wrote:it's all about using your gpu to decode rather than the cpu. if you cpu can decode your shit without struggling, zilch is to be gained. I absolutely LOVE the way you post. You answered my question without a hint of BS or extra fluff. Thanks! - nokmond - 2010-02-02 DurhamDev Wrote:I absolutely LOVE the way you post. You answered my question without a hint of BS or extra fluff. +1 - kuroyume - 2010-02-02 question: how do i know if DXVA is working? DSplayer gives you a different overlay when you push O, but i can't see anything to that effect on the nightly i installed... I can see my HD4670 clocking up from the 165mhz it idles from to the working 750mhz, but i seem to get around 20% CPU use, while DSPlayer uses around 12-14% - tiben20 - 2010-02-02 i would love too see some benchmark test to compare both players - Hitcher - 2010-02-02 I can't win - DSPlayer = Great video / no sound DXVA = Green screen / sound - pettson3816 - 2010-02-02 oDium Wrote:Hey guys! I've been waiting for Dxva for a longgggg time. . . So what you're saying is that this green artifact problem will never be solved then? - elupus - 2010-02-02 Just a note.. The video scalers are doing nothing for dxva at the moment. I render directly to backbuffer so it's all how dxva processor scales at the moment. And as i noted, it's still a WIP, untill i get some sort of detection working as to what will work and what will not it can't really be used auto. Elis: Any reason you say it's better to render to a texture then to backbuffer? we don't do any 3d stuff, and that would just be another step of renderering + to use any of the more advanced dxva processors, you'd have to render to a texture of backbuffer size. It would allow the use of shaders to continue processing the video i suppose. But i'm not sure how big benefit that would be. The late loading I would really like to avoid, but i can be convinced otherwise if it will fail totally on XP (which i suppose is likely now that i think of it). It's not that many functions that needs to be getproced. - elupus - 2010-02-02 Also, debug logs with a short description of how it's failing would be appreciated. Don't post for many files thou as that is likely pointless untill i can sort our why it fails on my hw for so many files. - kuroyume - 2010-02-02 tiben20 Wrote:i would love too see some benchmark test to compare both players i'll be glad to run some for you if you send me instructions on how to run them |