i5Js
Senior Member Posts: 227 Joined: Dec 2009 Reputation: 0 |
2011-08-28 15:19
Post: #11
thx, but how can I fix it?
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i5Js
Senior Member Posts: 227 Joined: Dec 2009 Reputation: 0 |
2011-08-28 15:25
Post: #12
davilla Wrote:dies here "ld: library not found for -lstdc++" You're right, I just copy it.... The problem is that It's impossible install xcode 4.02 in Lion. |
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2011-08-28 16:43
Post: #13
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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i5Js
Senior Member Posts: 227 Joined: Dec 2009 Reputation: 0 |
2011-08-28 16:52
Post: #14
I think there is an easier way:
** Convert xcode 3.0.2 and xcode 4.02 dmg into a read/write image with disk utility. ** Open both of them and, show inside Xcode and iOS SDK installer. ** For xcode 3.2.6: edit iPhoneSDKSL and find function isDevToolsCompatible(). Then remove 10.7 and put 10.8 or 10.9 for example... Save it and Install xcode. ** For xcode 4.0.2: edit the same file and delete all checks about OS version. Save it and install xcode. Results: Code: kaya:depends i5Js$ ls -l /Developer/SDKs/Building xbmc dependences.... EDIT 1: xbmc dependences build successfully ! Building environment.... EDIT2: error in make xcode_depends step: Code: make -C tools/EventClients/Clients/OSXRemoteBR
(This post was last modified: 2011-08-28 17:28 by i5Js.)
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2011-08-28 17:30
Post: #15
Ooooo, that's a nice trick.
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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i5Js
Senior Member Posts: 227 Joined: Dec 2009 Reputation: 0 |
2011-08-28 17:33
Post: #16
davilla Wrote:Ooooo, that's a nice trick. Thanks! But I've other error: Code: make -C tools/EventClients/Clients/OSXRemote |
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i5Js
Senior Member Posts: 227 Joined: Dec 2009 Reputation: 0 |
2011-08-28 18:38
Post: #17
Fix it! To compile xbmc, just install xcode 3.2.6.
Building environment.... EDIT: Build all xbmc successfully under Lion! BR
(This post was last modified: 2011-08-28 19:01 by i5Js.)
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i5Js
Senior Member Posts: 227 Joined: Dec 2009 Reputation: 0 |
2011-09-18 16:55
Post: #18
New error with last build at make Xcode_depends step:
Code: ld: library not found for -lGL |
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scbash
Junior Member Posts: 2 Joined: Sep 2011 Reputation: 0 Location: Boston, MA |
2011-09-18 17:24
Post: #19
i5Js Wrote:New error with last build at make Xcode_depends step: Yeah, I hit that one last night. I've got a fix in Github here: https://github.com/scbash/xbmc/commit/37...69807a33b3 The symbol cleanup in 493650f using the wrong arguments for linking OpenGL on Mac. Speaking of fixes, do the devs want patches still posted to Trac, or is a github pull request sufficient? BTW, hi all! I'm new to the forum, but I've been using XBMC on Mac for a couple years now. Just started hacking it yesterday to get some CUE sheet improvements I wanted (and fixed this build problem while I was at it). Thanks, Stephen |
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davilla
Team-XBMC Developer Joined: Feb 2008 Reputation: 58 |
2011-09-18 18:51
Post: #20
fixed in trunk.
MediaInfo : http://mediainfo.sourceforge.net/ Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules. |
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