DDDamian Wrote:Hi there. About a two weeks ago I e-mailed the creator (Maxim Anisiutkin) of the foo_sacd.dll code asking if I could port it to XBMC as part of the AE sub-system. I have not received an answer yet. I have a very strong interest in this as well.
DSD, especially DST multi-channel playback is very CPU-intensive, and even on a decent rig it can stutter with other processes running, so I have my doubts as to whether visualizations can still run. But to have the code ported/adapted would be great as horsepower keeps increasing.
He has released his code, so it's open-source, but it's still also copyrighted material. For that reason I wanted his permission to proceed.
I'll try again to contact him - I have around 60 SACD's ripped to ISO, and prefer not to convert them all to FLAC.
With AE we can get 24-bit audio, so conversion to FLAC becomes feasible, but if I can get permission to port the code all the better.
Wow, sounds intriguing. Do you think converting them to FLAC decreases the sound quality? In the end it is a PCM conversion after all.


I'm in the process of looking for an old PS3 with the right firmware so I can backup my SACDs to an archive format. Was hoping there might be an easier way! Foobar did a great job of ripping my DVD-As to FLAC and my CD collection was archived using EAC, so I haven't much further to go until all my stuff is on hard disk.

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