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[RELEASE] Alaska Revisited (not 100% Eden compatible) - Printable Version

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+---- Thread: [RELEASE] Alaska Revisited (not 100% Eden compatible) (/showthread.php?tid=70302)



- WheresWaldo - 2010-09-03 01:45

krish_2k4 Wrote:really dont know what the problem is, if you have the same settings as posted on the previous page is wont scrape the extra ratings description. dont need to mess about with the code.

skin works perfectly for me and everything displays correctly.

Krish_2k4, I am really happy for you but ...

... you forget that many of us have 100's of movies that would require rescraping and then either updating or rebuilding our libraries. Besides that I already have edited many of the nfo files before importing into xbmc. It is just too much work to re-edit all those nfo's a second time.

Besides it looks like Hitcher found a more elegant solution to accomodate different scenarios.


- furii - 2010-09-03 06:08

not sure if this has been discussed yet or not but there's been a change to the duration handling in the database: http://trac.xbmc.org/changeset/33384

resulting in this:
[Image: screenshot031.png]


- meridius - 2010-09-03 08:39

Hi hitcher how fo u get the 2 different info views ? Also would be better I think if u replace the refresh info for the trailers and put the refresh info at the end as how many times do u refresh the movie anyway once u have the info. it might make it more family friendly so

Have it like this so it shows only 3 options

play trailer cast

and when you move to the right of cast the next three options would be

thumb fanart refresh

so basicly the first page is the info and the 2nd page is the edit of the movie so no wroung options are pocked by the famliy and just space the 3 options out so it looks right

prob look better like that as no one would use refresh on a movie that they already had info for. And if u don't have a trailer it would gray it out a littile and jump that selection

What u think


- Hitcher - 2010-09-04 13:28

furii Wrote:not sure if this has been discussed yet or not but there's been a change to the duration handling in the database: http://trac.xbmc.org/changeset/33384

resulting in this:
[Image: screenshot031.png]

I'm waiting on the outcome of this (http://forum.xbmc.org/showthread.php?tid=80304) but it will only affect those of you who are making your own builds because the nighties has been frozen for now.


- Hitcher - 2010-09-04 13:35

meridius Wrote:Hi hitcher how fo u get the 2 different info views ?
They're both just dependant on the MPAA info.
meridius Wrote:Hi hitcher how fo u get the 2 different info views ? Also would be better I think if u replace the refresh info for the trailers and put the refresh info at the end as how many times do u refresh the movie anyway once u have the info. it might make it more family friendly so

Have it like this so it shows only 3 options

play trailer cast

and when you move to the right of cast the next three options would be

thumb fanart refresh

so basicly the first page is the info and the 2nd page is the edit of the movie so no wroung options are pocked by the famliy and just space the 3 options out so it looks right

prob look better like that as no one would use refresh on a movie that they already had info for. And if u don't have a trailer it would gray it out a littile and jump that selection

What u think
I've changed them to be evenly spaced and at the same time re-ordered them.

[Image: screenshot000i.jpg]

[Image: screenshot001xo.jpg]


- kri kri - 2010-09-05 02:26

Awesome skin. Will alaska support extrafanart anytime soon?


- Hitcher - 2010-09-05 11:24

furii Wrote:not sure if this has been discussed yet or not but there's been a change to the duration handling in the database: http://trac.xbmc.org/changeset/33384

resulting in this:
[Image: screenshot031.png]

XBMC will revert back to minutes for Dharma.


- Hitcher - 2010-09-05 11:25

kri kri Wrote:Awesome skin. Will alaska support extrafanart anytime soon?

What's 'extrafanart'?


- AaronD - 2010-09-05 11:44

Hitcer,

Do you use sets? Do you know if it is possible to distinguish a set in a list from the skin? I have a number of sets in my movie collection, and right now there is no way for the user to tell whether a particular movie is a set or the movie itself. If its possible, would you consider adding some kind of overlay on the image to show that this item is actually a collection of items?

Thanks
Aaron


- Hitcher - 2010-09-05 12:17

I don't but that reminds me to hide the media flags for them.

As for labelling them why not just use a custom poster?


Audio and Subtitle offset value displaying incorrectly - Voyager - 2010-09-05 14:57

I'm running my own SVN build currently at 33529.
The Audio and Subtitle offset values at 0.000 display as a long value of random(?) numbers. I guess the formatting of a floating point value "close-to-zero" is not working quite well in Alaska Revisited. In Confluence, this works fine.
[Image: 8yue7m.png]
Confluence:
[Image: 250tnwy.png]


- AaronD - 2010-09-05 15:19

Well I guess I could embedd the overlay into the image. I just think that a fully custom poster will take too much time - unless someone can suggest something simple based on existing artwork?

Hiding media flags would be a good idea. Doesn't look the best when you select a set at the moment - so that means you can tell it's a set from the skin then?


- Hitcher - 2010-09-05 15:56

AaronD Wrote:Well I guess I could embedd the overlay into the image. I just think that a fully custom poster will take too much time - unless someone can suggest something simple based on existing artwork?

Hiding media flags would be a good idea. Doesn't look the best when you select a set at the moment - so that means you can tell it's a set from the skin then?
That's the whole idea of giving you option to set your own movieset thumb.

This was my test -

[Image: screenshot000u.jpg]


- Hitcher - 2010-09-05 16:04

Voyager-xbmc Wrote:I'm running my own SVN build currently at 33529.
The Audio and Subtitle offset values at 0.000 display as a long value of random(?) numbers. I guess the formatting of a floating point value "close-to-zero" is not working quite well in Alaska Revisited. In Confluence, this works fine.
[Image: 8yue7m.png]
Confluence:
[Image: 250tnwy.png]

I really can't see how this would be different between skins as we have no control over those values what-so-ever and can only define their size, position, font, and colour.

Also, nightlies are on hold so there's little I could do anyway.


- Ram2000 - 2010-09-05 16:46

Hitcher Wrote:What's 'extrafanart'?

this is something I have been working on also mainly for the logo view I have it working Kinda using this.

Code:
<!-- Extra Fanart -->
    <include name="Global_Extrafanart">    
    <control type="multiimage">
    <include>Dimensions_Fullscreen</include>
    <texture diffuse="Background.logo.png" />
    <imagepath background="true">$INFO[ListItem.Path]/extrafanart</imagepath>
    <timeperimage>7000</timeperimage>
    <randomize>true</randomize>
    <fadetime>1000</fadetime>
    <include>Animation_CommonFade</include>
    <visible>Skin.HasSetting(extrafanart) + Container.Content(tvshows) | [Container.Content(seasons) | Container.Content(episodes)]</visible>
    </control>
<!-- Extra Fanart -->

This then scrolls through a folder called extrafanart in the TV show Dir I am having a few issues with mine as some of the global settings are messing up TBH its doing my head in as My coding skills SUCK.
I have managed to add it as an option hence the Skin.HasSetting(extrafanart) just having a few issues with the filters.