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[RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- XBMC Community Forum (http://forum.xbmc.org) +-- Forum: Help and Support (/forumdisplay.php?fid=33) +--- Forum: Add-ons Help and Support (/forumdisplay.php?fid=27) +---- Forum: Program Add-ons (/forumdisplay.php?fid=151) +---- Thread: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 |
- Angelscry - 2012-01-24 14:06 Knut Anderson Wrote:The problem only occurs with items thumb and art as far as i know, never tried to scrape for emulator information. I use Beta 2 btw, maybe thats the problem?I'm sorry. I'm not able to reproduce your problem of my different systems. If there is a bug, it may occurs after specific actions order or with specific files, paths. So... please... could you post here the content of your launchers.xml file and also give me the more possible information about your :
- ali2k1 - 2012-01-24 19:00 Hi Angelscry is it possible to run different versions of pcsx2 for different games as some run better on different revisions. For example for the script to read from a settings ini/XML if game name is xg3 run pcsx2***exe. - Angelscry - 2012-01-24 21:08 ali2k1 Wrote:Hi Angelscry is it possible to run different versions of pcsx2 for different games as some run better on different revisions. For example for the script to read from a settings ini/XML if game name is xg3 run pcsx2***exe.Directly from Advanced Launcher, no, it's not possible. But there is always alternative ways to proceed:
- ali2k1 - 2012-01-24 21:56 Thanks Bruv I've tried that but I don't know how to exit the emu as it comes back to pcsx2 GUI on pressing esc , I've tried mapping alt +f4 but that closes xbmc as pcsx2 GUI is on top but xbmc has focus than pcsx2. In my head it makes sense! - Angelscry - 2012-01-24 22:17 ali2k1 Wrote:Thanks Bruv I've tried that but I don't know how to exit the emu as it comes back to pcsx2 GUI on pressing esc , I've tried mapping alt +f4 but that closes xbmc as pcsx2 GUI is on top but xbmc has focus than pcsx2. In my head it makes sense!Yes I know this problem. You can solve it by creating an autoit script that will force PCXS2 to close, like described into the wiki page : http://www.gwenael.org/xbmc/index.php?title=PCSX2#Windows. You can change the "ESC" key to quit by any other key or keys combination. If you plan to use different version of PCSX2, you will have to make different pcsx2-launcher.exe file (one for each version of PCSX2) and then make the .lnk files point to pcsx2-launcher.exe instead of pcsx2.exe. - Knut Anderson - 2012-01-24 22:30 Hmm, i think it had to do with the images already being there, although i tried erasing all of them (for a certain emulator) for testing that scenario, dont know how it worked out though, if i acted logically at that moment i would have retried that scenario again for other emulators if it worked after erasing the thumbs and art, but i cant remember exactly. Maybe the caching wasnt working properly too, i added a GBA emulator and at first it didnt show 98% of the pictures (just two) and today all the thumbs and art was working. Anyway, i've set the configuration to overwrite, and i've had no problem all evening. The emulator thing is kinda my pride and joy and it sucked that i couldnt get it to work so thanks for your help! - Angelscry - 2012-01-24 22:44 Knut Anderson Wrote:Hmm, i think it had to do with the images already being there, although i tried erasing all of them (for a certain emulator) for testing that scenario, dont know how it worked out though, if i acted logically at that moment i would have retried that scenario again for other emulators if it worked after erasing the thumbs and art, but i cant remember exactly. Maybe the caching wasnt working properly too, i added a GBA emulator and at first it didnt show 98% of the pictures (just two) and today all the thumbs and art was working.Remember that if you already have set thumbs and fanarts for items or launchers and that you decide to replace some local images (out of XBMC and Advanced Launcher)... XBMC cached files will not be immediatly updated. If you want thumb and fanart images to be updated into XBMC you must do it FROM Advanced Launcher. - Muyfa666 - 2012-01-25 00:25 @Angelscry: I have this game that needs explorer.exe to shut down when it's played because of color distortion. I want to have a shortcut in XBMC for it. Like: 1. Kill explorer.exe (windows explorer, not internet explorer) 2. Start game.exe 3. Restart explorer.exe after game.exe exits Can it even be done at all? - Angelscry - 2012-01-25 04:14 Muyfa666 Wrote:@Angelscry:It is possible to do this by creating and use a launcher script that will kill explorer before start your game and then restore explorer after the game will be closed. Do to this, you will first need to download and install the Autoit freeware on a computer (not necessary the computer where XBMC is installed). AutoIt is a BASIC-like scripting language designed for automating the Windows GUI and general scripting. It uses a combination of simulated keystrokes, mouse movement and window/control manipulation in order to automate tasks in a way not possible or reliable with other languages. You need first to create an Autoit script like this one : Code: Run ( "taskkill /F /IM explorer.exe" )Finally, into Advanced Launcher, you just have to change the game.exe application by game-launcher.exe. - Aubrien - 2012-01-25 07:08 Hello XBMC forum as this is my first post. I have been using XBMC since its days on XBOX and this is actually my first time to where I felt like I had something to contribute worth posting. I run XBMC in Ubuntu and I use LIRC to map a remote for controlling XBMC. I use Advanced Launcher to launch Firefox from where I have the arrow keys on my remote acting as a mouse and I use a keyboard for character input. I have an issue where XBMC will queue up my LIRC input while in Firefox and when I return to XBMC, every key i pressed will be entered in rapid succession making XBMC go crazy. I have Firefox launched by Advanced Launcher with a script as follows... Code: #!/bin/bashThe above will pause the XBMC thread, execute Firefox, and resume XBMC upon exit of Firefox. This works great for my joypad (XBox360 user space driver), but I noticed that for the case of LIRC however, the remote input still queues up and I get spammed with remote button presses when I return from Firefox. I just wanted to share my solution to the issue, in hope that maybe it can be incorporated into a future release of the plugin or maybe it will just be useful to someone else. I simply modify the launcher_plugin.py file and I locate the lines... Code: elif (sys.platform.startswith('linux')):and I wrap it with code to stop and restart LIRC... Code: elif (sys.platform.startswith('linux')):This works flawlessly...until the next addon update, at which time I have to apply the modifications once again. |