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[UPDATED] Aeon65 v10.5 (Dharma) compatible - Help/Support/Bugs/Feature Request - Printable Version

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+---- Thread: [UPDATED] Aeon65 v10.5 (Dharma) compatible - Help/Support/Bugs/Feature Request (/showthread.php?tid=76839)



- hubfred - 2010-07-22

Thanks for your quick reply. I can't find it, neither in the Dharma compatible Aeon65 nor in the old one (as said, the old one already had the bar located at the bottom, at least in my version). Maybe I will stumble upon the solution by accident soon Smile


- mindweaver - 2010-07-22

Aeon does always start with the menu in the middle as default you need to go into settings -> Main Menu to move it


- Unitydisconnect - 2010-07-24

Thanks so much for keeping this skin alive. It's definitely my current favorite and I was nervous when i saw the dharma split happening and nothing goin on here. So thank you Smile


- tikkiew - 2010-07-25

Will you add this or is this already on the skin ? [Mod] Aeon65 - ADD-ONS 100% functional


- rpgsx3r - 2010-07-25

Great work keeping this alive and moving it forward, I really can't thank you guys enough!

One question, I may have missed something, but I can't seem to add custom menu items from Settings>Main Menu>Menu Items. If I hit Enter it gives "New Menu Item" but hitting enter again just makes it disappear and there doesn't appear to be a way to add anything.

Am I missing something here, or is the functionality not included? Would be nice to add a couple of custom menu links for iplayer, youtube (etc) addons I've got working.

[Edit: I downloaded this skin and a nightly build just yesterday (xbmc-r32121-Dharma.exe)].


- butchabay - 2010-07-25

rpgsx3r Wrote:Great work keeping this alive and moving it forward, I really can't thank you guys enough!

One question, I may have missed something, but I can't seem to add custom menu items from Settings>Main Menu>Menu Items. If I hit Enter it gives "New Menu Item" but hitting enter again just makes it disappear and there doesn't appear to be a way to add anything.

Am I missing something here, or is the functionality not included? Would be nice to add a couple of custom menu links for iplayer, youtube (etc) addons I've got working.

[Edit: I downloaded this skin and a nightly build just yesterday (xbmc-r32121-Dharma.exe)].

See post 79, that version of Aeon you can add items to menu.


- pixdamix - 2010-07-25

butchabay Wrote:See post 79, that version of Aeon you can add items to menu.

You can also download the missing depedency here: http://forum.xbmc.org/showthread.php?tid=77721&highlight=script.favorites In order to make it work... :-)

By the way I'm sorry for the growing bug/issues list. I'm quite busy ATM (Read: any help will be apreciated) If you have patches/fix please share them, me or mindweawer can integrate them.


- PBoD - 2010-07-26

pixdamix Wrote:By the way I'm sorry for the growing bug/issues list. I'm quite busy ATM (Read: any help will be apreciated) If you have patches/fix please share them, me or mindweawer can integrate them.

So... what can I do? I love this skin, but after looking at just a few of the xmls, I was chucklefvcking out of there. Need help with docs? Wink (I've actually been looking at this code for two days now, but damn... Any tips?)

True props for doing this pix. Both you and mindweaver.


- pixdamix - 2010-07-26

There's a couple of issues marked as "Not Confirmed" on http://github.com/pix/aeon/issues you can see if you can either confirm you have the same bug, see if the same kind of bug happen on Confluence (=> so not an Aeon issue).

If you want to learn you can watch the commit for small bug on github and see watch changed. (For example the fixes concerning MusicVisualisation.xml are both simple and easy to figure whant changes have been done)


- frellAn - 2010-07-26

I found a guy who managed to get the Launcher plugin working in these new SVNs with the new addons system. Here's the file:

http://home.nomansland.biz/~zerqent/xbmc-launcher/

However the "Link Games to Launcher Plugin" don't work with that installed but I fixed it. Replace this under Games in Includes_Main_Menu.xml

Code:
<onclick>ActivateWindow(1,plugin://programs/Launcher/)</onclick>

With this:

Code:
<onclick>ActivateWindow(10001,plugin://plugin.program.launcher/)</onclick>

BTW: Any hope in working a bit on the interface under the Launcher plugin? I would do it myself but I'm not familiar with how to do that. I mean when you select games and such within the Launcher plugin, the views are a bit messed up.


