Hitcher Wrote:Is that the size they'll be when displayed at 1080p if you're coding at 720p because I've found it best to try and keep the textures 1.5 times the dimensions of the actual code, and make sure they're all whole numbers at the same time.
Can't remember why I choose those dimensions? Inside the actual code:
The horizontal wraplist are: 230x89
On that "Lost" Episode view posted above they are: 300x116
Can't imagine people going bigger than 400x155, in that "Lost" picture at 300x116 they are taking up a good amount of screen space...