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[RELEASE] Rom Collection Browser - Browse and launch emulator game ROMs - Printable Version

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- malte - 2011-02-16

@warwon:
I don't think this is RCB related. I guess you must find a way to configure this in your graphics card environment. Some drivers allow to configure which application should start on which screen.

@misterfrog:
Thanks for the explanation. I want add something like an FAQ to the wiki some day and I will add these findings, too.

@kruuth:
You mean more placeholders than %ROM% ? Or do you mean more suggested options like "-m" "-fullscreen", ...?

Both should be available in the future. But I guess this has to wait 1-2 more relases.


- kruuth - 2011-02-17

Great.

Had the crash again, but I need to do more testing. I tried adding my atari 5200 games but didn't have much luck. Not sure what the file names need to be though.


- andlinux - 2011-02-19

Here I am Wink

When I import games it stops at some point, I tried to import them 3 times and the first 2 times it stopped at 45% and the third time at 12%.
I'm using XBMC Live (Ubuntu 10.04.1 LTS - XBMCLive Dharma) & Kernel 2.6.32-26-generic

I will include my latest xbmc.log file, the one used when I tried it for the third time.

http://home.scarlet.be/and/xbmc.log


- malte - 2011-02-19

welcomeSmile

The log looks really strange as it stops without any error message. It looks like it stops while connecting to mobygames. Maybe there are some problems with the internet connection or accessibility of the site? How long did you wait until you stop the import?


- andlinux - 2011-02-19

I started importing games before I got to bed so it had the whole night and a few hours after noon I checked it.
Then if I press cancel nothing will happen, on the little window is then standing cancel but like I said nothing happens and I'm forced to do a hard reset.


- virgahyatt - 2011-02-19

andlinux Wrote:I started importing games before I got to bed so it had the whole night and a few hours after noon I checked it.
Then if I press cancel nothing will happen, on the little window is then standing cancel but like I said nothing happens and I'm forced to do a hard reset.

I had this same problem. I just ended up removing the game it froze on and ran it again. Not sure what happens but I think it's waiting for a response from mobygames that never comes and it doesn't time out. The only games I had a problem with were some really off the wall ones so I didn't sweat it. Though it was a pain to have to run it from scratch multiple times.Sad


- Angelscry - 2011-02-19

malte Wrote:welcomeSmile

The log looks really strange as it stops without any error message. It looks like it stops while connecting to mobygames. Maybe there are some problems with the internet connection or accessibility of the site? How long did you wait until you stop the import?
Hi, Malte, MobyGames has slightly modified the code of their result pages. I have been forced to correct my MobyGames scrapers to make them works again. So, it may be also the cause of your actual problems. Wink


- andlinux - 2011-02-19

I tried again importing games but now I removed Mobygames out of the list and replaced it with another one. I have to say that importing was a lot faster but then it stopped again at 45%, it was the game Mickey's Ultimate Challenge where it stopped at.
So I ftp'ed to my S1-AT5NM10E and removed that game.
Then again, I started importing the games and reached 100%. Smile

But I noticed that I have no sound in my games now, with a few games I heard sound for maybe 1 second when they started but then it was silent...


- malte - 2011-02-20

virgahyatt Wrote:I had this same problem. I just ended up removing the game it froze on and ran it again. Not sure what happens but I think it's waiting for a response from mobygames that never comes and it doesn't time out.
No, I think it is related to encoding problems in the script. There are unhandled exceptions when importing games with characters that are not supported by the given encoding. Unfortunately these error cause the script to freeze. We will fix this with the next version (I hope).

virgahyatt Wrote:The only games I had a problem with were some really off the wall ones so I didn't sweat it. Though it was a pain to have to run it from scratch multiple times.
It should not be necessary to rescrape the games that are already imported. Usually RCB should skip all games that are already in db and starts scraping only new games. Check the setting "Rescan imported games" if this is not the case for you.

