I seem to be having a problem updating my library with both the -mt and non mt build. I'm using mysql to store my library info, the stock eden build allows me to properly update my video library using this setup, while these 2 builds would not properly update them. I use smb://server/share format as my source entries. Anyone having the same issues?
Note: Shine's older build seems to be updating properly, although I'm having playback issues with that build.
Solved Issue 10-bit h264 (Hi10) Support?
jad0083
Junior Member Posts: 2 Joined: Mar 2012 Reputation: 0 |
2012-04-19 17:05
Post: #421
(This post was last modified: 2012-04-19 17:39 by jad0083.)
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2012-04-20 04:26
Post: #422
Forget any hw decoders doing anything but standard h264. We just got solid h264 hw decoding in the last few years and I seriously doubt that anyone doing hw decoders to care about a less than 1 percent market.
So pony up with a strong CPU and no whining about it when the fans kick in
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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s1l3nc0r
Member Posts: 51 Joined: Jul 2011 Reputation: 0 |
2012-04-25 16:47
Post: #423
Can someone tell me if one of the latest nightlies contains the latest ffmpeg version to play Hi10p enocdes (or point me to a page where I can find some sort of changelog on latest releases.)
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maruchan
Fan Posts: 311 Joined: Feb 2009 Reputation: 0 |
2012-04-25 17:24
Post: #424
Yes, all the latest nightlies contain the updated FFMPEG. Keep in mind that it will only do single-threaded decoding.
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lad1337
Junior Member Posts: 19 Joined: May 2010 Reputation: 0 |
2012-04-25 18:36
Post: #425
(2012-04-25 17:24)maruchan Wrote: Yes, all the latest nightlies contain the updated FFMPEG. Keep in mind that it will only do single-threaded decoding. this is the best news since ... xbmc was created ! thank you so much for all the work ... this made my day ! btw its working like a charm on my old macbook core2duo with a crystalHD ... cpu is still very low |
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garretn
Junior Member Joined: Oct 2010 Reputation: 2 |
2012-04-25 21:54
Post: #426
(2012-04-25 18:36)lad1337 Wrote:(2012-04-25 17:24)maruchan Wrote: Yes, all the latest nightlies contain the updated FFMPEG. Keep in mind that it will only do single-threaded decoding. I have to say I'm pretty happy about this too. |
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boingman
Senior Member Posts: 125 Joined: Apr 2011 Reputation: 0 |
2012-04-26 01:54
Post: #427
(2012-04-25 17:24)maruchan Wrote: Yes, all the latest nightlies contain the updated FFMPEG. Keep in mind that it will only do single-threaded decoding. Hm, so what's the difference to the two builds that you posted here 20 days ago? I am currently using the mt build as my main XBMC player - also have a DSPlayer version for anime with ordered chapters - and so far I am pretty satisfied with it.
(This post was last modified: 2012-04-26 01:57 by boingman.)
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maruchan
Fan Posts: 311 Joined: Feb 2009 Reputation: 0 |
2012-04-26 04:43
Post: #428
I posted two builds previously--the standard build, and the 'mt' build. The mt build allows multithreaded decoding of hi10 content, but breaks DXVA decoding; the standard build is compatible with DXVA decoding, but only decodes video in a single thread. Both allow you to play 10-bit video, but the mt build may help weaker CPUs that struggle when decoding hi10 content.
For now, the nightlies take the approach of single-threaded, DXVA support. If you have a decently powerful CPU, this will be fine. Hopefully the devs can figure out a way to get the best of both worlds, with multithreaded decoding for all non-DXVA accelerated content. From what I understand, there are some architectural issues that need to be solved first.
(This post was last modified: 2012-04-26 04:45 by maruchan.)
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jpsdr
Senior Member Posts: 260 Joined: Oct 2003 Reputation: 0 |
2012-04-26 09:59
Post: #429
For now, what i think a very simple thing to do, would be to simply not disable multi-threading if DXVA is not activated in the settings.
I don't understand why dev haven't implement yet this simple thing...
(This post was last modified: 2012-04-26 09:59 by jpsdr.)
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spiff
Grumpy Bastard Developer Joined: Nov 2003 Reputation: 82 |
2012-04-26 10:11
Post: #430
we figured it was so simple, we have left it to you.
Always read the XBMC online-manual, FAQ and search the forum before posting. Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. For troubleshooting and bug reporting please make sure you read this first. |
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