React Os, an alternative to Windows
#1
Hello all

Just wondering has anyone tried this with XBMC

http://www.reactos.org/en/index.html
HTPC
PC: Home Built
Processor: i7 6700k
GPU: GTX 980 ti
Ram: 16GB DDR4
XBMC: Kodi Jarvis
Skin: Aeon Badnox Beta


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#2
I don't think that ReactOS supports DirectX yet, and I don't know if it's stable with recent GPU drivers either.

Without DirectX, recent XBMC builds for Windows won't work though.

Definitely a cool project, though...

-Wes
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#3
I couldn't find anything on the site in terms of performance for xbmc but I did come across this

http://www.reactos.org/media/screenshots...9_xbmc.jpg

I was thinking of something light weight, akin to XP lite or something. As the OS is free, I wonder if it works if a live version could be built using this, which may be more directedto people like me that do not have a clue about linux
HTPC
PC: Home Built
Processor: i7 6700k
GPU: GTX 980 ti
Ram: 16GB DDR4
XBMC: Kodi Jarvis
Skin: Aeon Badnox Beta


Reply
#4
Yes, but that is a screenshot of XBMC running in a Virtual Machine on ReactOS, isn't it...

I think this is a great idea, and I really love the ReactOS project. A "Windows" compatible "Live" version would be cool.

As far as I can tell, though, the only support ReactOS has for DirectX is via an OpenGL wrapper.

http://www.reactos.org/wiki/DirectX

I doubt that would work very well.

They do have support for OpenGL 1.4, but the current version of XBMC for Windows has been DirectX for a good while now, at least a year and a half (?). (and I'm not sure if they support GLSL or not...)

Someone would have to bring the OpenGL parts back up to date with the rest of the Master branch.

Even if they did that, it would mean no Hardware Acceleration for H.264 and other CPU-intensive codecs (for HD).

I'm not saying it can't be done, but it sounds like it'd be a lot of work.

-Wes
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