Angelscry Wrote:Hi, Malte, MobyGames has slightly modified the code of their result pages. I have been forced to correct my MobyGames scrapers to make them works again. So, it may be also the cause of your actual problems.
Thanks for the hint. But I made a quick test with my scraper and it still works fine. I will do some more tests but it may be that this change does not hit me.

andlinux Wrote:I tried again importing games but now I removed Mobygames out of the list and replaced it with another one. I have to say that importing was a lot faster but then it stopped again at 45%, it was the game Mickey's Ultimate Challenge where it stopped at.
So I ftp'ed to my S1-AT5NM10E and removed that game.
Then again, I started importing the games and reached 100%.
As said above, I don't think it is the mobygames scraper that is causing the problem. I think it is a problem with characters in the game description. Maybe there was a description on mobygames that caused the error and so it worked as you removed the scraper.

Mobygames is the slowest available scraper because the content is split about several sites so RCB has to make several requests to get all the data. Additionally mobygames has the most artwork types, so RCB will download more artwork from there. As mobygames is the most complete and accurate database currently available I would not recommend to remove it from the selection.

andlinux Wrote:But I noticed that I have no sound in my games now, with a few games I heard sound for maybe 1 second when they started but then it was silent...
Sorry. No idea how to help you here. Maybe related to your sound environment or emulator settings but quite sure not caused by RCB. But I often read about similar problems so it may be worth to search around for emulator sound problems here in the forum.


Locks up on non-ASCII letters - NorDemoniac - 2011-02-21

Look at this:

Code:
23:21:54 T:5708 M:4294967295  NOTICE: UnicodeEncodeError
23:21:54 T:5708 M:4294967295  NOTICE: :
23:21:54 T:5708 M:4294967295  NOTICE: 'ascii' codec can't encode character u'\xfa' in position 66: ordinal not in range(128)

It's on F-15 City War, a NES game. The thing is, after I got this, I removed the game from the folder, tried again. Still finds the file?

Any way you can make it ignore if it doesn't understand, or maybe add support for non-ASCII letters? Big Grin


- jimyx17 - 2011-02-21

NorDemoniac Wrote:Look at this:

Code:
23:21:54 T:5708 M:4294967295  NOTICE: UnicodeEncodeError
23:21:54 T:5708 M:4294967295  NOTICE: :
23:21:54 T:5708 M:4294967295  NOTICE: 'ascii' codec can't encode character u'\xfa' in position 66: ordinal not in range(128)

It's on F-15 City War, a NES game. The thing is, after I got this, I removed the game from the folder, tried again. Still finds the file?

Any way you can make it ignore if it doesn't understand, or maybe add support for non-ASCII letters? Big Grin

Yes... we are trying to solve this kind of issues, but is not easy because the python version used by xbmc is really old and has some major bugs with encoding. Anyway, we will try to solve it asap Smile


Unable to get RCB to work. Help required please - mhd143 - 2011-02-22

Hi i cannot get RCB to work. I've imported some mame roms and gone throught the test tutorial which has blank snes roms but still no joy. Can someone assist please?

Here is my log file:-

http://pastebin.com/xcgqPtL7


- malte - 2011-02-22

@mhd143: From the log I would guess you have problems with your internet connection. All requests, no matter if they go to mameworld, giantbomb or mobygames fail with a HTTP Error 401:
Code:
RCB_WARNING: Parser complains about: ('http error', 401, 'Unauthorized', <httplib.HTTPMessage instance at 0x09A764B8>)

Is there something special in your network environment that could cause the problems?


- mhd143 - 2011-02-22

malte Wrote:@mhd143: From the log I would guess you have problems with your internet connection. All requests, no matter if they go to mameworld, giantbomb or mobygames fail with a HTTP Error 401:
Code:
RCB_WARNING: Parser complains about: ('http error', 401, 'Unauthorized', <httplib.HTTPMessage instance at 0x09A764B8>)

Is there something special in your network environment that could cause the problems?


I can browse the Internet from this htpc with the logged on user without any issues and download fanart for movies too.

My setup:

Wireless g router 54mbps and 100mbps wired in my bedroom
Nas drive with all my xbmc content connected to router.
Home plug(200mbps) connected to router
Home plug connected to my htpc downstairs
I'm getting 100mbps on my htpc as that's the most I can get which is sufficient to stream hd movies


- malte - 2011-02-23

Hmmm, really strange. And this occured more than once? Maybe it has been a temporary problem?

I don't think that we use anything special to retrieve the data. So no idea how I could help you here. Sorry.