Converting skins to 1920x1080

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Martijn Offline
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Post: #51
Off topic:
To many stickies indeed.
Maybe just one stickie that links to relevant threads. No sub forum needed and still all needed info available

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phil65 Offline
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Post: #52
(2012-03-15 16:37)Hitcher Wrote:  Does this handle zooms with either "width,height" or "posx,posy,width,height"?
I could have sworn this was stickied yesterday?

If I didn´t make any mistake in the last release it should handle everything.
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phil65 Offline
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Post: #53
the tool is now on github btw and also handles pvr specific tags.
https://github.com/phil65
when I´m ready with aeon nox 3.0 I´ll itry to mplement detecting unused textures and unsed includes. any other ideas for a skin tool?
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Hitcher Offline
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Post: #54
White space removal from the end of the line and Linux EOL conversion?

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Martijn Offline
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Post: #55
maybe auto indenting the XML layout or other aspect ratios

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(This post was last modified: 2012-03-26 18:01 by Martijn.)
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Hitcher Offline
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Post: #56
(2012-03-26 18:00)Martijn Wrote:  maybe auto indenting the XML layout...
Forgot that one because I'm so used to using the XML plugin for Notepad++ that takes care of it.

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phil65 Offline
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Post: #57
which aspect ratios are used besides 16:9? do they need conversion?
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pecinko Offline
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Post: #58
(2012-03-26 17:50)phil65 Wrote:  the tool is now on github btw and also handles pvr specific tags.
https://github.com/phil65
when I´m ready with aeon nox 3.0 I´ll itry to mplement detecting unused textures and unsed includes. any other ideas for a skin tool?

Ability to exclude border values from conversion would be useful for me.

My skins:

Quartz
Amber
(This post was last modified: 2012-03-26 18:08 by pecinko.)
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phil65 Offline
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Post: #59
which ones exactly? <border>xy</border> ? or <texturefocus border="..."> etc. ? or all?
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pecinko Offline
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Post: #60
(2012-03-26 18:10)phil65 Wrote:  which ones exactly? <border>xy</border> ? or <texturefocus border="..."> etc. ? or all?

<texture border="x"> and <bordersize> is what I had in mind.

BTW, have not tried it yet with new controls that I added: <camera> should already be taken care of in your tool?

Thanks.

My skins:

Quartz
Amber
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