Port XBMC to Android OS so that it can run on Google TV based platforms and such?

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TopherLee513 Offline
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Post: #181
They had one, Microsoft Xbox. XBMC4Xbox... I have three now. Although it's not very powerful, the kids are happy. And I have the XBMC Remote app for Android. Very useful investment. Totally worth it. Now I just need XBMC on my phone and tablet.
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johndoe2000 Offline
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Post: #182
Whats the current status of Android and NDKs ? All these new SoCs are very powerfull. Tegra3, Exynos 52xx etc.
I'm waiting for a video player thats able to play RARs files streamed from a network.

When such a applikation is out I will buy a tablet.
(This post was last modified: 2012-04-10 18:32 by johndoe2000.)
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RockerC Offline
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Post: #183
Android NDK Revision 7c (April 2012) and SDK Tools Revision 18 (April 2012) for Android 4.0 (Ice Cream Sandwich) was just released yesterday

http://developer.android.com/sdk/ndk/index.html
http://developer.android.com/sdk/tools-notes.html

What could also be of help to this development is that Google have updated the Android Emulator with with GPU hardware accelerated OpenGL ES 2.0 support

http://android-developers.blogspot.ca/20...rs+Blog%29
http://developer.android.com/guide/devel...lator.html

http://www.youtube.com/watch?feature=pla...--vFtyZvc4

Android Emulator now also features hardfp (hardware floating point) operation support, and much higher CPU performance in general, as well as hardware features such as the ability to tap into the sensors and multi-touch input of a tethered Android device

http://www.engadget.com/2012/04/09/googl...rt-better/
(This post was last modified: 2012-04-11 12:53 by RockerC.)
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johndoe2000 Offline
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Post: #184
Okay, I will keep my fingers crossed then!
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Rodimus Offline
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Post: #185
I keep nipping back, hoping it's been ported lol.

My Dad had xbmc on his ipad, was great. Shame I'm an android kinda guy.
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darkscout Offline
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Post: #186
(2012-04-10 18:25)johndoe2000 Wrote:  I'm waiting for a video player thats able to play RARs files streamed from a network.

I don't mean to thread jack but what is with people obsessed with watching RARs? SABNZBD unrars automatically. Torrents are usually whole files. Ripping yourself doesn't even put it into RARs. Not to mention it takes like 60 seconds to do an 'unrar -x' on a large file.

[Image: aeKO.jpeg]
Code:
GRANT ALL PRIVILEGES ON `xbmc_%`.* TO 'xbmc'@'%';
IF you have a mysql problem, find one of the 4 dozen threads already open.
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RockerC Offline
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Post: #187
Intel have now released an x86-friendly Android 4.0 (Ice Cream Sandwich) system image for the Android SDK to run the Android emulator at almost the native speed of Intel x86 CPU architecture computers
http://www.androidcentral.com/intel-rele...d-emulator
http://www.engadget.com/2012/05/24/intel...4-0-image/
Quote:Android developers are all too familiar with not-so-hot emulator performance, so it's a relief that there's now an system image in a native x86 for testing. While you'll still likely want to test on ARM, the x86 image will both help ferret out bugs specific to Intel's architecture as well as provide a much faster experience debugging apps now that the ARM-to-Intel translation isn't needed on top of running a whole second operating system. It's not perfectly up to date, running on Android 4.0.3, but it's close enough that the environment will mimic much of what users see -- and a big help if you're jumping into writing specifically for Intel devices. If speed is of the essence, or you're not keen on importing a Lava Xolo X900, you just need to update the SDK Manager to start testing with an Intel-flavored green robot.
For Mac OS X computers you apparently need to install HAXM separately to run the Android emulator with GPU acceleration
http://software.intel.com/en-us/articles...er-macosx/

[EDIT]: For non-devs, there is a version of the x86 Android 4.0.3 system image package for VirtualBox available on BuilDroid, with VirtualBox VM configuration but no change in the Android code
http://www.buildroid.org/blog



Android NDK Revision 8 (May 2012) and SDK Tools Revision 19 (May 2012) for Android 4.0 (Ice Cream Sandwich) have been released now by the way
http://developer.android.com/sdk/ndk/index.html
Quote:This release of the NDK includes support for MIPS ABI and a few additional fixes.

New features:
Added support for the MIPS ABI, which allows you to generate machine code that runs on compatible MIPS-based Android devices. Major features for MIPS include MIPS-specific toolchains, system headers, libraries and debugging support. For more details regarding MIPS support, see docs/CPU-MIPS.html in the NDK package.

By default, code is generated for ARM-based devices.

http://developer.android.com/sdk/tools-notes.html
Quote:Bug fixes:
Fixed an issue that prevented some developers from running the emulator with GPU acceleration.

Note: This update of SDK Tools is only available through the Android SDK Manager. Use this tool to download and install this update.
This should open a way to a future port XBMC for Android on Sigma Designs MIPS SoCs, if and when XBMC has been ported to Android on ARM + x86
(This post was last modified: 2012-05-25 13:38 by RockerC.)
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mcsandwich Offline
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Post: #188
Every time I check it seems XBMC is available for another platform, but still not for Google TV. While GTV has a few decent media players, not of them compare XBMC. I speak for all the GTV users out there when I say, please give us XBMC we need it. It would take GTV from being good to great. So, what do you say developers? Can you get it done?
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artrafael Offline
Team-XBMC Forum Moderator
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Post: #189
See this existing thread in this forum: http://forum.xbmc.org/showthread.php?tid=84194
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Ned Scott Offline
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Post: #190
Yet another request for Andriod.
Exactly the same as before.
Sadly, we have no news on this front.

You can make easy links to the XBMC wiki using double brackets around words: [[debug log]] = debug log, [[Add-on:YouTube]] = Add-on:YouTube, [[Adding videos to the library]] = Adding videos to the library, [[userdata]] = userdata, etc
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