Just a little update...even more confirmation this is not an Aeon Nox problem, but an XBMC nightly problem.
When I reverted back to the Dharma XBMC, the memory leak went away. I tried both editions of Aeon Nox (dharma & pre-eden) in the stable XBMC release...no memory leak whatever the animation.
The problem only occurs when using nightly builds of XBMC.
Hope this information helps anyone who has a similar problem.
In case anyone is interested in the memory leak itself, I have submitted a bug report to XBMC developers here: http://trac.xbmc.org/ticket/11779
Aeon Nox animations cause unending memory consumption+crash when XBMC is hidden.
Joined: Dec 2009
2011-07-27 18:33 Post: #11