artifacts in animations
#1
I've been seeing some strange artifacts popping up recently involving animations:

Image

The weird stuff on the left is a kind of a ghosting like effect where it keeps..shaking for lack of a better word. Once the homescreen fanart multiimage switches to the next image it starts looking normal again.

The code for the animation:

PHP Code:
<animation type="WindowOpen">
    <
effect type="fade" start="0" end="100" time="250" />
    <
effect type="rotatey" start="90" end="0" center="0,0" time="1000" tween="Cubic" easing="Out" />
</
animation

When decreasing the time value of the rotate animation to around <275 the artifacts don't show or aren't noticeable anymore.

Also, sometimes when taking a screenshot or sending a toast notification:
Image
Notice the dark frame around the notification area and dialog.

Dirty regions is off. Last tested with today's build on Windows 7 and nVidia gfx.
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#2
Another weird thing: in my music overlay I'm using MusicPlayer.TimeRemaining(mmConfuseds), but the time remaining does not update unless the window is reloaded. If I use MusicPlayer.TimeRemaining nothing is shown at all, not even the other labels in the music overlay

edit: it also keeps updating the time when I keep scrolling through a container.
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#3
Well, I'll be damned...the problem just vanished after rebooting.. Confused
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#4
All of them?
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#5
Yup, should have tried that before though, just couldn't imagine it would have any effect
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#6
i'm also seeing artifacts on animations, but only with d-r enabled.

Image

i'm using this code in the focusedlayout of a wraplist:
Code:
<control type="image">
    <posx>0</posx>
    <posy>40</posy>
    <width>192</width>
    <height>168</height>
    <texture>case-cd.png</texture>
    <effect type="zoom" start="0,40,192,168" end="-39,7,268,234" time="250"/>
    <effect type="rotatey" delay="500" center="7" start="0" end="75" time="1000" tween="quadratic" easing="out"/>
</control>
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artifacts in animations0