- pixdamix - 2010-07-27

frellAn Wrote:Replace this under Games in Includes_Main_Menu.xml
Done, thanks Smile

frellAn Wrote:BTW: Any hope in working a bit on the interface under the Launcher plugin? I would do it myself but I'm not familiar with how to do that. I mean when you select games and such within the Launcher plugin, the views are a bit messed up.
Please submit a new issue on Github, I may not be able to do it but at least it will not be forgotten


- mark007 - 2010-07-27

pix, may I ask how does the skin find out if a trailer exists or not. I think I have found a niggly little bug but unsure if its skin or xbmc related.

I had a movie today which I was playing around with adding / removing trailers as I found better quality ones from different sites.

I had the movie "Quantum Of Solace". I added the <movie name>-trailer.m2ts file, and loaded up xbmc. I see two areas of the skin are then inconsistent. When hovering over the movie in showcase mode, I don't see the "Press UP to see trailer" message. I accept this as I feel I probably need to manually reload the movie data (I wish it was automatic though), HOWEVER, when I go to that movies info screen, the skin suggests I have got a trailer...

See difference in representation of presence of a trailer here.
Indicates no trailer http://img839.imageshack.us/i/1afteraddingtrailerfile.jpg/
Indicates trailer http://img80.imageshack.us/i/2trailerappears.jpg/

So my question here is, why are the two areas of the skin inconsistent? Is it a skin problem, or an xbmc relating incorrect information to the skin problem?

After reloading the movie data, both areas of the skin show the indication that a trailer exists.
http://img101.imageshack.us/i/3afterreloadingdata.jpg/


- Talle - 2010-07-28

Just a quickie...

Does the subtitles add-on work with this skin?

It doesn´t work for me, maybe someone got a fix?

Sincerly

Talle


- pixdamix - 2010-07-28

Talle Wrote:Just a quickie...
Does the subtitles add-on work with this skin?
It doesn´t work for me, maybe someone got a fix?

It should works (In fact it works for me and for others I presume since I don't have bugreports on this).

Do you have the subtitle addon installed ?
- XBMC Version / SVN Rev (eg :r3XXXX)
- Aeon65 Skin revision (eg: fa2252ca150e046ef319..... )
- Last resorts: the xbmc.log when you press the subtitle button


- pixdamix - 2010-07-28

mark007 Wrote:pix, may I ask how does the skin find out if a trailer exists or not. I think I have found a niggly little bug but unsure if its skin or xbmc related.
I had a movie today which I was playing around with adding / removing trailers as I found better quality ones from different sites.
I'll try to take a look at that.

As usual, please fill an issue as someone may help you confirm this is an Aeon65 or XBMC scrapping bug.

Thanks.

Edit:
This is the corresponding code in 720p/DialogVideoInfo.xml . So I thinks you make have activated youtrailer in Aeon settings. YouTrailer is not availaible (yet I thinks) for Dharma, but the code Is still here (And not functional). You should disable YouTrailer in Aeon custom settings for now, and may fill an "Feature Request" while waiting for a Dharma-Compatible youtrailer :-)
PHP Code:
<item id="4">
          <
label>31409</label>
          <
onclick>SendClick(2003,11)</onclick>
          <
visible>!IsEmpty(ListItem.Trailer) + Container.Content(movies) + !Skin.HasSetting(youtrailer)</visible>
        </
item>
        <
item id="5">
          <
label>TRAILER</label>
          <
onclick>Dialog.Close(MovieInformation)</onclick>
          <
onclick>RunScript(special://home/scripts/YouTrailer/default.py,1)</onclick>
          
<visible>!Skin.HasSetting(kioskininfo) + Container.Content(movies) + Skin.HasSetting(youtrailer)</visible>
          <
description>Trailers</description>
        </
item