Kodi Community Forum
AudioEngine branch - DO NOT REQUEST BINARY BUILDS - Printable Version

+- Kodi Community Forum (https://forum.kodi.tv)
+-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32)
+--- Forum: Kodi Application (https://forum.kodi.tv/forumdisplay.php?fid=93)
+--- Thread: AudioEngine branch - DO NOT REQUEST BINARY BUILDS (/showthread.php?tid=78289)



- yunti - 2011-06-09

dlmh Wrote:I think AE will be available to ALL hardware, but if you're referencing to HD Audio support, this will be limited to the models you mentioned.

Thanks yes I did mean HD audio support.
Does that mean ION and Zacate builds also work with Hd audio support? Are they limited in any way?


- Maxoo - 2011-06-09

Guys, this is a Development forum. Please don't discuss anything else here.


- Hansvon - 2011-06-23

I compiled the master and AE branches on Tuesday (after the master was merged into AE), so basically the same code, except the AE part...

In AE, I see one thread using 80% of CPU all the time, even while doing nothing in the main menu (no sound, no animation (I use the dirty region option)). Nothing in the log file of course.
In master, I don't see that, all threads use less than 10-20%

My system is ION, running Fedora 15 x86_64 with PulseAudio. I use HDMI without any pass-through.

Am I the only one seeing high CPU usage in AE?

Except that, it's working great. I always had "hiccups" with the master branch when playing some Dolby Digital tracks. AE just works perfectly with those. Thanks for your efforts!


- Balthazar2k4 - 2011-06-23

Is anyone else having issues getting Win32 compiles?

http://pastebin.com/6xYky7GM

Also, gniff hasn't posted any updates in more than a month, anyone know the status?


- liquidskin76 - 2011-06-23

Balthazar2k4 Wrote:Is anyone else having issues getting Win32 compiles?

http://pastebin.com/6xYky7GM

Also, gniff hasn't posted any updates in more than a month, anyone know the status?

gnif is on Linux, so not using Visual Studio. ArtVandelae or one of the Windows devs will have to sort.

I'm guessing we're getting closer to a merge with master/nightlies as this is out there for ios? http://forum.xbmc.org/showthread.php?tid=103834&page=9

Eagerly/patiently waiting for DTS-HD passthrough to hit the scene! Wink

Keep up the good work guys... you're getting there.

Cheers


- gnif - 2011-06-24

Sorry for the lack of updates people, I have had too much going on in real life to do much on AE recently, things should settle soon thought and I will be able to get back to it. I do have a stack of DTS-HD code to push in once I finiaize it that will add support for that.

As for the high CPU usage, this is a known issue and we are doing what we can to prevent it. AE is always running even if you can hear nothing, that's why playback is so seamless now, it just needs some work on the CPU usage side of things.


- liquidskin76 - 2011-06-24

gnif Wrote:I do have a stack of DTS-HD code to push in once I finiaize it that will add support for that.

Cheers for the update gnif. Very excited to hear about that little nugget!


- avus m3 - 2011-06-26

gnif Wrote:I do have a stack of DTS-HD code to push in once I finiaize it that will add support for that.

Fantastic! Can't wait until it's merged!


- joethefox - 2011-06-27

AE is growing very very well... At least for my needs. I really like the new capability to "hot swap" audio output: finally I can switch beetween outputs without restarting playback. Amazing.
If is'nt early at this stage, I can report that some flac audio plays wrong with evident clips and distorsions, for example a CD rip from chemical brothers "come with us" album (ripped with standard flacenc command), that plays well with xbmc without the new audioengine (and play fine with other players too).


- erhnam - 2011-06-27

joethefox Wrote:I really like the new capability to "hot swap" audio output: finally I can switch beetween outputs without restarting playback. Amazing.

Once AE has been merged, I really hope hot swapping from one audio device to another devices will be possible by sending a json rpc call or whatever. This is the last thing missing in the ultimate audio center Smile


- erhnam - 2011-06-27

joethefox Wrote:If is'nt early at this stage, I can report that some flac audio plays wrong with evident clips and distorsions, for example a CD rip from chemical brothers "come with us" album (ripped with standard flacenc command), that plays well with xbmc without the new audioengine (and play fine with other players too).

AE is tested seriously in the following thread; Perhaps you can try to post your debug log over there?

http://forum.xbmc.org/showthread.php?tid=103834


- joethefox - 2011-06-27

@erhnam, thank you for the hint but If I'm not wrong the thread seem specific for iOS/OSX, while mine XBMC run on top of linux. Maybe a new ticket (trac) is the best thing...
Quote:Once AE has been merged, I really hope hot swapping from one audio device to another devices will be possible by sending a json rpc call or whatever
For what I can understand, the "difficult things" are already here to implement this killing feature, so... cross our fingers!


- TonioRoffo - 2011-06-29

Will upsampling of music file be possible with this release? Would be nice for the audiophile crowd (I'm thinking SoX, 44.1khz -> 176.4khz, 48khz -> 192khz for example)


- HeresJohnny - 2011-06-30

The audiophile crowd does not need upsampling, we already have our source files in 24-88 or better.


- joeyhhdhtpc - 2011-06-30

Hey Guys,

I just wanted to say thank you for all the hard work you're putting into making DTSHD/MS and TruHD become a reality for us all.

Now on to my question!

I've downloaded the most recent version of the nightly build and it appears to be using libcdio-12.dll. I downloaded the more recently referenced xbmc.exe to support the HD audio codecs and it still refers to libcdio-10.dll. Unfortunately i am unable to find the last nightly build to use libcdio-10.dll.

I was wondering if it is possible to get an updated xbmc.exe file which references the libcdio-12.dll file, or, if its possible to get a link to the last nightly build to use libcdio-10.

Thanks!

-- UPDATE --
I copied and renamed libcdio-12.dll to libcdio-10.dll and it works!

Possible problem though. When i click on a movie of mine i get the audio but the only video i get is what appears usually when you play music as to not burn in your screen.

I have a fresh copy of windows 7 32bit. Nothing else is installed except for xbmc. No codec packs or anything.