Code:
<texture background="true" fallback="flagging/studios/default.png">$INFO[ListItem.studio,$INFO[Skin.String(StudiosFolder)],.png]</texture>If the images are in the sameplace of the fallback everything works fine ofc.
frellAn
Senior Member Joined: Jul 2010 Reputation: 6 Location: Sweden |
2011-08-09 19:54
Post: #1
I'm trying to set a custom folder for studio flags so they will show up. I have set the folder in settings to the correct one but it just won't work no matter how many different versions of the code I try. Is this even possible?
Code: <texture background="true" fallback="flagging/studios/default.png">$INFO[ListItem.studio,$INFO[Skin.String(StudiosFolder)],.png]</texture>If the images are in the sameplace of the fallback everything works fine ofc. |
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Hitcher
Skilled Skinner Joined: Aug 2007 Reputation: 67 Location: Eastleigh, UK |
2011-08-09 21:28
Post: #2
You can't have an INFO inside another INFO.
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`Black
Skilled Skinner Joined: Apr 2009 Reputation: 50 Location: Germany |
2011-08-09 21:31
Post: #3
Use <texture>$INFO[Skin.String(StudiosFolder)]$INFO[ListItem.studio].png</texture>.
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frellAn
Senior Member Joined: Jul 2010 Reputation: 6 Location: Sweden |
2011-08-09 22:32
Post: #4
Yeah that looks good and should work but it doesn't, anyway I just ignore this idea and piont people to where they should put there images instead.
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`Black
Skilled Skinner Joined: Apr 2009 Reputation: 50 Location: Germany |
2011-08-09 22:44
Post: #5
There isn't a default or correct place to put the flag images because you can use every folder you want... only thing is that it should be in your skin folder, preferably in your skin's media folder.
Did you check if $INFO[Skin.String(StudiosFolder)] is actually correct? Does it work if you use <texture>flagging/studios/$INFO[ListItem.Studio].png</texture>. ?
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