KinEmote - Kinect Driven Media Control (OpenNI based open source project for Windows) - Printable Version
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- tripkip - 2010-12-27 13:58
The host running xbmc has to be Windows?
Couldn't I connect kinect to windows, running kinemote and type in the linux live xbmc's ip address?
I tried, and thought it would work. It should, at least you should make it work!
That would be a great solution while the linux dev is at a break
- jitterjames - 2010-12-27 15:28
crud Wrote:Voice control obviously is what we all want and the possibility of that is unknown I'm aware but this progress so far is very, very impressive, great work Johnsel
If that is the case, please take a look at VoxCommando voice control for xbmc (Windows7/Vista only)
- Johnsel - 2010-12-27 19:35
tripkip Wrote:The host running xbmc has to be Windows?
That's exactly why i put in the ip address field. I test it myself this way. You have to enable "Allow remote computers to control XBMC" or something like that in the System->Network configuration for it too work though.
- Niclas7 - 2010-12-27 22:54
Johnsel Wrote:At this stage a restart would most probably have solved your issue. Remove all other Kinect drivers installed and reinstall "SensorKinect-Win32-5.0.0.exe". OpenNI (and thus KinEmote) cannot communicate with the CL NUI drivers. If you still can't run KinEmote try the solutions given in this thread from the OpenNI board: http://groups.google.com/group/openni-dev/browse_thread/thread/71e073a07843629d/41d1218fc5fc0e8b
After having uninstalled the CL NUI drivers and the sensor I reinstalled the Sensor but still wasn't succesful in running KinEmote without errors. Even after a reboot of Windows I still receive the errors
"Error initializing NITE."
"Failed to open XML. Error: Unknown USB device speed!"
I checked the devices (even the hidden ones) and cannot find any remaining XBOX or CL devices. The sensor device only shows the motor but is obviously missing the camera driver.
When manually running the "dpinst-x86.exe" in the "Driver" folder in the installation folder of the sensor I only get the message that the latest driver already is succesfully installed.
I also checked the link you posted but none of the answers and tips helped solving the issue with KinEmote.
- crud - 2010-12-28 01:24
jitterjames Wrote:If that is the case, please take a look at VoxCommando voice control for xbmc (Windows7/Vista only)
awesome application, I tried using the ps3 eye and it picked up everynoise but my voice. I was checking out your site and I mighyt go for that remote with the mic in it. great work man, really just awesome
- pdeg69 - 2010-12-28 15:19
@Niclas7, Could it be possible that you remove the wrong driver, reboot and Windows reinstalls the WRONG driver automatically again?
- jitterjames - 2010-12-28 16:26
crud Wrote:awesome application, I tried using the ps3 eye and it picked up everynoise but my voice. I was checking out your site and I mighyt go for that remote with the mic in it. great work man, really just awesome
Too bad, I have achieved reasonably good results with the ps3eye, but you can't be sitting too far away from it. Of course a mic near your mouth is obviously ideal.
If you use EventGhost, or Intelliremote you can assign a button to partial mute your system / tell VoxCommando to listen to a single command.
I think it would be cool if we could use a gesture with the Kinect to do something similar.
- Niclas7 - 2010-12-28 20:03
pdeg69 Wrote:@Niclas7, Could it be possible that you remove the wrong driver, reboot and Windows reinstalls the WRONG driver automatically again?
Hmm....don't think so since the CL NUI driver's don't exist anymore. I had completely removed them. When checking the devices in device manager I also cannot see any unwanted driver and device. Or do you think there are still remains left ? If yes, where can I find them to remove them ?
At least "dpinst-x86.exe" which is a part of the Sensor installation says that my drivers are fine and actual.
Oh well, after just having diconnected and reconnected the Kinect while having the device manager opened while showing hidden devices, Windows indead (re)installed a driver which was the XBOX NUI Audio driver !
So I uninstalled the driver via device manager and finally KinEmote can be started without any errors ! Although Windows still wants to reinstall the driver when disconnecting and reconnecting the Kinect. So now I have to get completely rid of the NUI thing.
But thanks for that hint pdeg69 !
Just wondering why I haven't seen this remaining driver before.... :\
- pdeg69 - 2010-12-29 14:24
@Niclas7, I had exactly the same problems. I'm not used to try installing a driver 6 times :-) After the Primesensor camera and motor installed correctly I installed the NUI-audio (ONLY the NUI-audio) driver also to get rid of the driver message. KinEmote still working after that. However there is no use for the audiodriver yet so this is pretty useless atm.
- Niclas7 - 2010-12-29 18:12
Ah, ok, then I'll do it the same way and all will be fine.
After having completed the tests on one of my PCs I installed Kinect and the drivers together with KinEmote on my media PC last night and tested it with XBMC.
It's a special way of navigating through XBMC and pretty impressing for visitors to see. Although it's takes a short time to understand the way of navigating and using the planes (mid and back).