2012-03-20, 08:58
There are several scenarios related to this:
1)
The tcp connection to the backend is lost. In this case the player stops
2)
The backend has no signal. In this case the addon can decide to submit dummy packets to the player. It will switch to displaying still frames and continue as soon as real packets come in again.
3)
The backend decides to deliver garbage. In this case we rely on the error handing of ffmpeg.
What backend do you use? Please post a full debug log.
1)
The tcp connection to the backend is lost. In this case the player stops
2)
The backend has no signal. In this case the addon can decide to submit dummy packets to the player. It will switch to displaying still frames and continue as soon as real packets come in again.
3)
The backend decides to deliver garbage. In this case we rely on the error handing of ffmpeg.
What backend do you use? Please post a full debug log.