![]() |
|
AudioEngine branch - DO NOT REQUEST BINARY BUILDS - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Development (/forumdisplay.php?fid=32) +--- Forum: Development (/forumdisplay.php?fid=93) +--- Thread: AudioEngine branch - DO NOT REQUEST BINARY BUILDS (/showthread.php?tid=78289) Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 |
- dado483 - 2011-07-30 13:53 Anssi Wrote:Passthrough support was merged into pulseaudio git master in May. It is not supported by stable releases, though. I've found this: http://cgit.collabora.com/git/user/arun/pulseaudio.git/ Arun is the user that have implemented pass-through in Pulseaudio master branch. I've not tried the Arun git version yet, as soon as possible i'll try and then i'll post the result with XBMC (hoping that all will works good! :nod
- topfs2 - 2011-07-30 14:28 gnif Wrote:@Anssi - I meant, in stable (Natty). When it can, I am sure topfs2 will add support for it haha, I most likely will not as I only own analog hw I will gladly help and review patches for it though
- Wanilton - 2011-07-30 18:19 Today I compiled the current version of Audio Engine - repository Gnif, and also successfully build, I am using Windows 7, 64-bit, found some errors when using this new build, the main ones were: When playing shows or movies, with tracks Dolby True HD or DTS HD MA, I'm ok video (no aceleration), but I don´t have any audio, as in the movies with Dolby Digital and DTS audio are all ok (audio and video ok), in music, I can play normally first track, but when passing to the next track, skip 5 or 6 tracks, and plays well again. Recently I ran previous builds with previous versions AE, and usually audios HD ok for me, including DTS HD MA, any changes made in code, is what caused this effect when using in Windows O.S, here is my log. .http://dl.dropbox.com/u/25170804/xbmc.log The audio when listening to music, when the first run, I still need to press + to increase volume from 0 to 1 dB, so you can hear the audio. My receiver is onkyo 705 (decoder ok for audio HD), send audio using this configuration: DIRECTSOUND: AMD HDMI OUTPUT (AMD High Definition), I using ATI Radeon HD 5450 via HDMI for send sound and video to receiver. I Try use Exclusive Mode, with the same results for me... In my log i have this about AE: 2:49:40 T:3972 M:1727213568 WARNING: CAEUtil::GuessChLayout - This method should really never be used, please fix the code that called this
- ArtVandelae - 2011-07-30 19:22 You shouldn't be using a Directsound device under Windows 7. Try changing it to something without that prefix. - Sam.Nazarko - 2011-07-31 01:47 Can't get this to work. Same issues as when I tried using MPC-HC. I have an ATI card so I used an override because my AVR was reporting Max Supported Channels as 6, bumped that up to 8. DolbyTrueHD will show on my receiver, but video plays very slowly and can't hear sound. DTS-HD MA shows on AMP as DTS and no sound is heard. Ideas? Using HTR80 (Onkyo) and LG 42LD450 - liquidskin76 - 2011-07-31 02:07 ArtVandelae Wrote:You shouldn't be using a Directsound device under Windows 7. Try changing it to something without that prefix. Hey ArtVandelae, Getting similar to Wanilton from your latest commit... TrueHD... no audio and juddering video http://pastebin.com/FVN2afcT DTS-HD... no audio with DTS flashing up on av reciever, and juddering video http://pastebin.com/eAFBSYSd flac... no audio and juddering video http://pastebin.com/XgCCr8A6 Plain old Dolby Dig and DTS are bitstreaming ok. I get the same in and out of exclusive mode. I only have one audio device enabled on my HTPC (NVidia GT520 HDMI). All was working ok in last good Windows build. Many thanks.
- Sam.Nazarko - 2011-07-31 05:07 Yup. Exact same symptoms. Thought it was an EDID issue as it used to be with MPC-HC and ATI 5xxx cards, guess not - Wanilton - 2011-08-01 17:33 ArtVandelae, thanks for tip, but don´t work for me, i compiled your version in 15 of july and work fine for me, incluse DTS HD MA, I have 2 builds now for compare, actual build compiled in 30 of july, broken audio (no audio dts hd ma, no audio dolby true hd), in audio music problems is skip tracks, when enter second track. In build 15 of july, work fine here all audio HD ok, and no problem with music audio too. Same configuration for 2 builds... My logs, same musics, same music video DTS HD MA: Link for log 07.15 build - http://dl.dropbox.com/u/25170804/xbmc1507.log Link for log 07.30 build - http://dl.dropbox.com/u/25170804/xbmc3007.log Here link for compiled version build work audio HD for me (07.15.2011), in windows 7 64 bits: http://dl.dropbox.com/u/25170804/xbmc2.rar Here link for compiled version build don´t work audio HD for me (07.30.2011), in windows 7, 64 bits: http://dl.dropbox.com/u/25170804/XBMCHD.zip Thanks ArtVandelae and GNIF for great support in Audio Engine, I hope this help to solve the problems. - gnif - 2011-08-02 00:55 @Wanilton - Thanks for the detailed information, but I believe you do not have full debugging enabled as the log of even the working version does not show any of the information needed to diagnose this. Specifically the CSoftAE::GetStream details along with the audio sink information. Also, the GuessChLayout warning is just that, a warning, it occurs due to some of the API not yet passing that information, its not an error or a problem. - Wanilton - 2011-08-02 03:05 @Gnif - full debug New link log for version ok - http://dl.dropbox.com/u/25170804/xbmcversionok.log New link log for version not ok - http://dl.dropbox.com/u/25170804/xbmcversionnotok.log Thanks, Wanilton |