(2012-06-07 20:44)natethomas Wrote: I can't speak for the Android remote, but part of the reason we're trying to keep the iOS marginally separated from the XBMC codebase is licensing concerns. Essentially, the GPL doesn't play nice with the iOS app store. So to get around that issue, the remote is basically "GPL, except in any way that conflicts with the app store." At least at this point, keeping the base separate makes for less confusion.
That does not make sense as a reason for different GitHub project/repository as license is applied per source code file, not per GitHub project or even per GitHub repository/branch.
I would think that the XBMC project as a whole would look more attractive to new developers and potential sponsors / partners if all source code was collected in a single place.
You could compare this concept to the new Addon Manager verses the old way of having to browse the forum and manually download/extract files to get addons into XBMC
(2012-06-07 20:41)natethomas Wrote: (2012-06-07 19:49)jschoen Wrote: I do not know about the Android Remote but the ios one you linked is not an Official Remote. It is actually called the Unofficial Official XBMC Remote. Although I do have to say it is quite good, and I really like, it is not built by XBMC developers.
That was mostly true until yesterday. The main developer was invited on to the team a while back upon agreeing to open source the software. After a team review and some internally discussed changes, it's been officially accepted by the team as "our" remote.
Yeah I read an announcement on XBMC's Facebook page yesterday, I was thinking there would be a more public news post announcement on xbmc.org today though?