[Release] Artwork Organizer Script

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ronie Offline
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Post: #61
Hitcher Wrote:No worries ronie but what do you think of the idea in general?

on my end i hardly see a cpu increase when using a fanart slideshow on the homescreen.

if you experience drastic cpu increases, it could be xbmc is creating dds versions of the artwork?

other than that, if people think it's useful i'm fine with it.
the script should be able to resize images using the python PIL library.

the first question would be, what is the optimal size for the images?
is their one size that would fit all skins?

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ronie Offline
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Post: #62
distracto Wrote:sorry to ask here, but i use the artwork downloader script and it has the option to copy artwork into a central database - is this script any different aside from copying thumbs etc? When using Aeon MQ3, it requires this script which is why I am wondering

thanks

this script copies your existing artwork..whereas artwork downloader will download everything first.
i'm not 100% sure but maybe artwork downloader creates a separate subfolder for every movie...

another difference is, this script also supports artist and album fanart / thumbs.

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Hitcher Offline
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Post: #63
Alaska uses several separate multiimage controls for the home screen and if you simply point them to your fanart folders then you certainly see the effect they have on the cpu.

If the images are resized to fit the dimension used in the multiimage controls then you don't notice anything when they all change image.

I would suggest that the running of the script for these purposes be handled by the skin with the appropriate dimensions set by the skinner. All the user need do is point it to the folder containing the images to be resized and then the output folder, which in turn would be set as a skin image path.

Thanks.

EDIT Maybe a completely separate script would be better suited for this?

[Image: sig_zps3af3b48e.jpg]
(This post was last modified: 2012-01-26 20:37 by Hitcher.)
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Martijn Offline
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Post: #64
Hitcher Wrote:Alaska uses several separate multiimage controls for the home screen and if you simply point them to your fanart folders then you certainly see the effect they have on the cpu.

If the images are resized to fit the dimension used in the multiimage controls then you don't notice anything when they all change image.

I would suggest that the running of the script for these purposes be handled by the skin with the appropriate dimensions set by the skinner. All the user need do is point it to the folder containing the images to be resized and then the output folder, which in turn would be set as a skin image path.

Thanks.

EDIT Maybe a completely separate script would be better suited for this?
That would make it very skin specific and a user needs several different folders when switching skins. Maybe looking for a compromise?
Find some acceptable image size all skins can use. Lets take fanart 1920x1080 and shrink it to 640x360 or something. This would drasticly decrease images filesize (factor 9 or something like that) and still be usuable by many skins.

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For your mediacenter artwork go to
[Image: fanarttv.png]
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Hitcher Offline
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Post: #65
I like it Martijn.

[Image: sig_zps3af3b48e.jpg]
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Rowe9 Offline
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Post: #66
Will this ever work with eden? Or is there a workaround to achieve the same result?
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ronie Offline
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Post: #67
Rowe9 Wrote:Will this ever work with eden?

t does work with eden.

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Rowe9 Offline
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Post: #68
ronie Wrote:t does work with eden.

Oh ok, I must be doing something wrong then :confused2:

It's probably something simple, i'm not very familiar with add ons in xbmc. I downloaded the artwork organizer add-on and it's showing up as enabled.

Do i have to do anything to make it run? I've checked the fanart folder and it's still showing all the tv & movie arts mixed up, no folders have been created.

Apologies for the newbie questions.
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ronie Offline
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Post: #69
Rowe9 Wrote:Oh ok, I must be doing something wrong then :confused2:

It's probably something simple, i'm not very familiar with add ons in xbmc. I downloaded the artwork organizer add-on and it's showing up as enabled.

Do i have to do anything to make it run?

yeah, from the homescreen, select add-ons.
run the artwork organizer script from there.

by default it will put your fanart in:
../userdata/addon_data/script.artworkorganizer/

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Rowe9 Offline
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Post: #70
ronie Wrote:yeah, from the homescreen, select add-ons.
run the artwork organizer script from there.

by default it will put your fanart in:
../userdata/addon_data/script.artworkorganizer/

Got it working Smile

Don't know if i was being an idiot but i couldn't get it to run from the add-ons section of the main menu, all it gave me were options to configure, uninstall and disable/enable.

In the end I found it on the programs section of the menu and managed to run it from there. Worked perfectly and went in the folder you said.

Thanks for your help, much appreciated Smile
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